Dungeon Crawl Stone Soup version 0.33-a0-394-g90355d26cc (webtiles) character file. Game seed: 5427121715397042597 9 zeus the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Cinder Acolyte on Nov 21, 2024. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:00:15 (249 turns). zeus the Trooper (Demonspawn Cinder Acolyte) Turns: 249, Time: 00:00:16 Health: 24/24 AC: 2 Str: 14 XL: 2 Next: 3% Magic: 3/3 EV: 10 Int: 14 God: Ignis [*****.] Gold: 0 SH: 0 Dex: 8 Spells: 3/3 levels left rFire + . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: powered by pain 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of invisibility {unknown} c - a potion of lignification {unknown} Skills: * Level 3.2 Fighting + Level 0.4 Stealth * Level 2.9 Unarmed Combat + Level 1.1 Spellcasting - Level 2.6 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 13% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:1 2 transporters Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the ball python. The quokka bites you. * * * LOW HITPOINT WARNING * * * The ball python barely misses you. The ball python grabs you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * You hit the ball python. You kill the ball python! The quokka bites you but does no damage. You hit the quokka. You kill the quokka! Key pressed, stopping explore. A bat comes into view. A bat is nearby! The bat hits you. The bat completely misses you. You barely miss the bat. The bat barely misses you. The bat barely misses you. The bat closely misses you. The bat closely misses you. You hit the bat. You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .###... ......... #####+##........ ...#.##....... #.#........# ##≈≈≈ ##....#.....# ... #≈≈≈≈ ####.....#.....# ....#≈≈≈≈ #.###.#........# ....#~≈≈≈ #.###.#.##@....# ....~≈≈≈≈ #.....#+##..!.........≈≈≈~~ ##~#........+............≈≈~.⌠ ###~~#........#............≈~.©< #.#~~#........#.......# ###≈≈~.. #.#~~#........#.......# #≈≈≈~~ #.#~##........#.......#####≈≈≈~≈ #.#~#.........##########...~≈≈≈~ ##.#~#.........# #..........#≈≈~~ There were no monsters in sight! Vanquished Creatures A ball python (D:1) A bat (D:1) A hobgoblin (D:1) A kobold (D:1) 2 quokkas (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeus the Demonspawn Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 249 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 249 | D:1 | Reached XP level 2. HP: 24/24 MP: 3/3 249 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_transporter_tutorial, layout_basic, serial_rivers, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_a, chequers_serial_rivers_room_a, chequers_serial_rivers_small_3 Action || total ---------------------------++------- Melee: Unarmed || 28 Armour: Robe || 20 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 249 | 249 | 0 | 0 | 178 | 1 | 249.0 | Dungeon | 249 | 249 | 0 | 0 | 178 | 1 | 249.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 249 daAuts