Dungeon Crawl Stone Soup version 0.33-a0-394-g90355d26cc (webtiles) character file. Game seed: 11198786203950479526 9 zeus the Trooper (level 2, 9/24 HPs) Began as a Demonspawn Cinder Acolyte on Nov 21, 2024. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:00:12 (241 turns). zeus the Trooper (Demonspawn Cinder Acolyte) Turns: 241, Time: 00:00:13 Health: 9/24 AC: 2 Str: 14 XL: 2 Next: 3% Magic: 3/3 EV: 10 Int: 14 God: Ignis [*****.] Gold: 23 SH: 0 Dex: 8 Spells: 3/3 levels left rFire + . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: powered by pain 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of curing {unknown} c - a potion of heal wounds {unknown} Skills: * Level 3.2 Fighting + Level 0.4 Stealth * Level 2.9 Unarmed Combat + Level 1.1 Spellcasting - Level 2.6 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 13% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History You see here a +0 dagger. You now have 23 gold pieces (gained 7). A goblin comes into view. It is wielding a +0 club. Found a grey potion. The goblin shouts! A goblin is nearby! A goblin is nearby! A rat comes into view. The goblin hits you with a +0 club. You closely miss the goblin. The rat squeaks loudly. The goblin hits you but does no damage. You hit the goblin but do no damage. The goblin hits you with a +0 club. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You hit the goblin. The goblin is heavily wounded. The goblin hits you with a +0 club. You barely miss the goblin. The goblin is heavily wounded. The goblin hits you with a +0 club. You barely miss the goblin. The goblin is heavily wounded. The goblin barely misses you. You hit the goblin. You kill the goblin! The rat closely misses you. You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. You hit the rat. The rat is moderately wounded. The rat bites you but does no damage. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#.....#.#.# #....#†.....# .# #.#.....#.### .# #....##...# ..# ####...###### ..# ####......# ...# ..##.##.#.########...### ..##.##.#.#......r...... .)......#..>....@)...... ..##.#.##.#.........!... ..##......######.#...#.# ######.##.# #.#...# .## #.##.# #.# ..# ..## #....# #.# ..# .#.###.#### #.# .# ###....# #.. .. .#.##### You could see a rat. Vanquished Creatures 2 goblins (D:1) A hobgoblin (D:1) A quokka (D:1) 2 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeus the Demonspawn Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 240 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 240 | D:1 | Reached XP level 2. HP: 9/24 MP: 3/3 241 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_loops_cross, serial_shops, shop, st_stairs_8, minmay_misc_feat_five Action || total ---------------------------++------- Melee: Unarmed || 28 Armour: Robe || 23 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 240 | 240 | 0 | 0 | 194 | 1 | 240.0 | Dungeon | 240 | 240 | 0 | 0 | 194 | 1 | 240.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 240 daAuts