Dungeon Crawl Stone Soup version 0.33-a0-394-g90355d26cc (webtiles) character file. Game seed: 2992374690600601012 29 zeus the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Nov 18, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:01:55 (1507 turns). zeus the Conjurer (Demonspawn Conjurer) Turns: 1507, Time: 00:01:56 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 1% Magic: 5/7 EV: 11 Int: 20 God: Gold: 50 SH: 4 Dex: 11 Spells: 7/8 levels left rFire . . . f - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ j - ring of flight HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: flying A: sanguine armour 1, condensation shield a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons d - a +0 whip f - a +0 dagger (weapon) h - a +0 short sword Missiles e - 5 boomerangs i - 8 poisoned darts (quivered) Armour a - a +0 robe (worn) Jewellery j - a ring of flight (left hand) Scrolls c - 2 scrolls of identify {unknown} g - a scroll of summoning {unknown} k - a scroll of enchant armour {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your blood forms armour. (AC +0) A meltable shield of frost defends you. (SH +4) Message History Key pressed, stopping explore. A frilled lizard comes into view. A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! Throw: 9 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (asleep, 98% to hit) You throw a poisoned dart. The poisoned dart hits the frilled lizard. The frilled lizard hisses angrily. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - frilled lizard Aim: a frilled lizard (100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) i - 9 poisoned darts (gained 1) A quokka comes into view. A quokka is nearby! A quokka is nearby! A quokka is nearby! Throw: 9 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - quokka Aim: a quokka (35% to hit) You throw a poisoned dart. The poisoned dart hits the quokka. The quokka is poisoned. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (heavily wounded, poisoned, 100% to hit) The magic dart hits the quokka. You kill the quokka! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Frost condenses into a shield before you. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #.####.....##### #.#. #.# #....)# # #.#( #.# #.....# # #.#. #.# ####### # #.#. #.# # #.#.##.# # #.#..#.# # #.##.#.# #.##@#.# #.#..#.# #.##.#.# #.##.#.# #.##.#.# #.##.#.############## #....#............... ######..############# #..##........... There were no monsters in sight! Vanquished Creatures 5 endoplasms (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) 4 quokkas (D:1) 3 ball pythons (D:1) A bat (D:1) 3 frilled lizards (D:1) 6 kobolds (D:1) A rat (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeus the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 410 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +0) [demonic ancestry] 410 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 1507 | D:1 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 1507 | D:1 | Reached XP level 3. HP: 24/24 MP: 5/7 1507 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_medium, layout_basic, minmay_misc_feat_more_columns Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 3 Dagger || 8 Throw: Dart || 11 Cast: Magic Dart || 56 Armour: Robe || 27 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1506 | 1495 | 11 | 115 | 1180 | 1 | 1506.0 | Dungeon | 1506 | 1495 | 11 | 115 | 1180 | 1 | 1506.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1506 daAuts