Dungeon Crawl Stone Soup version 0.33-a0-394-g90355d26cc (webtiles) character file. Game seed: 6835686476531851399 980 zldldl the Magician (level 8, -3/51 HPs) Began as a Djinni Fire Elementalist on Nov 20, 2024. Was an Initiate of Makhleb. Slain by Duvessa ... wielding a +0 short sword (11 damage) ... on level 6 of the Dungeon. The game lasted 00:05:37 (5873 turns). zldldl the Magician (Djinni Fire Elementalist) Turns: 5873, Time: 00:05:38 Health: -3/51 AC: 4 Str: 7 XL: 8 Next: 40% Gold: 181 EV: 11 Int: 20 God: Makhleb [......] SH: 0 Dex: 13 rFire + + . p - +1 mace (protect) rCold x . . (no shield) rNeg . . . a - +1 robe rPois ∞ (no helmet) rElec . g - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... c - amulet of regeneration Stlth ++ (no ring) HPRegen 1.08/turn (no ring) %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 181 gold pieces. Inventory: Hand Weapons p - a +1 mace of protection (weapon) Armour a - a +1 robe (worn) g - a +0 cloak (worn) Jewellery c - an amulet of regeneration (around neck) o - a +4 ring of protection q - the ring "Idist" {rF+ rC+ Dex+3} (You found it on level 5 of the Dungeon) [ring of protection from cold] Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rC+: It protects you from cold. Wands j - a wand of polymorph (7) Scrolls i - 3 scrolls of teleportation k - a scroll of enchant weapon l - a scroll of identify n - 2 scrolls of noise {unknown} t - a scroll of vulnerability {unknown} Potions b - a potion of brilliance d - 2 potions of lignification {unknown} e - 2 potions of might {unknown} f - a potion of cancellation {unknown} h - 2 potions of heal wounds {unknown} m - a potion of degeneration {unknown} r - a potion of berserk rage {unknown} s - 2 potions of curing {unknown} Skills: + Level 0.4 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 7.4 Spellcasting * Level 7.4 Conjurations * Level 7.4 Hexes * Level 7.4 Summonings * Level 7.4 Necromancy * Level 7.4 Translocations * Level 7.4 Forgecraft * Level 7.4 Fire Magic * Level 7.4 Ice Magic * Level 7.4 Air Magic * Level 7.4 Earth Magic * Level 7.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 74% 2d8 1% 2 c - Volatile Blastmotes Fire/Tloc 74% 2d16 1% 3 d - Inner Flame Hex/Fire 37% N/A 1% 3 e - Flame Wave Conj/Fire 37% 2d10 4% 4 f - Shock Conj/Air 100% 1d9 1% 1 g - Construct Spike Laun Frge 74% 2d6 1% 2 h - Dazzling Flash Hex/Fire 74% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:5 * Annotations: D:5 3 runed translucent doors, zldldl's ghost, novice DsEE D:6 Duvessa Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A wave of flame ripples out! The flame wave engulfs Duvessa but does no damage. Duvessa is moderately wounded. The rocky spike skewers Duvessa but does no damage. Duvessa hits you with a +0 short sword! Duvessa hits you with a +0 short sword. Casting: Flame Wave (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Duvessa. Duvessa is heavily wounded. Duvessa's fire resistance burns away. You stop channelling waves of flame. The rocky spike skewers Duvessa. Duvessa hits you with a +0 short sword. Unknown command. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Duvessa. Duvessa is heavily wounded. Duvessa barely misses you. x2 Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Duvessa. Duvessa is burned terribly! Duvessa is heavily wounded. Duvessa barely misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Duvessa. Duvessa is burned terribly! Duvessa is severely wounded. Duvessa barely misses you. Duvessa closely misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Duvessa. Duvessa is burned terribly! Duvessa is almost dead. Duvessa closely misses you. The ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Duvessa. Duvessa is burned terribly! Duvessa is almost dead. * * * LOW HITPOINT WARNING * * * Duvessa closely misses you. Duvessa hits you with a +0 short sword! You die... # #. .# .. #.#. #. #.# ..# ..#.##.##.###.# #........$... #.)........# #........>.# #...)....?### #......O....# #.....