Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.34.0-6-gc09a8b0c2f Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 285118064677050559, deterministic pregen: 1 Command line: /usr/games/crawl-0.34 -name zoat -rc /dgldir/rcfiles/crawl-0.34/zoat.rc -macro /dgldir/rcfiles/crawl-0.34/zoat.macro -morgue /dgldir/morgue/zoat/ -webtiles-socket /crawl-master/webserver/sockets/zoat:2026-02-20.11:46:44.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 13 stack frames. /usr/games/crawl-0.34(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x64204641af4e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.34(_Z13do_crash_dumpv+0x43a) [0x6420464291aa]: do_crash_dump() /usr/games/crawl-0.34(_Z20crash_signal_handleri+0x1fa) [0x64204641b42a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x78fbf552b330]: /lib/x86_64-linux-gnu/libc.so.6(isspace+0x12) [0x78fbf55216a2]: /usr/games/crawl-0.34(_Z18prompt_invent_itemPKc9menu_typei15operation_types13enum_bitfieldI14invprompt_flagLin1EEc+0x2a0) [0x642046635b00]: prompt_invent_item(char const*, menu_type, int, operation_types, enum_bitfield, char) /usr/games/crawl-0.34(_Z19fire_item_no_quiverP4dist+0x185) [0x642046ae0e75]: fire_item_no_quiver(dist*) /usr/games/crawl-0.34(+0xcc0f42) [0x642046be6f42]: /usr/games/crawl-0.34(+0xcc1985) [0x642046be7985]: /usr/games/crawl-0.34(main+0x1f7) [0x64204634cae7]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x78fbf55101ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x78fbf551028b]: /usr/games/crawl-0.34(_start+0x25) [0x64204634d5d5]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x000078fbf55f67d7 in __GI___wait4 (pid=2053445, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x000078fbf55f67d7 in __GI___wait4 (pid=2053445, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x000064204641b5fc in call_gdb (file=0x78fbf56ea4e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 1987286\000\000\000\000\000" #2 0x00006420464291c8 in do_crash_dump () at dbg-asrt.cc:673 t = 1771588645 dir = "/dgldir/morgue/zoat/" name = "/dgldir/morgue/zoat/crash-zoat-20260220-115725.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x78fbf56ea4e0 <_IO_2_1_stderr_> #3 0x000064204641b42a in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x000078fbf55216a2 in isspace (c=-1008) at ./ctype/ctype.c:34 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.34/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.34/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.34/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 5 Level id: D:5 Level build method = , level layout type = passages, absdepth0 = 4 Level vaults: layout_gridville nicolae_tso_implements_of_victory uniq_eustachio Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (heavily wounded, poisoned, ally target, 100% to hit) You freeze the ogre! The ogre is almost dead. The ogre looks more healthy. The wall freezes the ogre! You kill the ogre! Training target 9.0 for Ice Magic reached! Your Ice Magic skill increases to level 9! You need to enable at least one skill for training. You have reached level 8! You feel clever. You recovered 7 HP! The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You recovered 1 MP! The wall freezes the ribbon worm! You disentangle yourself. The wall freezes the ribbon worm! The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. The stream of webbing hits your ice beast but does no damage. Your ice beast is caught in a web! Your ice beast struggles to get unstuck from the web. The wall freezes the ribbon worm! You kill the ribbon worm! Your ice beast tears free of the web. You start resting. The frozen ramparts melt away. You recovered 1 MP! You start resting. Your ice beast disappears in a puff of smoke! Your icy armour starts to melt. You recovered 4 MP! You start resting. Your icy armour evaporates. You recovered 1 MP! Magic restored. You see here a +0 giant club. You see here a ribbon worm corpse. h - a poisoned dart h - 2 poisoned darts (gained 1) h - 3 poisoned darts (gained 1) You encounter a goblin. It is wielding a +3 dagger of protection and carrying a +0 sling. Found a scroll labelled MEFFO TOUHOLUZ. You recovered 4 MP! A goblin is nearby! A goblin is nearby! A goblin is nearby! A goblin is nearby! The goblin shouts! The goblin unwields a +3 dagger of protection. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet hits you. You took 5 damage! The goblin shoots a sling bullet. The sling bullet barely misses you. You see here a scroll labelled MEFFO TOUHOLUZ. You recovered 1 HP! Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the goblin! You kill the goblin! The frozen ramparts melt away. HP restored. e - 2 scrolls labelled MEFFO TOUHOLUZ (gained 1) Things that are here: a +0 sling; a +3 dagger of protection; a goblin corpse You recovered 4 HP! You recovered 3 MP! You now have 223 gold pieces (gained 16). You encounter Natasha, Servant of Life and Death. You now have 233 gold pieces (gained 10). A lemure comes into view. What are your orders? t - Croak! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You croak for attention! The lemure shouts! You hear a shout! Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the lemure but does no damage. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The wall freezes the lemure. The lemure hits you. You took 4 damage! You barely miss the lemure. The lemure is lightly wounded. The wall freezes the lemure. The lemure barely misses you. You hit the lemure. The lemure is lightly wounded. The wall freezes the lemure! The lemure hits you. The wall freezes the lemure. The lemure barely misses you. You took 3 damage! You closely miss the lemure. The lemure is severely wounded. The wall freezes the lemure! The lemure hits you but does no damage. You recovered 1 HP! You hit the lemure. You kill the lemure! That felt strangely unrewarding. You recovered 1 MP! Your icy armour cracks and falls away as you move. The frozen ramparts melt away as you move. You start resting. Pikel comes into view. You recovered 2 HP! Pikel is nearby! Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. Pikel shouts! The wall freezes Pikel. You hear a shout! Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. You hear a shout! The wall freezes Pikel. Pikel hits you with a +1 whip of flaming. Pikel burns you. You took 5 damage! You closely miss Pikel. Pikel is lightly wounded. The wall freezes Pikel. Pikel hits you with a +1 whip of flaming! Pikel burns you. You took 10 damage! Casting: Summon Ice Beast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The wall freezes Pikel. Pikel closely misses you. You barely miss Pikel. Pikel is moderately wounded. The wall freezes Pikel! Pikel hits you with a +1 whip of flaming. Pikel burns you. Your ice beast barely misses Pikel. The heat melts your icy armour. You took 2 damage! You hit Pikel but do no damage. Pikel is heavily wounded. The wall freezes Pikel but does no damage. Pikel hits you with a +1 whip of flaming. Pikel burns you. Your ice beast barely misses Pikel. The wall freezes Pikel. Pikel hits you with a +1 whip of flaming. Pikel burns you. The heat melts your icy armour. You took 7 damage! You barely miss Pikel. Pikel is heavily wounded. Your ice beast hits Pikel. Your ice beast freezes Pikel. The wall freezes Pikel but does no damage. Pikel hits you but does no damage. You recovered 1 HP! You recovered 1 MP! You barely miss Pikel. Pikel is severely wounded. The frozen ramparts melt away. Your ice beast hits Pikel but does no damage. Pikel hits you with a +1 whip of flaming! Pikel burns you. The heat melts your icy armour. You took 8 damage! You closely miss Pikel. Pikel is severely wounded. Your ice beast misses Pikel. Pikel completely misses you. Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. Your ice beast hits Pikel but does no damage. The wall freezes Pikel. Pikel hits you but does no damage. You recovered 1 HP! Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Pikel, wielding a +1 whip of flaming and wearing a +0 robe (almost dead, ally target, 100% to hit) You freeze Pikel! You kill Pikel! Your Fighting skill gained 4 levels and is now at level 4! Your Dodging skill gained 2 levels and is now at level 4! You recovered 3 HP! You start resting. The frozen ramparts melt away. You recovered 3 HP! You recovered 2 MP! You start resting. Your ice beast disappears in a puff of smoke! Your icy armour starts to melt. You recovered 6 HP! You recovered 3 MP! You start resting. Your icy armour evaporates. You recovered 1 HP! You recovered 1 MP! You start resting. Magic restored. You recovered 20 HP! You recovered 10 MP! Things that are here: a +1 whip of flaming; a +0 robe You recovered 1 HP! j - a +1 whip of flaming You unwield your +0 whip of draining. Your +1 whip of flaming bursts into flame! j - a +1 whip of flaming (weapon) You drop a +0 whip of draining. You recovered 1 HP! HP restored. Key pressed, stopping explore. You pick up a parchment of Slow and begin reading... You add the spell Slow to your library. You recovered 6 HP! You encounter a scorpion. A scorpion is nearby! A scorpion is nearby! A scorpion is nearby! Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the scorpion but does no damage. You freeze the scorpion. The scorpion is moderately wounded. The wall freezes the scorpion but does no damage. The scorpion stings you. You took 5 damage! You freeze the scorpion. The scorpion is heavily wounded. The wall freezes the scorpion! You kill the scorpion! You recovered 1 HP! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The frozen ramparts melt away. You encounter an endoplasm. You see here a scorpion corpse. You recovered 5 HP! You recovered 5 MP! An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! The endoplasm quivers. The endoplasm hits you but does no damage. x2 Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the endoplasm. You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The frozen ramparts melt away. Done exploring. You recovered 3 MP! Done exploring. Done exploring. Done exploring. Done exploring. You remove your ring of positive energy. i - a +4 ring of protection (worn) There is a stone staircase leading down here. Search for what [Enter for "altar", or ? for help]? . Search for what [Enter for "."]? . You climb downwards. You encounter a hound and a steam dragon. There is a stone staircase leading up here. You can't go down here! Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. The steam dragon hisses angrily. Casting: Summon Ice Beast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate A stone staircase leading up. The walls around you are covered in ice. The steam dragon breathes steam at you. The ball of steam hits you! The hound barks! You took 13 damage! Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! You are engulfed in a cloud of scalding steam. The steam dragon barely misses you. The steam dragon claws you but does no damage. Your ice beast closely misses the steam dragon. The heat melts your icy armour. You took 8 damage! You hit the steam dragon but do no damage. You are engulfed in a cloud of scalding steam. Your ice beast closely misses the steam dragon. The steam dragon breathes steam at you. The ball of steam hits you but does no damage. The heat melts your icy armour. You took 12 damage! You are engulfed in a cloud of scalding steam. The steam dragon barely misses you. The steam dragon claws you. Your ice beast hits the steam dragon. Your ice beast freezes the steam dragon! The heat melts your icy armour. Your icy armour cracks and falls away as you move. The frozen ramparts melt away as you move. You climb upwards. Your summoned ally is left behind. Level annotation: Natasha There is a stone staircase leading down here. You took 2 damage! You recovered 1 MP! Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate A stone staircase leading down. The walls around you are covered in ice. The steam dragon breathes steam at you. The ball of steam hits you! * * * LOW HITPOINT WARNING * * * You took 14 damage! Okay, then. Hop to where? Press: ? - help, Dir - move target The frozen ramparts melt away as you move. Boing! The steam dragon breathes steam at you. The ball of steam misses you. Natasha hisses angrily. You recovered 1 HP! Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The steam dragon bites you. * * * LOW HITPOINT WARNING * * * The steam dragon claws you but does no damage. You took 4 damage! You hit the steam dragon but do no damage. The steam dragon is heavily wounded. The steam dragon misses you. The steam dragon claws you but does no damage. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a steam dragon (heavily wounded, 100% to hit) You freeze the steam dragon! The steam dragon is almost dead. The steam dragon completely misses you. The steam dragon claws you but does no damage. You recovered 1 HP! Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a steam dragon (almost dead, 100% to hit) You freeze the steam dragon. The steam dragon is almost dead. The steam dragon bites you but does no damage. The steam dragon claws you. * * * LOW HITPOINT WARNING * * * Natasha mumbles some strange words. Natasha glows brightly for a moment. You took 3 damage! Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a steam dragon (almost dead, 100% to hit) You freeze the steam dragon. You kill the steam dragon! Your Fighting skill increases to level 5! Your Dodging skill increases to level 5! You start resting. Natasha wildly gestures. Natasha shimmers violently. Natasha extends her claws. The frozen ramparts melt away. You recovered 2 HP! You recovered 1 MP! You start resting. You are ready to hop once more. You recovered 1 HP! You start resting. Natasha howls an incantation. You feel disoriented. Natasha wildly gestures. You feel disoriented. Natasha wildly gestures. Natasha's front paws start to glow. Natasha growls. Natasha wildly gestures. Natasha shimmers violently. Natasha wildly gestures. You feel troubled. Natasha hisses. Natasha wildly gestures. You feel troubled. Natasha wildly gestures. You feel troubled. Natasha howls an incantation. Natasha's front paws start to glow. Natasha howls an incantation. Natasha's front paws start to glow. Magic restored. You recovered 29 HP! You recovered 15 MP! You start resting. Natasha mumbles some strange words. You feel troubled. Natasha hisses. Natasha mewls in sadness. HP restored. You recovered 23 HP! You start waiting. Natasha howls an incantation. Natasha glows brightly for a moment. Natasha hisses. Natasha howls an incantation. Natasha glows brightly for a moment. Natasha howls an incantation. You feel disoriented. Natasha mumbles some strange words. Natasha shimmers violently. Natasha growls. Natasha mewls in sadness. Natasha mumbles some strange words. You feel disoriented. Done waiting. Found a shadowy altar of Dithmenos. Natasha mewls in sadness. There is a stone staircase leading down here. You climb downwards. The hound bites you. The hound bites you but does no damage. There is a stone staircase leading up here. You took 2 damage! Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The hound barely misses you. The hound bites you but does no damage. Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. The hound misses you. You recovered 1 HP! You miss the hound. The hound closely misses you. The hound bites you but does no damage. Casting: Summon Ice Beast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hound (ally target, 100% to hit) You freeze the hound. The hound is lightly wounded. The hound closely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hound (lightly wounded, ally target, 100% to hit) You freeze the hound. The hound is moderately wounded. The hound closely misses you. The hound bites you but does no damage. Your ice beast misses the hound. You recovered 1 HP! Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hound (moderately wounded, ally target, 100% to hit) You freeze the hound! The hound is almost dead. The hound bites you. Your ice beast hits the hound. The hound dies! You took 2 damage! Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You start resting. HP restored. You recovered 2 HP! You start resting. Your ice beast disappears in a puff of smoke! Your icy armour starts to melt. You recovered 4 MP! You start resting. Your icy armour evaporates. You recovered 1 MP! You climb upwards. Level annotation: Natasha There is a stone staircase leading down here. You recovered 1 MP! Natasha extends her claws. Natasha wildly gestures. You feel disoriented. Natasha wildly gestures. You feel troubled. Magic restored. Natasha wildly gestures. Natasha's front paws start to glow. Done exploring. You recovered 2 MP! Done exploring. Done exploring. You climb downwards. There is a stone staircase leading up here. Found a stone staircase leading down. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You encounter an ogre. It is wielding a +0 giant club. The ogre shouts! An ogre is nearby! An ogre is nearby! An ogre is nearby! Throw: 3 darts (poison) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (74% to hit) You throw a dart. The dart barely misses the ogre. Throw: 2 darts (poison) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (74% to hit) You throw a dart. The dart hits the ogre. Throw: dart (poison) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (74% to hit) You throw a dart. The dart barely misses the ogre. That's the wrong kind of item! Fire/throw/use which item? (? for menu, Esc to quit) You don't have any such object. Fire/throw/use which item? (? for menu, Esc to quit) You don't have any such object. Fire/throw/use which item? (? for menu, Esc to quit) You don't have any such object. Fire/throw/use which item? (? for menu, Esc to quit) Okay, then. Unknown command. Unknown command. Okay, then. Unknown command. Okay, then. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. Casting: Summon Ice Beast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the ogre! Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! Your ice beast hits the ogre. Your ice beast freezes the ogre! The wall freezes the ogre! The ogre hits you but does no damage. You hit the ogre. You burn the ogre. You kill the ogre! You have reached level 9! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 You recovered 6 HP! The frozen ramparts melt away. Your icy armour starts to melt. Your ice beast disappears in a puff of smoke! Your icy armour evaporates. Magic restored. Key pressed, stopping explore. h - a poisoned dart You now have 242 gold pieces (gained 9). h - 2 poisoned darts (gained 1) There is an open door here. m - a scroll labelled QICUNA JYCZE You recovered 10 MP! You open the door. Found a morningstar. Found a stone staircase leading up. There is an open door here. There is a stone staircase leading up here. As you open the door, it creaks loudly! There is an open door here. You open the door. Found a stone staircase leading down. You open the door. You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. You encounter an ogre. It is wielding a +0 giant club. Throw: 2 darts (poison) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (asleep, 98% to hit) You throw a dart. The dart hits the ogre. Throw: dart (poison) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (75% to hit) You throw a dart. The dart hits the ogre. Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Summon Ice Beast. Nothing appears to happen. Casting: Summon Ice Beast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. Casting: Summon Ice Beast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the ogre. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The wall freezes the ogre. The ogre closely misses you. Your ice beast hits the ogre. Your ice beast freezes the ogre! You hit the ogre. You burn the ogre. The ogre is almost dead. The wall freezes the ogre! You kill the ogre! You recovered 1 HP! You recovered 1 MP! Your icy armour cracks and falls away as you move. The frozen ramparts melt away as you move. Things that are here: a +0 giant club; an ogre corpse You start resting. Your magical contamination has completely faded away. You start resting. Your ice beast disappears in a puff of smoke! Magic restored. You recovered 11 MP! There is an open door here. There is a stone staircase leading up here. You climb upwards. Level annotation: Natasha Found an ancient bone altar of Kikubaaqudgha and a sacrificial altar of Ru. There is a stone staircase leading down here. No target in view! No target in view! Natasha casts a spell at you. You easily resist. Natasha casts a spell. You barely miss Natasha. Natasha barely misses you. The cerulean imp completely misses you. You hit Natasha. You burn Natasha. Natasha is moderately wounded. Natasha howls an incantation. You feel troubled. Natasha completely misses you. The cerulean imp barely misses you. You closely miss Natasha. Natasha is moderately wounded. Natasha claws you. The cerulean imp hits you with a +2 spear. You took 9 damage! You hit Natasha. You burn Natasha. Natasha is heavily wounded. Natasha claws you. The cerulean imp completely misses you. You took 3 damage! You hit Natasha but do no damage. Natasha is heavily wounded. Natasha claws you but does no damage. The cerulean imp misses you. Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a cerulean imp, wielding a +2 spear (summoned, 100% to hit) You freeze the cerulean imp. The cerulean imp is heavily wounded. Natasha barely misses you. The cerulean imp hits you with a +2 spear. You took 1 damage! Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a cerulean imp, wielding a +2 spear (heavily wounded, summoned, 100% to hit) You freeze the cerulean imp! You kill the cerulean imp! The cerulean imp disappears in a puff of smoke! Natasha barely misses you. You recovered 1 HP! You hit Natasha. You burn Natasha. Natasha is severely wounded. Natasha stares at you and mumbles some strange words. The magic dart hits you. You took 3 damage! You closely miss Natasha. Natasha is severely wounded. Natasha stares at you and mumbles some strange words. The magic dart hits you. You took 1 damage! You hit Natasha. You burn Natasha. Natasha is almost dead. Natasha mumbles some strange words. Natasha closely misses you. You recovered 1 HP! You hit Natasha. You burn Natasha. You kill Natasha! Natasha yowls pathetically as she dies! The cerulean imp disappears in a puff of smoke! You recovered 1 MP! You start resting. Magic restored. You recovered 2 HP! You recovered 1 MP! You start resting. HP restored. You recovered 13 HP! You start waiting. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is an open door here. Things that are here: a +0 giant club; an ogre skeleton Found a parchment of Freeze. h - a poisoned dart h - 2 poisoned darts (gained 1) You open the door. There is an open door here. You open the door. There is an open door here. g - 2 potions of magic (gained 1) You encounter a gnoll. It is wielding a +0 spear. A gnoll is nearby! A gnoll is nearby! Search for what [Enter for "."]? altar What are your orders? t - Croak! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You croak for attention! The gnoll shouts! You hear a shout! You encounter a gnoll. It is wielding a +0 spear. You encounter a gnoll. It is wielding a +0 flail. You encounter a gnoll. It is wielding a +0 flail. There is an open door here. There is an open door here. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. The gnoll hits your ice beast with a +0 spear. Casting: Summon Ice Beast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The gnoll hits your ice beast with a +0 spear. Your ice beast hits the gnoll. Your ice beast freezes the gnoll. The gnoll hits your ice beast with a +0 spear. The gnoll hits your ice beast with a +0 flail. Your ice beast hits the gnoll but does no damage. The gnoll hits your ice beast with a +0 spear. The gnoll barely misses your ice beast. Your ice beast closely misses the gnoll. The gnoll hits your ice beast with a +0 spear. The gnoll barely misses your ice beast. The gnoll closely misses your ice beast. Your ice beast hits the gnoll. Your ice beast freezes the gnoll! The gnoll dies! You recovered 1 MP! The gnoll hits your ice beast but does no damage. The gnoll hits your ice beast with a +0 flail. Your ice beast hits the gnoll. Your ice beast freezes the gnoll! The gnoll dies! The frozen ramparts melt away. The gnoll closely misses your ice beast. The gnoll hits your ice beast but does no damage. Your ice beast hits the gnoll but does no damage. The gnoll hits your ice beast with a +0 flail. The gnoll hits your ice beast with a +0 spear. Your ice beast hits the gnoll. Your ice beast freezes the gnoll! The gnoll closely misses your ice beast. The gnoll barely misses your ice beast. Your ice beast hits the gnoll. Your ice beast freezes the gnoll! The gnoll dies! Training target 6.0 for Dodging reached! Your Fighting skill increases to level 6! Your Dodging skill increases to level 6! The gnoll barely misses your ice beast. Your ice beast barely misses the gnoll. The gnoll hits your ice beast with a +0 flail. Your ice beast dies! Your ice beast disappears in a puff of smoke! You recovered 1 MP! Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the gnoll. The wall freezes the gnoll. The gnoll barely misses you. You hit the gnoll. You burn the gnoll. The gnoll is severely wounded. The wall freezes the gnoll! You kill the gnoll! You start resting. The frozen ramparts melt away. You recovered 2 MP! You start resting. Your icy armour starts to melt. You recovered 3 MP! Your icy armour cracks and falls away as you move. There is an open door here. Things that are here: a +0 flail; a gnoll corpse Magic restored. You open the door. There is an open door here. You open the door. There is an open door here. You see here a +1 spectral quarterstaff. You recovered 5 MP! You open the door. There is an open door here. There is an open door here. You open the door. Found a glowing golden altar of the Shining One. There is an open door here. There is an open door here. You see here a +1 spectral quarterstaff. As you open the door, it creaks loudly! Found a parchment of Maxwell's Portable Piledriver. You encounter a black bear. There is an open door here. What are your orders? t - Croak! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You croak for attention! Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. The black bear bites your ice beast but does no damage. The black bear claws your ice beast. The black bear claws your ice beast but does no damage. Casting: Summon Ice Beast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. Your ice beast hits the black bear. Your ice beast freezes the black bear! The wall freezes the black bear! The black bear goes berserk! The wall freezes the black bear. The black bear bites your ice beast! The black bear claws your ice beast but does no damage. The black bear barely misses your ice beast. Your ice beast hits the black bear. Your ice beast freezes the black bear! The black bear dies! You recovered 2 HP! You start resting. The frozen ramparts melt away. You recovered 2 MP! You start resting. Your ice beast disappears in a puff of smoke! Magic restored. You recovered 4 MP! You start waiting. Done waiting. You pick up a parchment of Maxwell's Portable Piledriver and begin reading... You add the spell Maxwell's Portable Piledriver to your library. You encounter Eustachio the Magnificent. He is wielding a +7 rapier and carrying a wand of polymorph. Eustachio shouts! Eustachio gestures wildly while chanting. The bat leaves your sight. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. Casting: Summon Ice Beast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate Okay, then. You swap places with your ice beast. Your ice beast misses the rat. The rat bites your ice beast but does no damage. The rat bites your ice beast. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. Your ice beast hits the rat. The rat dies! The rat's corpse disappears in a puff of smoke! The wall freezes the rat! You kill the rat! The rat's corpse disappears in a puff of smoke! Eustachio mumbles some strange words. Your ice beast barely misses Eustachio. Eustachio zaps a wand. Your ice beast resists with some effort. Your ice beast barely misses Eustachio. Your ice beast hits Eustachio. Your ice beast freezes Eustachio! The wall freezes Eustachio! The bat barely misses your ice beast. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Eustachio, wielding a +7 rapier, wearing a +0 leather armour and carrying a wand of polymorph (heavily wounded, ally target, 100% to hit) You freeze Eustachio! Eustachio is severely wounded. Your ice beast misses Eustachio. The wall freezes Eustachio. Eustachio hits you with a +7 rapier. The bat leaves your sight. You took 2 damage! Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Eustachio, wielding a +7 rapier, wearing a +0 leather armour and carrying a wand of polymorph (severely wounded, ally target, 100% to hit) You freeze Eustachio. Eustachio is almost dead. The wall freezes the bat. Something hits your ice beast but does no damage. The bat hits you but does no damage. Your ice beast hits Eustachio. Your ice beast freezes Eustachio. Eustachio dies! The bat disappears in a puff of smoke! Your Fighting skill increases to level 7! You recovered 1 HP! You start resting. HP restored. You recovered 2 HP! You start resting. The frozen ramparts melt away. You swap places with your ice beast. p - a wand of polymorph (14) Things that are here: a +7 rapier; a +0 leather armour; the human corpse of Eustachio You recovered 1 MP! c - a +7 rapier You drop a +7 rapier. c - a +7 rapier You unwield your +1 whip of flaming. Your +1 whip of flaming stops flaming. c - a +7 rapier (weapon) k - a +0 leather armour You recovered 1 MP! You start removing your armour. You continue removing your +0 robe. x2 Your ice beast disappears in a puff of smoke! You continue removing your +0 robe. x3 You finish removing your +0 robe. You start putting on your armour. You continue putting on your +0 leather armour. x5 You finish putting on your +0 leather armour. You recovered 1 MP! You drop a +0 short sword. Magic restored. Things that are here: a +0 short sword; the human corpse of Eustachio You see here a black bear skeleton. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. j - 3 clear potions (gained 1) You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. There is an open door here. Key pressed, stopping explore. There is an open door here. There is an open door here. Items here: )) รทรท. There is an open door here. Things that are here: a +0 flail; a gnoll skeleton You open the door. You open the door. There is an open door here. You encounter a two-headed ogre. It is wielding a +0 giant club and a +0 dire flail. The two-headed ogre shouts in stereo! You recovered 3 MP! A two-headed ogre is nearby! A two-headed ogre is nearby! A two-headed ogre is nearby! Throw: 2 darts (poison) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding a +0 giant club and a +0 dire flail (76% to hit) You throw a dart. The dart hits the two-headed ogre. The two-headed ogre is poisoned. Throw: dart (poison) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding a +0 giant club and a +0 dire flail (lightly wounded, poisoned, 76% to hit) You throw a dart. The dart hits the two-headed ogre. The two-headed ogre looks even sicker. The two-headed ogre is lightly wounded. You don't have any such object. Fire/throw/use which item? (? for menu, Esc to quit) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.34.0-6-gc09a8b0c2f Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_FIRE_ITEM_NO_QUIVER repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [zoat] Species: Barachi Job: Ice Elementalist HP: 72/72; mods: 0/0 MP: 18/18; mod: 0 Stats: 9 17 16 Position: (32, 30), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 100 | 7 | 1007 | 18/283 Short Blades | X | 0 | 0 | 0 | 0 | 0/42 Long Blades | X | 0 | 0 | 0 | 0 | 0/35 Axes | X | 0 | 0 | 0 | 0 | 0/42 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/42 Polearms | X | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/42 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 0 | 0 | 0/35 Dodging | X | 0 | 0 | 6 | 882 | 0/295 Stealth | X | 0 | 0 | 1 | 127 | 77/100 Shields | X | 0 | 0 | 0 | 0 | 0/42 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/42 Spellcasting | X | 0 | 0 | 6 | 1050 | 0/350 Conjurations | X | 0 | 0 | 0 | 0 | 0/42 Hexes | X | 0 | 0 | 0 | 0 | 0/42 Summonings | X | 0 | 0 | 3 | 212 | 0/141 Necromancy | X | 0 | 0 | 0 | 0 | 0/59 Translocations | X | 0 | 0 | 0 | 0 | 0/42 Forgecraft | X | 0 | 0 | 0 | 0 | 0/42 Fire Magic | X | 0 | 0 | 0 | 0 | 0/42 Ice Magic | X | 0 | 0 | 9 | 1590 | 0/372 Air Magic | X | 0 | 0 | 0 | 0 | 0/42 Earth Magic | X | 0 | 0 | 0 | 0 | 0/50 Alchemy | X | 0 | 0 | 0 | 0 | 0/42 Invocations | X | 0 | 0 | 0 | 0 | 0/59 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #12: 242 #49: 245 #73: 65969 Mutations: frog-like legs: 1 (innate) +LOS: 1 (innate) Inventory bugs: Equipment: eq slot #1, inv slot #2: +7 rapier eq slot #9, inv slot #8: +4 ring of protection eq slot #9, inv slot #4: ring of see invisible eq slot #4, inv slot #5: +0 helmet eq slot #3, inv slot #10: +0 leather armour }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #... ..###+#####..#. #... .........##..#. #... .........##..#. ##... #+###.........#. #....##..##.........'. #.........+.....##..#. #........##....)#####. #.......##.....##..'. #...@...'......#...#. ........######.....#...#. ........##..##.....#...#. ........#....#.....#...## ....O...+....'.....#...#. ...(....#....#.....#...#. #.(##...######.....#...+. #..#######..##....:##..## .. #.....#..##)######+### dlua errors: clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>