Dungeon Crawl Stone Soup version 0.33-a0-394-g90355d26cc (webtiles) character file. Game seed: 3003931300634496559 9 zeus the Trooper (level 2, 23/24 HPs) Began as a Demonspawn Cinder Acolyte on Nov 21, 2024. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:00:18 (287 turns). zeus the Trooper (Demonspawn Cinder Acolyte) Turns: 287, Time: 00:00:19 Health: 23/24 AC: 2 Str: 14 XL: 2 Next: 3% Magic: 3/3 EV: 10 Int: 14 God: Ignis [*****.] Gold: 6 SH: 4 Dex: 8 Spells: 1/3 levels left rFire + . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: condensation shield a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - 2 potions of degeneration {unknown} Skills: * Level 3.2 Fighting + Level 0.4 Stealth * Level 2.9 Unarmed Combat + Level 1.1 Spellcasting - Level 2.6 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 16% 2d5 13% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A meltable shield of frost defends you. (SH +4) Message History The quokka barely misses you. You closely miss the quokka. The quokka is severely wounded. The quokka bites you. You hit the quokka. You kill the quokka! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You now have 6 gold pieces. As you open the door, it creaks loudly! There is an open door here. 2 jackals come into view. The jackal barks! x2 A jackal comes into view. There are monsters nearby! There are monsters nearby! Found a stone staircase leading down. The jackal attacks as it pursues you! The jackal bites you. The jackal closely misses you. You miss the jackal. The jackal bites you. You hit the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... Frost condenses into a shield before you. Unknown command. Unknown command. Unknown command. The jackal closely misses you. The jackal barely misses you. You start memorising the spell. You continue memorising. The jackal completely misses you. You continue memorising. The jackal barely misses you. You finish memorising. Spell assigned to 'a'. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.....#........... #.....#........... #.....#........### #.....##'#.....# #.....##.#.....# . ###### #.####### .. #.# >.. #######.####### .... .........@hh..#..... #.......####........ #.#####........####. .......###....# ######## #....# #.#+## #.# ..# ### You could see 2 jackals. Vanquished Creatures A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) A jackal (D:1) 2 quokkas (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeus the Demonspawn Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 284 | D:1 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 284 | D:1 | Reached XP level 2. HP: 22/24 MP: 3/3 287 | D:1 | Learned a level 2 spell: Scorch 287 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic, shapermc_ecumenical_altar_venn, serial_shops, shop, nicolae_lakefront_shop, shop Action || total ---------------------------++------- Melee: Unarmed || 30 Punch || 1 Armour: Robe || 20 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 285 | 285 | 0 | 0 | 218 | 1 | 285.0 | Dungeon | 285 | 285 | 0 | 0 | 218 | 1 | 285.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 285 daAuts