Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.34.0-6-gc09a8b0c2f Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 4882608459955038592, deterministic pregen: 1 Command line: /usr/games/crawl-0.34 -name zoat -rc /dgldir/rcfiles/crawl-0.34/zoat.rc -macro /dgldir/rcfiles/crawl-0.34/zoat.macro -morgue /dgldir/morgue/zoat/ -webtiles-socket /crawl-master/webserver/sockets/zoat:2026-02-20.16:19:13.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 13 stack frames. /usr/games/crawl-0.34(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x5a171ef2bf4e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.34(_Z13do_crash_dumpv+0x43a) [0x5a171ef3a1aa]: do_crash_dump() /usr/games/crawl-0.34(_Z20crash_signal_handleri+0x1fa) [0x5a171ef2c42a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x70adafc94330]: /lib/x86_64-linux-gnu/libc.so.6(isspace+0x12) [0x70adafc8a6a2]: /usr/games/crawl-0.34(_Z18prompt_invent_itemPKc9menu_typei15operation_types13enum_bitfieldI14invprompt_flagLin1EEc+0x2a0) [0x5a171f146b00]: prompt_invent_item(char const*, menu_type, int, operation_types, enum_bitfield, char) /usr/games/crawl-0.34(_Z19fire_item_no_quiverP4dist+0x185) [0x5a171f5f1e75]: fire_item_no_quiver(dist*) /usr/games/crawl-0.34(+0xcc0f42) [0x5a171f6f7f42]: /usr/games/crawl-0.34(+0xcc1985) [0x5a171f6f8985]: /usr/games/crawl-0.34(main+0x1f7) [0x5a171ee5dae7]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x70adafc791ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x70adafc7928b]: /usr/games/crawl-0.34(_start+0x25) [0x5a171ee5e5d5]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x000070adafd5f7d7 in __GI___wait4 (pid=3760387, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x000070adafd5f7d7 in __GI___wait4 (pid=3760387, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00005a171ef2c5fc in call_gdb (file=0x70adafe534e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 3701578\000\000\000\000\000" #2 0x00005a171ef3a1c8 in do_crash_dump () at dbg-asrt.cc:673 t = 1771604916 dir = "/dgldir/morgue/zoat/" name = "/dgldir/morgue/zoat/crash-zoat-20260220-162836.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x70adafe534e0 <_IO_2_1_stderr_> #3 0x00005a171ef2c42a in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x000070adafc8a6a2 in isspace (c=-1002) at ./ctype/ctype.c:34 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.34/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.34/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.34/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 5 Level id: D:5 Level build method = , level layout type = rooms, absdepth0 = 4 Level vaults: layout_rooms nicolae_sif_muna_console_shimmering_blue nicolae_ossuary_entry_plus kennysheep_cross_room guppyfry_early_lair_pool uniq_grinder Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You can now pass through a line of other dancers. You hit the scorpion zombie. The scorpion zombie is heavily damaged. The scorpion zombie completely resists. The wall freezes the scorpion zombie but does no damage. The scorpion zombie hits you but does no damage. You hit the scorpion zombie. The scorpion zombie is severely damaged. The frozen ramparts melt away. The scorpion zombie hits you but does no damage. You hit the scorpion zombie. The scorpion zombie is severely damaged. The scorpion zombie hits you but does no damage. You hit the scorpion zombie but do no damage. The scorpion zombie is severely damaged. The scorpion zombie closely misses you. You hit the scorpion zombie. The scorpion zombie is severely damaged. The scorpion zombie closely misses you. You recovered 1 MP! You hit the scorpion zombie. The scorpion zombie is severely damaged. The scorpion zombie hits you but does no damage. You barely miss the scorpion zombie. The scorpion zombie is severely damaged. The scorpion zombie misses you. You hit the scorpion zombie but do no damage. The scorpion zombie is severely damaged. The scorpion zombie hits you but does no damage. You hit the scorpion zombie but do no damage. The scorpion zombie is severely damaged. The scorpion zombie hits you. You took 4 damage! You hit the scorpion zombie but do no damage. The scorpion zombie is severely damaged. You recovered 1 HP! You barely miss the scorpion zombie. The scorpion zombie is severely damaged. The scorpion zombie hits you but does no damage. You hit the scorpion zombie. The scorpion zombie is almost destroyed. The scorpion zombie hits you but does no damage. You hit the scorpion zombie. The scorpion zombie is almost destroyed. The scorpion zombie barely misses you. You hit the scorpion zombie but do no damage. The scorpion zombie is almost destroyed. The scorpion zombie hits you but does no damage. You recovered 1 HP! You recovered 1 MP! You hit the scorpion zombie. You destroy the scorpion zombie! Your Short Blades skill increases to level 2! You recovered 1 HP! Your icy armour cracks and falls away as you move. You start resting. HP restored. You recovered 2 HP! You recovered 1 MP! You reach down and open the door. Found a gate leading back out of this place. You recovered 1 MP! There is an open door here. There is a gate leading back out of this place here. You trigger a net trap. The net passes straight through you. There is a net trap here. You reach down and open the door. You encounter a kobold zombie and a gnoll zombie. You encounter a jackal zombie and a gnoll zombie. There is an open door here. The kobold zombie barely misses you. You recovered 1 MP! You hit the kobold zombie. Your weapon exudes an aura of protection. The kobold zombie is moderately damaged. The kobold zombie barely misses you. There is an open door here. You trigger a net trap. You avoid being caught in a net. There is a net trap here. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate A net trap. The walls around you are covered in ice. The kobold zombie resists. The wall freezes the kobold zombie. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The gnoll zombie resists. The wall freezes the gnoll zombie. The kobold zombie completely resists. The wall freezes the kobold zombie but does no damage. The kobold zombie hits you but does no damage. You hit the kobold zombie. Your weapon exudes an aura of protection. The kobold zombie is severely damaged. The gnoll zombie completely resists. The wall freezes the gnoll zombie but does no damage. You hit the kobold zombie. You destroy the kobold zombie! The gnoll zombie resists. The wall freezes the gnoll zombie. You barely miss the gnoll zombie. The gnoll zombie is lightly damaged. The gnoll zombie completely resists. The wall freezes the gnoll zombie but does no damage. You hit the gnoll zombie. The gnoll zombie is moderately damaged. The gnoll zombie resists. The wall freezes the gnoll zombie. The gnoll zombie hits you. You took 1 damage! You hit the gnoll zombie. The gnoll zombie is heavily damaged. The gnoll zombie resists. The wall freezes the gnoll zombie. The gnoll zombie completely resists. The wall freezes the gnoll zombie but does no damage. The gnoll zombie barely misses you. You barely miss the gnoll zombie. The gnoll zombie is heavily damaged. The gnoll zombie resists. The wall freezes the gnoll zombie. You recovered 1 MP! You hit the gnoll zombie. The gnoll zombie is severely damaged. The frozen ramparts melt away. The gnoll zombie hits you but does no damage. You recovered 1 HP! You hit the gnoll zombie. The gnoll zombie is severely damaged. The gnoll zombie hits you but does no damage. Casting: Ozocubu's Armour (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate A net trap. The walls around you are covered in ice. The gnoll zombie resists. The wall freezes the gnoll zombie. The gnoll zombie resists. The wall freezes the gnoll zombie. The gnoll zombie hits you but does no damage. You can now pass through a line of other dancers. You hit the gnoll zombie. You destroy the gnoll zombie! The gnoll zombie completely resists. The wall freezes the gnoll zombie but does no damage. You hit the gnoll zombie. The gnoll zombie is moderately damaged. You barely miss the gnoll zombie. The gnoll zombie is moderately damaged. The gnoll zombie resists. The wall freezes the gnoll zombie. The gnoll zombie barely misses you. You hit the gnoll zombie. The gnoll zombie is severely damaged. The gnoll zombie resists. The wall freezes the gnoll zombie. The gnoll zombie hits you. You took 1 damage! You hit the gnoll zombie. The gnoll zombie is almost destroyed. You hit the gnoll zombie. You destroy the gnoll zombie! You encounter a gnoll zombie. You recovered 1 HP! You recovered 1 MP! The frozen ramparts melt away. You can no longer pass through a line of other dancers. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate A net trap. The walls around you are covered in ice. The gnoll zombie resists. The wall freezes the gnoll zombie. You recovered 1 MP! You hit the gnoll zombie. Your weapon exudes an aura of protection. The gnoll zombie is lightly damaged. The gnoll zombie resists. The wall freezes the gnoll zombie. The gnoll zombie misses you. You hit the gnoll zombie. The gnoll zombie is heavily damaged. The gnoll zombie completely resists. The wall freezes the gnoll zombie but does no damage. The gnoll zombie hits you but does no damage. You hit the gnoll zombie. The gnoll zombie is severely damaged. The gnoll zombie resists. The wall freezes the gnoll zombie. The gnoll zombie barely misses you. You barely miss the gnoll zombie. The gnoll zombie is severely damaged. You hit the gnoll zombie. The gnoll zombie is almost destroyed. The gnoll zombie resists. The wall freezes the gnoll zombie. The gnoll zombie hits you but does no damage. You can now pass through a line of other dancers. You hit the gnoll zombie. You destroy the gnoll zombie! Your icy armour cracks and falls away as you move. The frozen ramparts melt away as you move. You trigger a net trap. The net passes straight through you. There is a net trap here. There is an open door here. You recovered 1 MP! You start resting. Magic restored. You recovered 8 MP! There is an open door here. You trigger a net trap. The net passes straight through you. There is a net trap here. You trigger a net trap. You avoid being caught in a net. There is a net trap here. There is an open door here. You encounter a human zombie. There is an open door here. You trigger a net trap. You avoid being caught in a net. The jackal zombie attacks as it pursues you! The jackal zombie barely misses you. There is a net trap here. The jackal zombie fails to trigger a net trap. The jackal zombie completely misses you. There is a gate leading back out of this place here. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate A gate leading back out of this place. The walls around you are covered in ice. The jackal zombie completely resists. The wall freezes the jackal zombie but does no damage. The jackal zombie barely misses you. You hit the jackal zombie. Your weapon exudes an aura of protection. The jackal zombie is moderately damaged. The jackal zombie resists. The wall freezes the jackal zombie. The jackal zombie completely misses you. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The jackal zombie completely resists. The wall freezes the jackal zombie but does no damage. The jackal zombie bites you but does no damage. You hit the jackal zombie. The jackal zombie is almost destroyed. The jackal zombie resists. The wall freezes the jackal zombie. You destroy the jackal zombie! The human zombie completely resists. The wall freezes the human zombie but does no damage. The human zombie resists. The wall freezes the human zombie. The human zombie fails to trigger a net trap. You hit the human zombie. The human zombie is lightly damaged. The wall freezes the human zombie but does no damage. The human zombie misses you. You hit the human zombie. The human zombie is lightly damaged. The frozen ramparts melt away. The human zombie hits you but does no damage. You recovered 1 MP! Casting: Ozocubu's Armour (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate A gate leading back out of this place. The walls around you are covered in ice. You closely miss the human zombie. The human zombie is lightly damaged. The human zombie completely resists. The wall freezes the human zombie but does no damage. The human zombie hits you but does no damage. You hit the human zombie. The human zombie is moderately damaged. The human zombie resists. The wall freezes the human zombie. The human zombie barely misses you. You hit the human zombie. The human zombie is moderately damaged. The human zombie resists. The wall freezes the human zombie. The human zombie misses you. You barely miss the human zombie. The human zombie is moderately damaged. You hit the human zombie. The human zombie is moderately damaged. The human zombie completely resists. The wall freezes the human zombie but does no damage. The human zombie closely misses you. You can now pass through a line of other dancers. You hit the human zombie. The human zombie is heavily damaged. The human zombie completely resists. The wall freezes the human zombie but does no damage. The human zombie completely misses you. You hit the human zombie. The human zombie is heavily damaged. You recovered 1 MP! You hit the human zombie. The human zombie is heavily damaged. The human zombie resists. The wall freezes the human zombie. The human zombie hits you. You took 1 damage! You hit the human zombie. The human zombie is heavily damaged. The human zombie resists. The wall freezes the human zombie. The human zombie hits you but does no damage. You hit the human zombie. The human zombie is severely damaged. The frozen ramparts melt away. You hit the human zombie. The human zombie is severely damaged. The human zombie misses you. You recovered 1 HP! You completely miss the human zombie. The human zombie is severely damaged. The human zombie hits you but does no damage. You closely miss the human zombie. The human zombie is severely damaged. The human zombie hits you but does no damage. You hit the human zombie. The human zombie is almost destroyed. Uskayaw will force your foes to helplessly watch your dance. Uskayaw prepares the audience for your solo! You feel bolstered by spreading misfortune. The helpless human zombie fails to defend itself. You impale the human zombie!! You destroy the human zombie! Your icy armour cracks and falls away as you move. You trigger a net trap. The net passes straight through you. There is a net trap here. You recovered 1 MP! There is an open door here. You start resting. You feel your existence waver again. Magic restored. You recovered 6 MP! You encounter a scorpion zombie. Found a gate leading back out of this place. The helpless scorpion zombie fails to defend itself. You impale the scorpion zombie!! Your weapon exudes an aura of protection. The scorpion zombie is heavily damaged. The scorpion zombie closely misses you. You hit the scorpion zombie. The scorpion zombie is severely damaged. The scorpion zombie hits you but does no damage. The scorpion zombie misses you. You barely miss the scorpion zombie. The scorpion zombie is severely damaged. The scorpion zombie hits you but does no damage. You hit the scorpion zombie. The scorpion zombie is severely damaged. The scorpion zombie hits you but does no damage. You barely miss the scorpion zombie. The scorpion zombie is severely damaged. The scorpion zombie hits you but does no damage. You barely miss the scorpion zombie. The scorpion zombie is severely damaged. You hit the scorpion zombie but do no damage. The scorpion zombie is severely damaged. The scorpion zombie completely misses you. You hit the scorpion zombie. The scorpion zombie is severely damaged. The scorpion zombie hits you but does no damage. You barely miss the scorpion zombie. The scorpion zombie is severely damaged. The scorpion zombie hits you. You took 2 damage! You hit the scorpion zombie. The scorpion zombie is severely damaged. The scorpion zombie misses you. You recovered 1 HP! You hit the scorpion zombie. The scorpion zombie is almost destroyed. The scorpion zombie barely misses you. You hit the scorpion zombie. You destroy the scorpion zombie! You can now pass through a line of other dancers. Your Fighting skill increases to level 2! You recovered 1 HP! You can no longer pass through a line of other dancers. There is an open door here. You trigger a net trap. The net passes straight through you. There is a net trap here. You trigger a net trap. You avoid being caught in a net. You encounter an adder zombie. There is a net trap here. You encounter a scorpion zombie and a gnoll zombie. The gnoll zombie leaves your sight. There is an open door here. The adder zombie completely misses you. The gnoll zombie leaves your sight. You barely miss the adder zombie. The adder zombie completely misses you. You hit the adder zombie but do no damage. Your weapon exudes an aura of protection. The adder zombie barely misses you. You hit the adder zombie. The adder zombie is lightly damaged. The adder zombie barely misses you. You barely miss the adder zombie. The adder zombie is lightly damaged. The adder zombie bites you but does no damage. You hit the adder zombie. The adder zombie is heavily damaged. The adder zombie barely misses you. You hit the adder zombie. The adder zombie is heavily damaged. The adder zombie barely misses you. You hit the adder zombie. The adder zombie is severely damaged. The adder zombie bites you. You took 1 damage! You closely miss the adder zombie. The adder zombie is severely damaged. The adder zombie misses you. You hit the adder zombie. The adder zombie is almost destroyed. The adder zombie closely misses you. You recovered 1 HP! You hit the adder zombie. You destroy the adder zombie! The scorpion zombie completely misses you. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The scorpion zombie completely resists. The wall freezes the scorpion zombie but does no damage. The scorpion zombie hits you but does no damage. You barely miss the scorpion zombie. The scorpion zombie resists. The wall freezes the scorpion zombie. The scorpion zombie hits you. You took 1 damage! You hit the scorpion zombie. Your weapon exudes an aura of protection. The scorpion zombie is lightly damaged. You hit the scorpion zombie but do no damage. The scorpion zombie is lightly damaged. The wall freezes the scorpion zombie but does no damage. The scorpion zombie closely misses you. You recovered 1 HP! You barely miss the scorpion zombie. The scorpion zombie is lightly damaged. The wall freezes the scorpion zombie but does no damage. The scorpion zombie hits you. You took 1 damage! You hit the scorpion zombie. The scorpion zombie is lightly damaged. The scorpion zombie completely resists. The wall freezes the scorpion zombie but does no damage. The scorpion zombie hits you but does no damage. You hit the scorpion zombie. The scorpion zombie is moderately damaged. The scorpion zombie resists. The wall freezes the scorpion zombie. The scorpion zombie hits you but does no damage. You hit the scorpion zombie. The scorpion zombie is moderately damaged. The wall freezes the scorpion zombie but does no damage. The scorpion zombie hits you. You took 3 damage! You recovered 1 MP! You barely miss the scorpion zombie. The scorpion zombie is moderately damaged. The scorpion zombie completely resists. The wall freezes the scorpion zombie but does no damage. The scorpion zombie closely misses you. You recovered 1 HP! You hit the scorpion zombie. The scorpion zombie is moderately damaged. The frozen ramparts melt away. The scorpion zombie hits you. You took 1 damage! You hit the scorpion zombie. The scorpion zombie is heavily damaged. The scorpion zombie hits you but does no damage. You hit the scorpion zombie but do no damage. The scorpion zombie is heavily damaged. You hit the scorpion zombie. The scorpion zombie is heavily damaged. The scorpion zombie completely misses you. You recovered 1 HP! You completely miss the scorpion zombie. The scorpion zombie is heavily damaged. The scorpion zombie misses you. You hit the scorpion zombie. The scorpion zombie is severely damaged. The scorpion zombie hits you but does no damage. You can now pass through a line of other dancers. You hit the scorpion zombie but do no damage. The scorpion zombie is severely damaged. The scorpion zombie hits you but does no damage. You hit the scorpion zombie. The scorpion zombie is severely damaged. The scorpion zombie hits you but does no damage. You recovered 1 HP! You recovered 1 MP! You hit the scorpion zombie. The scorpion zombie is severely damaged. The scorpion zombie hits you but does no damage. You hit the scorpion zombie. The scorpion zombie is severely damaged. The scorpion zombie hits you. You took 4 damage! You hit the scorpion zombie. The scorpion zombie is almost destroyed. The scorpion zombie hits you but does no damage. You hit the scorpion zombie. The scorpion zombie is almost destroyed. The scorpion zombie barely misses you. You recovered 1 HP! You hit the scorpion zombie. You destroy the scorpion zombie! You encounter a kobold zombie and an adder zombie. You encounter 2 scorpions. You recovered 1 HP! You recovered 1 MP! Casting: Frozen Ramparts (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Ozocubu's Armour. Nothing appears to happen. The gnoll zombie closely misses you. You encounter a mummy. You hit the gnoll zombie. The gnoll zombie is lightly damaged. The gnoll zombie hits you. You took 3 damage! You hit the gnoll zombie. The gnoll zombie is moderately damaged. The gnoll zombie hits you but does no damage. You hit the gnoll zombie. The gnoll zombie is moderately damaged. The kobold zombie hits you but does no damage. You hit the gnoll zombie. The gnoll zombie is heavily damaged. The gnoll zombie barely misses you. The kobold zombie closely misses you. You recovered 1 HP! You hit the gnoll zombie. The gnoll zombie is severely damaged. The gnoll zombie hits you but does no damage. Casting: Ozocubu's Armour (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The gnoll zombie misses you. Casting: Ozocubu's Armour (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the scorpion. The scorpion stings you but does no damage. The gnoll zombie completely resists. The wall freezes the gnoll zombie but does no damage. The gnoll zombie hits you but does no damage. You recovered 1 HP! You hit the gnoll zombie. The gnoll zombie is almost destroyed. The wall freezes the scorpion. The scorpion stings you. The gnoll zombie completely resists. The wall freezes the gnoll zombie but does no damage. The gnoll zombie hits you but does no damage. Uskayaw will force your foes to helplessly watch your dance. Uskayaw prepares the audience for your solo! You feel bolstered by spreading misfortune. You took 3 damage! The helpless scorpion fails to defend itself. You impale the scorpion!! You kill the scorpion! Your Stealth skill increases to level 5! You have reached level 7! You recovered 5 HP! The helpless gnoll zombie fails to defend itself. You impale the gnoll zombie!! You destroy the gnoll zombie! The kobold zombie is no longer paralysed. The scorpion is no longer paralysed. The mummy is no longer paralysed. The mummy resists. The wall freezes the mummy. Uskayaw will force your foes to share their pain. Uskayaw links your audience in an emotional bond! You hit the mummy. The mummy is heavily damaged. The kobold zombie resists. The wall freezes the kobold zombie. The kobold zombie barely misses you. Your magical contamination has completely faded away. You hit the kobold zombie. You destroy the kobold zombie! The mummy resists. The wall freezes the mummy. You destroy the mummy! You recovered 1 HP! The scorpion is no longer sharing its pain. The wall freezes the scorpion. You recovered 1 MP! You hit the scorpion but do no damage. The scorpion is lightly wounded. The wall freezes the scorpion but does no damage. The scorpion stings you but does no damage. You hit the scorpion. The scorpion is moderately wounded. The wall freezes the scorpion. The scorpion barely misses you. You can now merge with and destroy a victim. You recovered 1 HP! Casting: Frozen Ramparts (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (heavily wounded, 100% to hit) You freeze the scorpion. The scorpion is severely wounded. The frozen ramparts melt away. The scorpion stings you but does no damage. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (severely wounded, 100% to hit) You freeze the scorpion. The scorpion is almost dead. The scorpion stings you but does no damage. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (almost dead, 100% to hit) You freeze the scorpion! You kill the scorpion! Your Short Blades skill increases to level 3! You start resting. HP restored. You recovered 7 HP! You recovered 3 MP! You start resting. Your icy armour starts to melt. You start resting. Your icy armour evaporates. You recovered 1 MP! You see here a scorpion corpse. Found a gate leading back out of this place. You recovered 1 MP! The helpless adder zombie fails to defend itself. You impale the adder zombie!! Your weapon exudes an aura of protection. You destroy the adder zombie! You start resting. You feel your existence waver again. Magic restored. You recovered 6 MP! Found three items. Found a potion of magic and 17 gold pieces. Found a gate leading back out of this place. Found four items. There is an open door here. You trigger a net trap. You avoid being caught in a net. There is a net trap here. There is a gate leading back out of this place here. p - 2 fizzy brown potions (gained 1) h - a scroll labelled FOYRGH QYTO k - a scroll labelled FIUPAW LUSULUO You now have 193 gold pieces (gained 17). g - 2 potions of magic (gained 1) i - a scroll of identify c - a potion of curing i - 2 scrolls of identify (gained 1) i - 3 scrolls of identify (gained 1) i - 4 scrolls of identify (gained 1) c - 2 potions of curing (gained 1) n - a scroll labelled QOOJIN GYPLYKE c - 3 potions of curing (gained 1) f - a fizzy yellow potion Done exploring. Done exploring. Done exploring. As you read the scroll of identify, it crumbles to dust. p -> b - 2 potions of brilliance As you read the scroll of identify, it crumbles to dust. l -> L - a potion of lignification As you read the scroll of identify, it crumbles to dust. o -> C - a potion of cancellation As you read the scroll of identify, it crumbles to dust. j -> A - a potion of attraction Okay, then. There is a gate leading back out of this place here. Search for what [Enter for "."]? Search for what [Enter for "."]? . Welcome back to the Dungeon! There is a collapsed entrance here. There is an open door here. You see here an iguana skeleton. Found a stone staircase leading up. Found a longbow. You encounter a hound. Found 13 gold pieces. A hound is nearby! A hound is nearby! What are your orders? t - Wail! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You wail for attention! The hound barks! The hound completely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the hound but does no damage. The hound closely misses you. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The wall freezes the hound. The hound bites you but does no damage. The wall freezes the hound. The hound bites you. You took 1 damage! You hit the hound. Your weapon exudes an aura of protection. The hound is heavily wounded. The wall freezes the hound. The hound bites you but does no damage. You can now pass through a line of other dancers. You recovered 1 HP! You hit the hound. The hound is severely wounded. The wall freezes the hound. The hound barely misses you. You closely miss the hound. The hound is almost dead. The wall freezes the hound. The hound bites you. The wall freezes the hound. You kill the hound! You took 1 damage! No target in view! HP restored. The frozen ramparts melt away. Your icy armour starts to melt. You encounter an orc. It is wielding a +0 dagger and quivering boomerangs. You recovered 1 HP! You recovered 5 MP! An orc is nearby! An orc is nearby! An orc is nearby! Okay, then. What are your orders? t - Wail! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You wail for attention! The orc shouts! You hear a shout! x3 Your icy armour evaporates. You recovered 1 MP! Casting: Ozocubu's Armour (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. You encounter an orc. It is wielding a +0 short sword. The wall freezes the orc. The orc hits you with a +0 dagger. You took 1 damage! You completely miss the orc. The orc is severely wounded. You recovered 1 HP! You barely miss the orc. The orc is severely wounded. The wall freezes the orc! You kill the orc! You encounter an orc. It is wielding a +0 club. Okay, then. The wall freezes the orc. You encounter an orc. It is wielding a +0 short sword. The wall freezes the orc. You kill the orc! The wall freezes the orc. The wall freezes the orc. The wall freezes the orc. You kill the orc! You recovered 1 MP! The frozen ramparts melt away. Items here: ( )) ††. Unknown command. Found a scimitar. Things that are here: a +0 short sword; a +0 longbow; an orc corpse The orc leaves your sight. You recovered 1 MP! You encounter a hound. What are your orders? t - Wail! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You wail for attention! The orc shouts! You hear a bark! Casting: Frozen Ramparts (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate You miscast Frozen Ramparts. Nothing appears to happen. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the orc! You kill the orc! The wall freezes the hound. You recovered 1 MP! The wall freezes the hound. x2; The hound closely misses you. You can now pass through a line of other dancers. You closely miss the hound. The hound is heavily wounded. The wall freezes the hound. The hound bites you but does no damage. You hit the hound but do no damage. Your weapon exudes an aura of protection. The hound is almost dead. The wall freezes the hound. You kill the hound! You start resting. The frozen ramparts melt away. You start resting. Your magical contamination has completely faded away. You can no longer pass through a line of other dancers. You recovered 1 MP! You start resting. Magic restored. You recovered 5 MP! Things that are here: a +0 short sword; a +0 longbow; an orc corpse You now have 206 gold pieces (gained 13). i - a scroll of identify h - 4 curare-tipped darts j - a scroll labelled AKHUAGG XOKYUS Found a shimmering blue altar of Sif Muna. You encounter an orc. It is wielding a +0 short sword. An orc is nearby! An orc is nearby! Found a scroll labelled XOPEDU AHIOQO. You encounter an orc. It is wielding a +0 trident. You encounter an orc. It is wielding a +0 whip. The orc shouts! x3 You can't see any susceptible monsters within range! (Use Z to cast anyway.) The orc completely misses you. You encounter an orc priest. It is wielding a +0 whip. You freeze the orc! You kill the orc! The orc completely misses you. Things that are here: a +0 short sword; a +0 ring mail Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the orc. The wall freezes the orc! You kill the orc! Casting: Frozen Ramparts (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The orc hits you but does no damage. The wall freezes the orc priest but does no damage. You closely miss the orc. The orc is lightly wounded. The orc barely misses you. The wall freezes the orc priest. The orc priest completely misses you. You closely miss the orc. The orc is lightly wounded. The orc hits you but does no damage. The wall freezes the orc priest but does no damage. The orc priest misses you. You encounter an orc priest. It is wielding a +0 dagger. You hit the orc but do no damage. Your weapon exudes an aura of protection. The orc is lightly wounded. The wall freezes the orc priest. The orc priest hits you with a +0 whip. The orc misses you. You can now pass through a line of other dancers. You took 2 damage! You hit the orc priest. The orc priest is heavily wounded. You recovered 1 HP! You recovered 1 MP! You hit the orc but do no damage. The orc is lightly wounded. The orc hits you but does no damage. The wall freezes the orc priest. You hit the orc. The orc is heavily wounded. The orc hits you but does no damage. The wall freezes the orc priest but does no damage. The orc priest barely misses you. The wall freezes the orc priest! You hit the orc. The orc is severely wounded. The orc hits you but does no damage. The wall freezes the orc priest but does no damage. The orc priest hits you with a +0 whip. The wall freezes the orc priest. The orc priest calls upon Beogh to heal the orc. The orc's wounds heal themselves! Uskayaw will force your foes to helplessly watch your dance. Uskayaw prepares the audience for your solo! You feel bolstered by spreading misfortune. You took 4 damage! The helpless orc priest fails to defend itself. You impale the orc priest!! You kill the orc priest! The orc priest is no longer paralysed. The wall freezes the orc priest but does no damage. The orc priest misses you. Uskayaw prepares the audience for your solo! Training target 6.0 for Stealth reached! Your Stealth skill increases to level 6! The helpless orc priest fails to defend itself. You impale the orc priest!! You kill the orc priest! Uskayaw will force your foes to share their pain. Training target 3.0 for Fighting reached! Your Fighting skill increases to level 3! You recovered 2 HP! The helpless orc fails to defend itself. You perforate the orc like a sieve!!! You kill the orc! Your icy armour cracks and falls away as you move. The frozen ramparts melt away as you move. Things that are here: a +0 dagger; an orc corpse Found a stone staircase leading down. e - 2 scrolls labelled XOPEDU AHIOQO (gained 1) You recovered 1 HP! You recovered 1 MP! You start resting. HP restored. You recovered 3 HP! You recovered 1 MP! You feel your existence waver again. Magic restored. You encounter Grinder. You recovered 4 MP! What are your orders? t - Wail! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You wail for attention! Throw: 10 darts (poison) Press: ? - help, Shift-Dir - straight line Aim: Grinder (54% to hit) You throw a dart. The dart hits Grinder. Throw: 9 darts (poison) Press: ? - help, Shift-Dir - straight line Aim: Grinder (54% to hit) You throw a dart. The dart hits Grinder. Grinder is poisoned. Grinder says, "You look like you could use a good racking." Throw: 8 darts (poison) Press: ? - help, Shift-Dir - straight line Aim: Grinder (lightly wounded, poisoned, 54% to hit) You throw a dart. The dart hits Grinder. Grinder is lightly wounded. Throw: 7 darts (poison) Press: ? - help, Shift-Dir - straight line Aim: Grinder (lightly wounded, poisoned, 54% to hit) You throw a dart. The dart hits Grinder. Grinder is lightly wounded. Throw: 6 darts (poison) Press: ? - help, Shift-Dir - straight line Aim: Grinder (lightly wounded, poisoned, 54% to hit) You throw a dart. The dart closely misses Grinder. Casting: Ozocubu's Armour (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. Grinder resists. The wall freezes Grinder. Grinder hits you. You took 3 damage! Casting: Frozen Ramparts (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! Grinder completely resists. The wall freezes Grinder but does no damage. Grinder blinks! Throw: 5 darts (poison) Press: ? - help, Shift-Dir - straight line Aim: Grinder (lightly wounded, poisoned, 54% to hit) You throw a dart. The dart closely misses Grinder. Grinder looks more healthy. Throw: 4 darts (poison) Press: ? - help, Shift-Dir - straight line Aim: Grinder (lightly wounded, 54% to hit) You throw a dart. The dart closely misses Grinder. Grinder blinks! You recovered 1 HP! Throw: 3 darts (poison) Press: ? - help, Shift-Dir - straight line Okay, then. Throw: 3 darts (poison) Press: ? - help, Shift-Dir - straight line Aim: Grinder (lightly wounded, 54% to hit) You throw a dart. The dart hits Grinder. Grinder is lightly wounded. Throw: 2 darts (poison) Press: ? - help, Shift-Dir - straight line Aim: Grinder (lightly wounded, 54% to hit) You throw a dart. The dart barely misses Grinder. Grinder completely resists. The wall freezes Grinder but does no damage. You closely miss Grinder. Grinder is lightly wounded. Grinder completely resists. The wall freezes Grinder but does no damage. Grinder gestures at you. You suddenly lose the ability to move! The frozen ramparts melt away. Grinder blinks! You can act again. You recovered 1 HP! You recovered 1 MP! Casting: Ozocubu's Armour (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. You recovered 1 HP! Throw: dart (poison) Press: ? - help, Shift-Dir - straight line Aim: Grinder (lightly wounded, 54% to hit) You throw a dart. The dart hits Grinder. Grinder is lightly wounded. The wall freezes Grinder but does no damage. Grinder says, "Just stop there for a second..." Casting: Frozen Ramparts (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your icy armour thickens. Grinder completely resists. The wall freezes Grinder but does no damage. You don't have any such object. Fire/throw/use which item? (? for menu, Esc to quit) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.34.0-6-gc09a8b0c2f Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_FIRE_ITEM_NO_QUIVER repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [zoat] Species: Poltergeist Job: Ice Elementalist HP: 46/46; mods: 0/0 MP: 2/13; mod: 0 Stats: 4 18 16 Position: (46, 27), god: Uskayaw (24), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 3 | 356 | 0/238 Short Blades | X | 1 | 100 | 3 | 373 | 121/168 Long Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes | X | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/70 Polearms | X | 0 | 0 | 0 | 0 | 0/59 Staves | X | 0 | 0 | 0 | 0 | 0/70 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/70 Throwing | X | 0 | 0 | 0 | 0 | 0/35 Dodging | X | 0 | 0 | 2 | 151 | 25/126 Stealth | X | 0 | 0 | 6 | 441 | 0/147 Shields | X | 0 | 0 | 0 | 0 | 0/59 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/84 Spellcasting | X | 0 | 0 | 4 | 594 | 0/297 Conjurations | X | 0 | 0 | 0 | 0 | 0/84 Hexes | X | 0 | 0 | 0 | 0 | 0/25 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/42 Translocations | X | 0 | 0 | 0 | 0 | 0/50 Forgecraft | X | 0 | 0 | 0 | 0 | 0/59 Fire Magic | X | 0 | 0 | 0 | 0 | 0/59 Ice Magic | X | 0 | 0 | 6 | 882 | 0/295 Air Magic | X | 0 | 0 | 0 | 0 | 0/42 Earth Magic | X | 0 | 0 | 0 | 0 | 0/59 Alchemy | X | 0 | 0 | 0 | 0 | 0/42 Invocations | X | 0 | 0 | 0 | 0 | 0/59 Evocations | X | 0 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: #20: 490 #147: 71 Attributes: #12: 206 #22: 1 #49: 206 #73: 48364 Mutations: cold resistance: 1 (innate) negative energy resistance: 3 (innate) torment resistance: 2 (innate) float: 1 (innate) formless: 1 (innate) trickster: 1 (innate) accursed: 1 (innate) Inventory bugs: Equipment: eq slot #13, inv slot #0: +1 cloak eq slot #10, inv slot #1: amulet of the acrobat eq slot #13, inv slot #2: +0 pair of boots of flying eq slot #1, inv slot #6: +2 dagger of protection }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: .........~≈≈~~≈..##.###...##### ##....P.P~~≈~..)P.#.......# #.##........P......##.#### ##.###<#.....#...#.....# ....##.#...#######.##### .##.##.)).## ###.# # #.##.##..# #...# # #.##.###.# #.### # #....# #.#####@# # #....# #)##...5# ###.##.# #......#....... #...#### ........((..... ..### .####......(.... #.....### #.......(... ......# #........(.. #.###... #(.#...(..(. #.# ## ..# #......( dlua errors: clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>