Dungeon Crawl Stone Soup version 0.33-a0-394-g90355d26cc (webtiles) character file. Game seed: 2731735736457010169 137 zeus the Trooper (level 5, 42/42 HPs) Began as a Demonspawn Cinder Acolyte on Nov 21, 2024. Was a High Priest of Ignis. Quit the game on level 3 of the Dungeon. The game lasted 00:03:28 (3208 turns). zeus the Trooper (Demonspawn Cinder Acolyte) Turns: 3208, Time: 00:03:28 Health: 42/42 AC: 3 Str: 14 XL: 5 Next: 0% Magic: 5/9 EV: 12 Int: 17 God: Ignis [*****.] Gold: 90 SH: 0 Dex: 8 Spells: 8/10 levels left rFire + . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . f - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: repulsion field 1, demonic guardian 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 3 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons o - the +8 sling "Uheunk" {flame, Dex+2 SInv} (You found it on level 3 of the Dungeon) Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. Missiles b - 4 boomerangs n - 3 poisoned darts (quivered) Armour a - a +0 robe (worn) f - a +0 cloak (worn) Scrolls c - a scroll of teleportation {unknown} e - a scroll of acquirement {unknown} g - 3 scrolls of immolation {unknown} k - 2 scrolls of noise {unknown} l - 2 scrolls of identify {unknown} m - a scroll of enchant weapon {unknown} Potions d - 2 potions of enlightenment {unknown} h - a potion of invisibility {unknown} i - a potion of mutation {unknown} j - 2 potions of curing {unknown} Skills: - Level 4.0 Fighting - Level 1.0 Stealth - Level 3.0 Unarmed Combat + Level 3.3 Spellcasting - Level 2.6 Fire Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 22% 2d5 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 4% N/A 26% 2 Fugue of the Fallen Necr 2% N/A 45% 3 Passwall Erth 2% N/A 45% 3 Swiftness Air 2% N/A 45% 3 Anguish Hex/Necr 1% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are surrounded by a mild repulsion field. (EV +2) A weak demonic guardian rushes to your aid. Message History Key pressed, stopping explore. An adder comes into view. Found a brightly glowing sling. An adder is nearby! Throw: 4 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - adder Aim: an adder (asleep, 98% to hit) You throw a poisoned dart. The poisoned dart hits the adder. The adder is poisoned. The adder hisses angrily. Throw: 3 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you That would be overly suicidal. Okay, then. A rat comes into view. Found a ring mail. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start waiting. An adder is nearby! Flames lash the adder. You kill the adder! You hear a loud squeak. Unknown command. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. A rat is nearby! Flames lash the rat. You kill the rat! You have reached level 5! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. You see here an adder corpse. You see here a rat corpse. Found a mace. You see here the +8 sling "Uheunk" {flame, Dex+2 SInv}. o - the +8 sling "Uheunk" {flame, Dex+2 SInv} Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...#.#.).#.# #.....######......# ...#.#.##### #..........#......# ...#.#.# #.####.###.######## ...#g#.#######.# #.)<..# #....#..)......# ##..### ################ ##.# ### ######.# #.. #(...#.#### #.. #@...#....### #.. ...#....####...# #.. ...[......†.###.# #.. ....#....##†# #.# ##.) .....#....##.# #.###... .... #....##.###..##).. .... #...)##......>.... ... #....###########.. #....# #.. There were no monsters in sight! Vanquished Creatures 4 gnolls 3 adders (D:3) 4 dart slugs 2 ribbon worms (D:2) An orc (D:3) 7 ball pythons 4 bats 4 endoplasms A giant cockroach (D:3) 6 goblins 5 hobgoblins 4 jackals (D:2) 3 kobolds 2 quokkas 2 frilled lizards 5 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeus the Demonspawn Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 275 | D:1 | Gained mutation: You are surrounded by a mild repulsion | field. (EV +2) [demonic ancestry] 275 | D:1 | Reached XP level 2. HP: 17/24 MP: 3/3 278 | D:1 | Learned a level 2 spell: Scorch 1021 | D:2 | Reached skill level 1 in Stealth 1021 | D:2 | Reached XP level 3. HP: 27/29 MP: 5/5 2085 | D:3 | Reached skill level 4 in Fighting 2270 | D:3 | Reached XP level 4. HP: 33/37 MP: 1/7 2872 | D:3 | Noticed Terence 3199 | D:3 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 3199 | D:3 | Reached XP level 5. HP: 42/42 MP: 4/9 3206 | D:3 | Identified the +8 sling "Uheunk" {flame, Dex+2 SInv} 3208 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic D:2: layout_basic, st_stairs_12 D:3: layout_basic, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Unarmed Combat | 3 | 3.0 Stealth | 1 | 1.0 Fighting | 4 | 4.0 Spellcasting | 2 3 | 3.3 Fire Magic | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 129 | 13 || 142 Punch | 2 | || 2 Throw: Dart | 1 | 11 || 12 Boomerang | | 1 || 1 Cast: Scorch | 16 | 17 || 33 Stab: Sleeping | 1 | || 1 Armour: Robe | 87 | 14 || 101 Dodge: Dodged | 88 | 18 || 106 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3204 | 3127 | 77 | 242 | 2338 | 3 | 1068.0 | Dungeon | 3204 | 3127 | 77 | 242 | 2338 | 3 | 1068.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1480 daAuts D:3: 1020 daAuts D:1: 703 daAuts