Dungeon Crawl Stone Soup version 0.33-a0-394-g90355d26cc (webtiles) character file. Game seed: 7638460639375644555 8 zeus the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Cinder Acolyte on Nov 22, 2024. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:00:12 (141 turns). zeus the Trooper (Demonspawn Cinder Acolyte) Turns: 141, Time: 00:00:13 Health: 24/24 AC: 2 Str: 14 XL: 2 Next: 0% Magic: 3/3 EV: 10 Int: 14 God: Ignis [*****.] Gold: 0 SH: 0 Dex: 8 Spells: 3/3 levels left rFire + . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: powered by pain 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 3.1 Fighting + Level 0.6 Stealth + Level 2.8 Unarmed Combat + Level 1.2 Spellcasting - Level 2.6 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 13% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History The endoplasm hits you but does no damage. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm misses you. You hit the endoplasm. You kill the endoplasm! A rat comes into view. A rat is nearby! A rat is nearby! A rat is nearby! A rat is nearby! A rat is nearby! Found 12 gold pieces. The rat bites you but does no damage. You barely miss the rat. The rat barely misses you. You barely miss the rat. The rat closely misses you. You hit the rat. You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A ball python comes into view. The ball python hisses angrily. You see here a rat corpse. A ball python is nearby! A ball python is nearby! You completely miss the ball python. The ball python bites you but does no damage. The ball python closely misses you. You hit the ball python. You kill the ball python! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...#.# .. ############...###. ... ................... #.. ##......#####†####. #.##.................. #...$.~~~~............ ####...⌠~~~~.....##.#### ........~~~~.....##.# .......@.†.......##.### .............######...# ........##....... ###.# ........######### #.## ........# #..# ........# ##.. ........# ##. ##.###### ## # There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) A goblin (D:1) 3 ball pythons (D:1) A bat (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeus the Demonspawn Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 141 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 141 | D:1 | Reached XP level 2. HP: 24/24 MP: 3/3 141 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_double_pillar, layout_basic, serial_park_tiny_pond Action || total ---------------------------++------- Melee: Unarmed || 16 Armour: Robe || 6 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 140 | 140 | 0 | 0 | 99 | 1 | 140.0 | Dungeon | 140 | 140 | 0 | 0 | 99 | 1 | 140.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 140 daAuts