Dungeon Crawl Stone Soup version 0.33-a0-394-g90355d26cc (webtiles) character file. Game seed: 3951121412261057156 9 zeus the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Nov 18, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:20 (260 turns). zeus the Conjurer (Demonspawn Conjurer) Turns: 260, Time: 00:00:21 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 6% Magic: 0/5 EV: 11 Int: 18 God: Gold: 16 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: wreathed by umbra A: foul shadow 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons c - a +0 dagger d - a +0 sling Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Shock Conj/Air 36% 1d5 8% 1 Swiftness Air 2% N/A 45% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Airstrike Air 1% 2d(1-17) 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History A frilled lizard is nearby! A frilled lizard is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (asleep, 100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A kobold and a goblin come into view. The goblin shouts! The kobold shouts! You hear an angry hiss. There are monsters nearby! There are monsters nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 short sword (100% to hit) The magic dart hits the kobold. The kobold is moderately wounded. A ball python comes into view. The kobold closely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 short sword (moderately wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (100% to hit) The magic dart hits the goblin. You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... Your body darkens with foul flame. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (umbra, 100% to hit) The magic dart hits the ball python. You kill the ball python! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #### ##... ##..# ß... #.#.# #... #.#.#### #... #.#....#### ##... ###.####....# #ß... #...# ####.# #...#####.### #.# #....)†@..# #†# #..)###############'#### #... #............ #.## #......>..... #. #............ # #............ #............ #...†........ #............ There were no monsters in sight! Vanquished Creatures A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) 2 kobolds (D:1) A quokka (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeus the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 259 | D:1 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 259 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 260 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_basic, serial_corexii_hall, corexii_hall_statues_x, corexii_hall_statues_i, serial_bayou_pond_e Action || total ---------------------------++------- Melee: Unarmed || 7 Cast: Magic Dart || 16 Armour: Robe || 6 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 260 | 260 | 0 | 16 | 198 | 1 | 260.0 | Dungeon | 260 | 260 | 0 | 16 | 198 | 1 | 260.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 260 daAuts