Dungeon Crawl Stone Soup version 0.33-a0-783-g76efb29fe3 (webtiles) character file. Game seed: 11309203550198109914 9 zeus the Trooper (level 2, 15/24 HPs) Began as a Demonspawn Cinder Acolyte on Jan 21, 2025. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:00:31 (362 turns). zeus the Trooper (Demonspawn Cinder Acolyte) Turns: 362, Time: 00:00:31 Health: 15/24 AC: 2 Str: 14 XL: 2 Next: 3% Magic: 3/3 EV: 10 Int: 14 God: Ignis [*****.] Gold: 33 SH: 0 Dex: 8 Spells: 3/3 levels left rFire + . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: hooves 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 33 gold pieces. Inventory: Armour a - a +0 robe (worn) d - a +0 helmet e - a +0 cloak Scrolls b - a scroll of enchant armour {unknown} c - a scroll of identify {unknown} Skills: + Level 3.1 Fighting + Level 0.6 Stealth + Level 2.8 Unarmed Combat + Level 1.2 Spellcasting - Level 2.6 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 13% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have large cloven feet. Message History You hit the quokka. You kill the quokka! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Found a spear. You now have 29 gold pieces (gained 17). You see here a +0 spear. You now have 32 gold pieces (gained 3). Key pressed, stopping explore. You now have 33 gold pieces (gained 1). Found a stone staircase leading down. e - a +0 cloak A quokka comes into view. You barely miss the quokka. The quokka misses you. You closely miss the quokka. The quokka bites you. You completely miss the quokka. Your off-hand punch misses the quokka. The quokka barely misses you. You hit the quokka but do no damage. The quokka closely misses you. You hit the quokka. The quokka is severely wounded. The quokka bites you. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the quokka. You kill the quokka! You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... Your feet thicken and deform. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## # #.. #.. ### #.. ... #.# ### #.# ## #.# ######## ...####†####.# #....... ##.....@.....# #.###### .....>..#########.# ##................# .........########## .........# .........# ##....#### ...... ##.... There were no monsters in sight! Vanquished Creatures A goblin (D:1) 4 quokkas (D:1) 2 frilled lizards (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeus the Demonspawn Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 362 | D:1 | Discovered your monstrous ancestry. 362 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 362 | D:1 | Reached XP level 2. HP: 15/24 MP: 3/3 362 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_temple_mockup, layout_loops_ring Action || total ---------------------------++------- Melee: Unarmed || 42 Armour: Robe || 21 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 360 | 360 | 0 | 0 | 280 | 1 | 360.0 | Dungeon | 360 | 360 | 0 | 0 | 280 | 1 | 360.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 360 daAuts