Dungeon Crawl Stone Soup version 0.33-a0-394-g90355d26cc (webtiles) character file. Game seed: 6228706649512634120 7 zeus the Trooper (level 1, 0/18 HPs) Began as a Demonspawn Cinder Acolyte on Nov 21, 2024. Was a High Priest of Ignis. Succumbed to a kobold's poison ... on level 1 of the Dungeon. The game lasted 00:00:10 (115 turns). zeus the Trooper (Demonspawn Cinder Acolyte) Turns: 115, Time: 00:00:11 Health: 0/18 AC: 2 Str: 14 XL: 1 Next: 83% Magic: 2/2 EV: 10 Int: 14 God: Ignis [*****.] Gold: 23 SH: 0 Dex: 8 Spells: 2/2 levels left rFire + . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (0 -> -10) A: no striking features a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - 2 potions of cancellation {unknown} c - a potion of heal wounds {unknown} Skills: * Level 3.1 Fighting + Level 0.4 Stealth * Level 2.8 Unarmed Combat + Level 1.1 Spellcasting - Level 2.6 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 13% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Key pressed, stopping explore. A kobold comes into view. It is wielding a +2 short sword of venom. The kobold shouts! A kobold is nearby! A kobold is nearby! A kobold is nearby! The kobold throws a stone. The stone barely misses you. The kobold throws a stone. The stone hits you but does no damage. The kobold hits you but does no damage. You are poisoned. You barely miss the kobold. You feel sick. The kobold hits you with a +2 short sword of venom. You are lethally poisoned! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the kobold. The kobold is severely wounded. You feel very sick. The kobold barely misses you. You miss the kobold. The kobold is severely wounded. You feel sick. The kobold hits you with a +2 short sword of venom. * * * LOW HITPOINT WARNING * * * You hit the kobold but do no damage. The kobold is severely wounded. You die... Ignis goes out, and joins you in death. )...## #....# ##### ... #....# #...# ... #....# #...# .... #....# #...# ..... #....# ##...#####..... #....# .............. #....########..#.K....# ................@.....# ......................# .#...................... ........#####.#...##.#.. ..................# # . ......)†#######...# ..#####.#######...# #.######......#...# #............... You could see a kobold. Vanquished Creatures A dart slug (D:1) A ball python (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeus the Demonspawn Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 115 | D:1 | Succumbed to a kobold's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_basic, hex_medium Action || total ---------------------------++------- Melee: Unarmed || 16 Armour: Robe || 10 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 114 | 114 | 0 | 0 | 69 | 1 | 114.0 | Dungeon | 114 | 114 | 0 | 0 | 69 | 1 | 114.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 114 daAuts