Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.34-a0-1926-g903b2947ba Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 12521978117602452091, deterministic pregen: 1 Command line: /usr/games/crawl-git-903b2947ba -name zoat -rc /dgldir/rcfiles/crawl-git/zoat.rc -macro /dgldir/rcfiles/crawl-git/zoat.macro -morgue /dgldir/morgue/zoat/ -webtiles-socket /crawl-master/webserver/sockets/zoat:2025-12-28.16:04:13.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 13 stack frames. /usr/games/crawl-git-903b2947ba(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x5d7acd3368fe]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-903b2947ba(_Z13do_crash_dumpv+0x43a) [0x5d7acd344b3a]: do_crash_dump() /usr/games/crawl-git-903b2947ba(_Z20crash_signal_handleri+0x1fa) [0x5d7acd336dda]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x78411bb74330]: /lib/x86_64-linux-gnu/libc.so.6(isspace+0x12) [0x78411bb6a6a2]: /usr/games/crawl-git-903b2947ba(_Z18prompt_invent_itemPKc9menu_typei15operation_types13enum_bitfieldI14invprompt_flagLin1EEcS0_Pi+0x1d8) [0x5d7acd54f778]: prompt_invent_item(char const*, menu_type, int, operation_types, enum_bitfield, char, char const*, int*) /usr/games/crawl-git-903b2947ba(_Z19fire_item_no_quiverP4dist+0x23f) [0x5d7acd9f907f]: fire_item_no_quiver(dist*) /usr/games/crawl-git-903b2947ba(+0xcb4f82) [0x5d7acdaf8f82]: /usr/games/crawl-git-903b2947ba(+0xcb59c5) [0x5d7acdaf99c5]: /usr/games/crawl-git-903b2947ba(main+0x1f7) [0x5d7acd267b87]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x78411bb591ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x78411bb5928b]: /usr/games/crawl-git-903b2947ba(_start+0x25) [0x5d7acd268675]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x000078411bc3f7a7 in __GI___wait4 (pid=3863472, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x000078411bc3f7a7 in __GI___wait4 (pid=3863472, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00005d7acd336fac in call_gdb (file=0x78411bd334e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 3764445\000\000\000\000\000" #2 0x00005d7acd344b58 in do_crash_dump () at dbg-asrt.cc:673 t = 1766938653 dir = "/dgldir/morgue/zoat/" name = "/dgldir/morgue/zoat/crash-zoat-20251228-161733.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x78411bd334e0 <_IO_2_1_stderr_> #3 0x00005d7acd336dda in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x000078411bb6a6a2 in isspace (c=-1009) at ./ctype/ctype.c:34 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-903b2947ba/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-903b2947ba/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-903b2947ba/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 8 Level id: D:8 Level build method = , level layout type = rooms, absdepth0 = 7 Level vaults: layout_rooms dancing_weapons_uskayaw xom_redecorated serial_shops shop shop shop nzn_life_drinkers Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Aim: a white imp (chance to weaken: 100%) The glob of mercury hits the white imp. The white imp looks weaker. The white imp is moderately wounded. Casting: Mercury Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a white imp (moderately wounded, weak, chance to weaken: 100%) The glob of mercury hits the white imp. The white imp looks even weaker. The white imp is heavily wounded. The white imp gestures at you. The puff of frost hits you! A demonic guardian appears! You took 9 damage! Casting: Mercury Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a white imp (heavily wounded, weak, ally target, chance to weaken: 100%) Your demonic guardian avoids your attack. The glob of mercury hits the white imp. The white imp looks even weaker. The white imp is severely wounded. The white imp gestures at you. The puff of frost hits your iron imp. Your iron imp resists. You recovered 1 HP! Casting: Mercury Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a white imp (heavily wounded, weak, ally target, chance to weaken: 100%) Your demonic guardian avoids your attack. The glob of mercury hits the white imp. The white imp looks even weaker. The white imp is almost dead. The white imp hits your iron imp. The white imp freezes your iron imp. Your iron imp resists. Your iron imp barely misses the white imp. The white imp closely misses your iron imp. You swap places with your iron imp. The white imp hits you. The white imp freezes you. You took 6 damage! You recovered 1 MP! You completely miss the white imp. The white imp is almost dead. The white imp closely misses you. You recovered 1 HP! You barely miss the white imp. The white imp is almost dead. The white imp hits you but does no damage. You hit the white imp. You kill the white imp! Vehumet accepts your kill. You feel your power returning. You recovered 1 MP! No target in view! You encounter a steam dragon. You recovered 3 HP! You recovered 1 MP! A steam dragon is nearby! A steam dragon is nearby! Casting: Mercury Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The steam dragon is poisoned. Casting: Olgreb's Toxic Radiance (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. The steam dragon looks even sicker. The steam dragon breathes steam at you. The ball of steam misses you. You recovered 1 HP! Casting: Olgreb's Toxic Radiance (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. The steam dragon looks even sicker. The steam dragon looks as sick as possible! Your iron imp disappears in a puff of smoke! The steam dragon breathes steam at you. The ball of steam hits you. You resist. You took 6 damage! You kill the steam dragon! Vehumet accepts your kill. You feel your power returning. The steam dragon scales are intact enough to wear. Your toxic aura wanes. Training target 3.0 for Fire Magic reached! Your Fire Magic skill increases to level 3! You need to enable at least one skill for training. Your Dodging skill increases to level 2! Your Stealth skill increases to level 2! You recovered 1 HP! You recovered 2 MP! You recovered 1 HP! You recovered 1 MP! You start resting. HP restored. You recovered 14 HP! You recovered 7 MP! Things that are here: +0 steam dragon scales; a steam dragon corpse j - +0 steam dragon scales You start removing your armour. You continue removing your +0 robe. x5 You finish removing your +0 robe. You start putting on your armour. You continue putting on your +0 steam dragon scales. x5 You finish putting on your +0 steam dragon scales. You recovered 2 MP! You drop a +0 robe. Magic restored. You now have 255 gold pieces (gained 7). Found a scale mail. You recovered 4 MP! You see here a +0 scale mail. Found a parchment of Mephitic Cloud. You pick up a parchment of Death's Door and begin reading... You add the spell Death's Door to your library. You now have 273 gold pieces (gained 18). You encounter a drude. A drude is nearby! Casting: Olgreb's Toxic Radiance (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Olgreb's Toxic Radiance (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a drude (wandering, hasn't noticed you, chance to weaken: 100%) The glob of mercury misses the drude. The drude shouts! Casting: Mercury Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a drude The sticky flame hits the drude. The drude resists. The drude is lightly wounded. The drude is covered in liquid fire! The drude burns! The drude barely misses you. x2; The drude hits you. Your doom draws closer. You emit a cloud of foul miasma! The drude hits you. A demonic guardian appears! Your doom draws closer. You took 3 damage! You closely miss the drude. The drude is heavily wounded. The drude burns! The drude completely misses you. The drude hits you. Your doom draws closer. You took 3 damage! You closely miss the drude. The drude is severely wounded. The drude burns! The drude hits you but does no damage. The drude barely misses you. Your white imp misses the drude. You barely miss the drude. The drude is almost dead. The drude burns! The drude stops burning. The drude hits you. Your doom draws closer. The drude closely misses you. Your white imp gestures at the drude. The puff of frost hits the drude. The drude dies! Vehumet accepts your kill. Your Fighting skill increases to level 1! You took 1 damage! Your white imp disappears in a puff of smoke! Found a stone staircase leading down. You recovered 8 HP! You recovered 6 MP! You pick up a parchment of Scorch and begin reading... You add the spell Scorch to your library. y - a scroll labelled ROUPEI YM KARA s - a metallic cyan potion You encounter a black bear. A black bear is nearby! A black bear is nearby! Casting: Sticky Flame (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The black bear growls angrily. The black bear is poisoned. The black bear looks even sicker. Your toxic aura wanes. You recovered 1 MP! Casting: Olgreb's Toxic Radiance (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The black bear looks even sicker. Your toxic aura wanes. Casting: Olgreb's Toxic Radiance (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The black bear looks even sicker. The black bear goes berserk! Your toxic aura wanes. The black bear rages. Casting: Olgreb's Toxic Radiance (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. You kill the black bear! Vehumet accepts your kill. You have reached level 9! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Your fingernails lengthen. You recovered 5 HP! Your toxic aura wanes. Found a stone staircase leading up. You recovered 15 MP! e - 2 scrolls labelled JOTIOCIGUXU (gained 1) You encounter a bullfrog. The bullfrog gives a loud, deep croak! A bullfrog is nearby! Casting: Olgreb's Toxic Radiance (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The bullfrog is poisoned. Casting: Olgreb's Toxic Radiance (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. The bullfrog looks even sicker. x2 The bullfrog looks as sick as possible! The bullfrog looks as sick as possible! You kill the bullfrog! Vehumet accepts your kill. You feel your power returning. You recovered 1 HP! You recovered 2 MP! This spell is dangerous to cast! Your toxic aura wanes. You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'f'. You recovered 1 MP! Okay, then. Found an escape hatch in the floor. You recovered 5 MP! Found 6 poisoned darts. Found a stone staircase leading down. Found a stone staircase leading up. You encounter an iguana. Found 8 gold pieces. An iguana is nearby! An iguana is nearby! Casting: Olgreb's Toxic Radiance (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The iguana hisses angrily. The iguana is poisoned. The iguana looks even sicker. Your toxic aura wanes. Casting: Olgreb's Toxic Radiance (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. Poisonous fumes billow around the iguana! You kill the iguana! Vehumet accepts your kill. You recovered 1 HP! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your toxic aura wanes. You now have 281 gold pieces (gained 8). You now have 301 gold pieces (gained 20). There is an open door here. Found a hammer. Found three hammers. Found a runed translucent door. You recovered 9 MP! You encounter Crazy Yiuf the Enlightened. He is wielding a +3 quarterstaff of chaos and wearing a +0 cloak of corrosion resistance. Found a hammer. Crazy Yiuf shouts! Crazy Yiuf grits, "Adder feline chair!" You see here a +0 hammer. Found two hammers. You open the door. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak of corrosion resistance (chance to affect: 86%) The flask of dizzying concoctions shatters into a vile cloud! Crazy Yiuf is engulfed in noxious fumes. Crazy Yiuf appears confused. Casting: Mephitic Cloud (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. Crazy Yiuf is poisoned. Casting: Olgreb's Toxic Radiance (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. Crazy Yiuf looks even sicker. Crazy Yiuf scratches his head thoughtfully. Casting: Olgreb's Toxic Radiance (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. You kill Crazy Yiuf! Vehumet accepts your kill. You feel your power returning. You recovered 1 MP! You start resting. Your toxic aura wanes. You recovered 1 MP! You start resting. Magic restored. You recovered 13 MP! There is an open translucent door here. Items here: )) [ †. a - a +0 cloak of corrosion resistance You start putting on your armour. You continue putting on your +0 cloak of corrosion resistance. x5 You finish putting on your +0 cloak of corrosion resistance. There is an open translucent door here. You see here a +0 hammer. You see here a +0 hammer. There is an open door here. There is an open door here. You encounter a white imp. The white imp shouts! The white imp gestures at you. The puff of frost hits you. You took 3 damage! A white imp is nearby! A white imp is nearby! Casting: Olgreb's Toxic Radiance (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You encounter a wight. It is wielding a +3 mace. You encounter a wight. It is wielding a +4 mace of freezing. The white imp gestures at you. The puff of frost misses you. The wight leaves your sight. Casting: Olgreb's Toxic Radiance (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You recovered 1 HP! You recovered 1 HP! Casting: Olgreb's Toxic Radiance (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a white imp The sticky flame hits the white imp! The white imp is burned terribly! The white imp is severely wounded. The white imp is covered in liquid fire! The white imp burns! You kill the white imp! Vehumet accepts your kill. Casting: Sticky Flame (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +3 mace and wearing a +0 robe The sticky flame hits the wight. The wight is lightly damaged. The wight is covered in liquid fire! The wight burns! The wight hits you with a +3 mace! You took 6 damage! You hit the wight but do no damage. The wight is heavily damaged. The wight burns! The wight hits you but does no damage. Casting: Sticky Flame (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +3 mace and wearing a +0 robe (severely damaged, covered in liquid flames) The sticky flame hits the wight but does no damage. The wight is severely damaged. The wight burns! You destroy the wight! Vehumet accepts your kill. Your Fighting skill increases to level 2! You recovered 1 HP! You recovered 1 MP! You start resting. HP restored. You recovered 6 HP! You recovered 3 MP! Magic restored. Things that are here: a +3 mace; a +0 robe You recovered 8 MP! You encounter a wight. It is wielding a +0 great sword. A wight is nearby! A wight is nearby! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! Things that are here: a +3 mace; a +0 robe Casting: Sticky Flame (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +0 great sword and wearing a +0 robe The sticky flame hits the wight! The wight is severely damaged. The wight is covered in liquid fire! The wight burns! The wight barely misses you. Casting: Sticky Flame (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +0 great sword and wearing a +0 robe (severely damaged, covered in liquid flames) The sticky flame hits the wight. You destroy the wight! Vehumet accepts your kill. Things that are here: a +0 great sword; a +0 robe You start resting. You encounter a wight. It is wielding a +0 dagger. You recovered 1 MP! You recovered 1 MP! Casting: Sticky Flame (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +0 dagger and wearing a +0 robe The sticky flame hits the wight! The wight is severely damaged. The wight is covered in liquid fire! The wight burns! You destroy the wight! Vehumet accepts your kill. Your Stealth skill increases to level 3! Things that are here: a +0 dagger; a +0 robe You start resting. Magic restored. You recovered 9 MP! Things that are here: a +0 great sword; a +0 robe Things that are here: a +3 mace; a +0 robe Found an escape hatch in the ceiling. There is an escape hatch in the ceiling here. You now have 316 gold pieces (gained 15). A wight comes into view. A wight is nearby! There is an open door here. Casting: Sticky Flame (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +4 mace of freezing and wearing a +0 robe The sticky flame hits the wight! The wight is heavily damaged. The wight is covered in liquid fire! The wight burns! You destroy the wight! Vehumet accepts your kill. Your Dodging skill increases to level 3! You recovered 1 HP! Things that are here: a +4 mace of freezing; a +0 robe You recovered 4 MP! You hear a shout! You hear a shout! x2 You hear a shout! You hear a shout! Key pressed, stopping explore. You hear a shout! You encounter an orc. It is wielding a +0 club. An orc is nearby! Casting: Sticky Flame (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The orc is poisoned. You hear a shout! x2 The orc looks even sicker. Your toxic aura wanes. You kill the orc! Vehumet accepts your kill. You feel your power returning. You recovered 1 MP! You hear a shout! x2 You encounter an orc wizard, an orc and an orc priest. The orc priest shouts! The orc wizard shouts! You encounter an orc. It is wielding a +0 hand axe. The orc leaves your sight. The orc priest leaves your sight. You recovered 3 MP! There are monsters nearby! There are monsters nearby! Casting: Olgreb's Toxic Radiance (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Olgreb's Toxic Radiance (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The orc is poisoned. The orc wizard is poisoned. The orc is poisoned. The orc priest is poisoned. The orc priest looks even sicker. You kill the orc! Vehumet accepts your kill. Casting: Olgreb's Toxic Radiance (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. The orc wizard looks even sicker. You kill the orc! Vehumet accepts your kill. The orc priest looks even sicker. The orc wizard barely misses you. The orc priest calls upon Beogh to heal the orc wizard. The orc wizard is healed somewhat. You hit the orc wizard. The orc wizard is severely wounded. The orc wizard looks even sicker. The orc priest looks as sick as possible! You kill the orc priest! Vehumet accepts your kill. You feel your power returning. The orc wizard hits you but does no damage. You recovered 1 MP! You barely miss the orc wizard. The orc wizard is almost dead. You kill the orc wizard! Vehumet accepts your kill. Found a stormy altar of Qazlal. Things that are here: a +0 dagger; a +0 robe; an orc corpse Your toxic aura wanes. You now have 335 gold pieces (gained 19). You encounter a shadow imp. You recovered 7 MP! A shadow imp is nearby! A shadow imp is nearby! A shadow imp is nearby! Casting: Olgreb's Toxic Radiance (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The shadow imp shouts! Casting: Olgreb's Toxic Radiance (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a shadow imp The sticky flame hits the shadow imp! You kill the shadow imp! Vehumet accepts your kill. You feel your power returning. Key pressed, stopping explore. Done exploring. You recovered 3 MP! Done exploring. Done exploring. Done exploring. Search for what [Enter for "robe", or ? for help]? . There is an escape hatch in the floor here. There is a stone staircase leading down here. You climb downwards. Found a glowing dagger and a glowing bone ring. There is a stone staircase leading up here. Found a ring mail. You see here a +0 dagger of venom. k - a ring of see invisible Found a stone staircase leading up. Found Zynooc's Assorted Antiques. You encounter a gnoll. It is wielding a +0 flail. A gnoll is nearby! A gnoll is nearby! Casting: Sticky Flame (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The gnoll shouts! The gnoll is poisoned. You encounter a gnoll sergeant. It is wielding a +0 spear. Casting: Olgreb's Toxic Radiance (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. The gnoll sergeant shouts! The gnoll sergeant is poisoned. The gnoll sergeant looks even sicker. The gnoll looks even sicker. The gnoll looks even sicker. You encounter a gnoll. It is wielding a +0 spear. Casting: Olgreb's Toxic Radiance (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. The gnoll sergeant looks even sicker. The gnoll shouts! The gnoll is poisoned. The gnoll looks as sick as possible! The gnoll looks even sicker. You kill the gnoll! Vehumet accepts your kill. The gnoll sergeant looks as sick as possible! The gnoll sergeant looks as sick as possible! You recovered 1 MP! You kill the gnoll! Vehumet accepts your kill. Your toxic aura wanes. Vehumet accepts your kill. You feel a bit more experienced. You start resting. You encounter a wyvern. The wyvern leaves your sight. You recovered 3 MP! A wyvern comes into view. You recovered 1 MP! A wyvern is nearby! A wyvern is nearby! Casting: Olgreb's Toxic Radiance (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The wyvern hisses angrily. The wyvern is poisoned. Casting: Olgreb's Toxic Radiance (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. The wyvern looks even sicker. The wyvern bites you but does no damage. You hit the wyvern but do no damage. The wyvern is heavily wounded. The wyvern looks even sicker. The wyvern bites you. You took 3 damage! You barely miss the wyvern. The wyvern is heavily wounded. The wyvern barely misses you. The wyvern bites you. You took 3 damage! You closely miss the wyvern. The wyvern is heavily wounded. The wyvern misses you. You recovered 1 HP! Casting: Olgreb's Toxic Radiance (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wyvern (severely wounded, very poisoned) The sticky flame hits the wyvern! You kill the wyvern! Vehumet accepts your kill. Your toxic aura wanes. Your Fighting skill increases to level 3! You recovered 1 HP! You recovered 1 MP! You recovered 1 HP! You start resting. HP restored. You recovered 4 HP! You recovered 2 MP! You start resting. You encounter an orc. It is wielding a +0 club and quivering boomerangs. You recovered 4 MP! You encounter an orc. It is wielding a +0 hand axe. The orc shouts! You hear a shout! You encounter an orc wizard. It is wielding a +0 dagger. The orc shouts! You hear a shout! x3 Casting: Sticky Flame (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Olgreb's Toxic Radiance. Nothing appears to happen. The orc wizard shouts! You encounter an orc. It is wielding a +0 whip. You encounter an orc priest. It is wielding a +0 club. Casting: Olgreb's Toxic Radiance (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The orc wizard gestures at you while chanting. The magic dart hits you. The orc barely misses you. You took 2 damage! You recovered 1 MP! The orc throws a boomerang. The boomerang misses you. You recovered 1 HP! The orc throws a boomerang. The boomerang barely misses you. The orc throws a boomerang. The boomerang hits you. You took 2 damage! You recovered 1 HP! Casting: Olgreb's Toxic Radiance (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The orc is poisoned. The orc priest is poisoned. The orc wizard is poisoned. The orc is poisoned. x2 The orc wizard looks even sicker. The orc looks even sicker. x2 The orc throws a boomerang. The boomerang barely misses you. You kill the orc! Vehumet accepts your kill. The orc priest looks even sicker. You kill the orc! Vehumet accepts your kill. Your toxic aura wanes. You encounter an orc. It is wielding a +0 trident. You recovered 1 MP! The orc wizard attacks as it pursues you! The orc wizard hits you but does no damage. You encounter an orc. It is wielding a +0 whip. There is a stone staircase leading up here. You recovered 1 HP! The orc wizard hits you with a +0 dagger. You took 4 damage! You hit the orc wizard. You feel better. The orc wizard is severely wounded. You kill the orc! Vehumet accepts your kill. The orc wizard points at you and mumbles some strange words. The puff of flame hits you. You resist. You took 3 damage! Casting: Olgreb's Toxic Radiance (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You barely miss the orc wizard. The orc wizard is severely wounded. The orc wizard misses you. The orc misses you. Your magical contamination has completely faded away. You recovered 1 HP! You hit the orc wizard but do no damage. The orc wizard is almost dead. The orc priest misses you. The orc wizard misses you. The orc barely misses you. You hit the orc priest. You kill the orc priest! Vehumet accepts your kill. The orc wizard hits you but does no damage. The orc completely misses you. The orc barely misses you. You recovered 1 MP! You hit the orc wizard. You kill the orc wizard! Vehumet accepts your kill. The orc hits you from afar with a +0 trident! You block the orc's attack. You took 6 damage! You hit the orc. The orc is moderately wounded. The orc closely misses you. x2 You recovered 1 HP! You hit the orc. The orc is heavily wounded. The orc closely misses you. The orc hits you with a +0 whip. A demonic guardian appears! You emit a cloud of foul miasma! You took 3 damage! You closely miss the orc. The orc is heavily wounded. The orc is engulfed in dark miasma. The orc is poisoned. You kill the orc! Vehumet accepts your kill. You feel your power returning. The orc closely misses you. You recovered 1 MP! You swap places with your iron imp. You block the orc's attack. You see here a +0 club. You recovered 1 HP! You hit the orc. You feel better. The orc is heavily wounded. The orc hits you but does no damage. You recovered 2 HP! You recovered 1 MP! You hit the orc. You feel better. You kill the orc! Vehumet accepts your kill. You feel your power returning. You see here a +0 club. You recovered 1 HP! You recovered 1 MP! Things that are here: a +0 trident; a +0 leather armour You start resting. Your iron imp disappears in a puff of smoke! HP restored. You recovered 12 HP! You recovered 6 MP! Magic restored. There is a stone staircase leading up here. There is an entrance to Zynooc's Assorted Antiques here. You recovered 7 MP! Found Alin's Weapon Emporium. Found a stone staircase leading down. You encounter a kobold. It is wielding a +0 short sword. A kobold is nearby! A kobold is nearby! Casting: Olgreb's Toxic Radiance (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The kobold is poisoned. You kill the kobold! Vehumet accepts your kill. You feel your power returning. No target in view! Your toxic aura wanes. You encounter a gnoll. It is wielding a +0 club. You recovered 1 MP! A gnoll is nearby! Casting: Olgreb's Toxic Radiance (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The gnoll shouts! The gnoll is poisoned. You hear a shout! You encounter an orc and a kobold. The kobold is quivering stones. The orc is poisoned. The gnoll looks even sicker. The kobold shouts! The kobold is poisoned. Your toxic aura wanes. You hear a shout! You hear two shouts! The kobold throws a stone. The stone misses you. You encounter a kobold brigand. It is wielding a +2 dagger of draining and quivering poisoned darts. Casting: Olgreb's Toxic Radiance (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The gnoll looks even sicker. The kobold brigand is poisoned. You kill the orc! Vehumet accepts your kill. You kill the kobold! Vehumet accepts your kill. Casting: Olgreb's Toxic Radiance (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. You kill the gnoll! Vehumet accepts your kill. The kobold brigand looks even sicker. You encounter a kobold. It is wielding a +0 short sword and quivering stones. You encounter a kobold. It is wielding a +0 dagger. The kobold is poisoned. x2; The kobold throws a stone. The stone misses you. You encounter a kobold. It is wielding a +0 short sword and quivering stones. The kobold brigand looks even sicker. The kobold looks even sicker. You kill the kobold! Vehumet accepts your kill. The kobold shouts! The kobold is poisoned. You hear a shout! You kill the kobold! Vehumet accepts your kill. Casting: Olgreb's Toxic Radiance (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. You kill the kobold! Vehumet accepts your kill. You feel your power returning. The kobold brigand looks as sick as possible! The kobold brigand barely misses you. You hit the kobold brigand. The kobold brigand is almost dead. You kill the kobold brigand! Vehumet accepts your kill. You encounter a kobold geomancer. It is wielding a +0 dagger. The kobold geomancer is poisoned. Things that are here: a +2 dagger of draining; 2 poisoned darts; a kobold corpse The kobold geomancer looks even sicker. Casting: Olgreb's Toxic Radiance (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Your toxic aura wanes. You encounter a two-headed ogre. It is wielding two +0 giant clubs. Casting: Olgreb's Toxic Radiance (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The kobold geomancer attacks as it pursues you! The kobold geomancer hits you with a +0 dagger. You took 4 damage! You recovered 1 MP! The kobold geomancer attacks as it pursues you! The kobold geomancer completely misses you. You recovered 1 HP! You hit the kobold geomancer but do no damage. The kobold geomancer is heavily wounded. You block the kobold geomancer's attack. The kobold geomancer attacks as it pursues you! The kobold geomancer hits you but does no damage. You recovered 1 HP! You recovered 1 MP! Casting: Olgreb's Toxic Radiance (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The two-headed ogre is poisoned. The two-headed ogre looks even sicker. The kobold geomancer gestures next to you while chanting. The wall shatters! The blast of rock fragments hits you but does no damage. The kobold geomancer looks even sicker. The two-headed ogre looks even sicker. Your toxic aura wanes. You recovered 1 HP! The kobold geomancer casts a spell next to you. The wall shatters! The blast of rock fragments hits you but does no damage. You recovered 1 HP! You recovered 1 MP! The kobold geomancer looks more healthy. Casting: Olgreb's Toxic Radiance (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You recovered 1 MP! The kobold geomancer attacks as it pursues you! The kobold geomancer misses you. The kobold geomancer attacks as it pursues you! The kobold geomancer hits you but does no damage. You recovered 1 MP! There is a stone staircase leading up, spattered with blood here. Casting: Olgreb's Toxic Radiance (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Olgreb's Toxic Radiance. Nothing appears to happen. Casting: Olgreb's Toxic Radiance (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You barely miss the kobold geomancer. The kobold geomancer is almost dead. The kobold geomancer closely misses you. You hit the kobold geomancer. The kobold geomancer is almost dead. The kobold geomancer hits you but does no damage. You block the kobold geomancer's attack. You climb upwards. There is a stone staircase leading down here. You recovered 1 MP! You completely miss the kobold geomancer. The kobold geomancer is almost dead. The kobold geomancer hits you but does no damage. You hit the kobold geomancer but do no damage. The kobold geomancer is almost dead. The kobold geomancer hits you with a +0 dagger. You emit a cloud of foul miasma! You took 3 damage! You closely miss the kobold geomancer. The kobold geomancer is almost dead. The kobold geomancer is engulfed in dark miasma. The kobold geomancer is poisoned. You kill the kobold geomancer! Vehumet accepts your kill. Vehumet offers you knowledge of Volatile Blastmotes. Training target 4.0 for Stealth reached! Your Stealth skill increases to level 4! You recovered 1 HP! You recovered 1 HP! You start resting. Your magical contamination has completely faded away. You recovered 1 HP! You recovered 1 MP! You start resting. HP restored. You recovered 1 HP! There is an escape hatch in the floor here. There is a stone staircase leading down here. You recovered 4 MP! You start resting. Magic restored. You recovered 12 MP! You climb downwards. There is a stone staircase leading up here. You encounter a centaur. It is carrying a +0 orcbow. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! You took 20 damage! A centaur is nearby! A centaur is nearby! A centaur is nearby! Casting: Olgreb's Toxic Radiance (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The centaur is poisoned. The centaur shoots an arrow. The arrow hits you. You took 6 damage! Casting: Olgreb's Toxic Radiance (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. The centaur looks even sicker. The centaur shoots an arrow. The arrow barely misses you. You recovered 1 HP! The centaur looks even sicker. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow completely misses you. Casting: Olgreb's Toxic Radiance (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. The centaur looks as sick as possible! The centaur shoots an arrow. The arrow hits you. You took 5 damage! Casting: Olgreb's Toxic Radiance (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. The centaur looks as sick as possible! The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow barely misses you. The centaur looks as sick as possible! You kill the centaur! Vehumet accepts your kill. Your Dodging skill increases to level 4! You recovered 1 MP! You recovered 1 HP! You start resting. A two-headed ogre comes into view. The two-headed ogre shouts in stereo! The two-headed ogre is poisoned. Your toxic aura wanes. There is a stone staircase leading up here. Casting: Olgreb's Toxic Radiance (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Olgreb's Toxic Radiance (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, poisoned, chance to affect: 53%) The flask of dizzying concoctions shatters into a vile cloud! The two-headed ogre is lightly wounded. The two-headed ogre is engulfed in noxious fumes. The two-headed ogre hits you with a +0 giant club! The two-headed ogre barely misses you. You took 11 damage! You recovered 1 HP! The two-headed ogre is engulfed in noxious fumes. The two-headed ogre appears confused. You recovered 1 MP! Casting: Mephitic Cloud (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, confused, poisoned) Poisonous fumes billow around the two-headed ogre! The two-headed ogre looks even sicker. You recovered 1 HP! The two-headed ogre seems less confused. Throw: throwing net Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, very poisoned, 73% to hit) You throw a throwing net. The throwing net hits the two-headed ogre. The two-headed ogre is caught in the net! The two-headed ogre is lightly wounded. The two-headed ogre struggles against the net. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, entangled in a net, poisoned, 100% to hit) The puff of flame hits the two-headed ogre. The two-headed ogre is moderately wounded. The two-headed ogre struggles against the net. You recovered 1 HP! The two-headed ogre struggles against the net. You recovered 1 MP! Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, entangled in a net, poisoned, 100% to hit) The puff of flame hits the two-headed ogre! The two-headed ogre is moderately wounded. The two-headed ogre struggles against the net. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, entangled in a net, poisoned, 100% to hit) The puff of flame hits the two-headed ogre. The two-headed ogre is heavily wounded. The two-headed ogre looks more healthy. The two-headed ogre struggles against the net. The net rips apart, and the two-headed ogre comes free! Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, 85% to hit) The puff of flame hits the two-headed ogre! The two-headed ogre is heavily wounded. The now-empty wand crumbles to dust. You recovered 1 HP! That's the wrong kind of item! (Use * to select it.) Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.34-a0-1926-g903b2947ba Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_FIRE_ITEM_NO_QUIVER repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [zoat] Species: Demonspawn Job: Alchemist HP: 29/65; mods: 0/0 MP: 1/18; mod: 0 Stats: 8 19 15 Position: (38, 22), god: Vehumet (6), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 50 | 3 | 483 | 183/200 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/59 Polearms | X | 0 | 0 | 0 | 0 | 0/59 Staves | X | 0 | 0 | 0 | 0 | 0/59 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 0 | 0 | 0 | 0 | 0/59 Dodging | X | 1 | 50 | 4 | 604 | 10/297 Stealth | X | 0 | 0 | 4 | 500 | 0/250 Shields | X | 0 | 0 | 0 | 0 | 0/59 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 0 | 0 | 6 | 1248 | 0/416 Conjurations | X | 0 | 0 | 3 | 300 | 0/200 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/42 Translocations | X | 0 | 0 | 0 | 0 | 0/59 Forgecraft | X | 0 | 0 | 0 | 0 | 0/59 Fire Magic | X | 0 | 0 | 3 | 356 | 0/238 Ice Magic | X | 0 | 0 | 0 | 0 | 0/59 Air Magic | X | 0 | 0 | 0 | 0 | 0/59 Earth Magic | X | 0 | 0 | 0 | 0 | 0/59 Alchemy | X | 0 | 0 | 9 | 2250 | 0/525 Invocations | X | 0 | 0 | 0 | 0 | 0/29 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/70 Spell bugs: Durations: #80: 205 Attributes: #12: 335 #23: 8074 #24: -745119587 #49: 375 #71: 20 #73: 104136 Mutations: claws: 1 (innate) large bone plates: 1 (innate) demonic guardian: 1 (innate) foul stench: 2 (innate) Inventory bugs: Equipment: eq slot #9, inv slot #7: ring of poison resistance eq slot #5, inv slot #1: +0 pair of gloves eq slot #1, inv slot #3: +2 vampiric dagger eq slot #9, inv slot #2: ring of protection from fire eq slot #3, inv slot #9: +0 steam dragon scales eq slot #8, inv slot #0: +0 cloak of corrosion resistance }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ##....####.......)...).)..... ......##.. #...∩........... ..#...##.# #............... #.##..##.# ##...$(......... #.##.....######......?...... #.###..#.................... #......##....##.##...>...... ##..###..#[.).......#........ ....####........@#####....... #...#........).....#######... .).........##O.∩.....# ... ...#.....#.<............ .. ...#........##.......... )..#......#.#........... ...#......#..........#.. ...#.....#.....#####...# ...#..........## ... dlua errors: clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< hep_ancestral_shrine_reborn: false >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>