zoat Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (2, 17, D:1) a +0 hand axe (10, 7, D:1) a +0 robe (21, 24, D:1) 3 flux baubles (24, -6, D:1) a scarab talisman (25, 25, D:1) a +0 club a rat skeleton (28, 12, D:1) a +0 mace (28, 25, D:1) a rat skeleton (40, 9, D:1) a +0 hand axe (43, 3, D:1) a +0 falchion (43, 15, D:1) a +0 short sword (44, -11, D:1) a +0 robe (46, 15, D:1) a +0 club (46, 16, D:1) a +0 whip 2 stones a kobold corpse (skeletalised by now) (46, 18, D:1) a +2 dagger (55, 14, D:1) a +0 hand axe (64, -2, D:1) a +0 spear Level 2 of the Dungeon (1, 26, D:2) an orb of glass (4, -13, D:2) a +0 short sword (5, -13, D:2) a +0 spear (7, 19, D:2) a quokka corpse (skeletalised by now) (11, 12, D:2) a hobgoblin corpse (skeletalised by now) (12, 2, D:2) a +0 dagger (12, 12, D:2) a hobgoblin corpse (skeletalised by now) (12, 13, D:2) a frilled lizard corpse (skeletalised by now) (15, -12, D:2) a frilled lizard corpse (skeletalised by now) (19, 18, D:2) a rat corpse (skeletalised by now) (23, 7, D:2) an adder skeleton (33, 13, D:2) a rat corpse (skeletalised by now) an iguana corpse (skeletalised by now) (42, 15, D:2) a +0 leather armour (48, 9, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (0, 20, D:3) a frilled lizard corpse (skeletalised by now) (17, 12, D:3) a +0 short sword (23, 24, D:3) a +0 club (25, 29, D:3) an inkwell talisman (28, 17, D:3) a +0 short sword a kobold skeleton (31, 42, D:3) a quokka corpse (skeletalised by now) (32, 35, D:3) a +0 sling (32, 51, D:3) a bat corpse (skeletalised by now) (33, 13, D:3) a +0 short sword a kobold skeleton (33, 14, D:3) a +0 scythe a +0 robe the human skeleton of Sigmund (34, 11, D:3) a +0 quarterstaff (34, 14, D:3) a frilled lizard skeleton (36, 11, D:3) a +0 hand axe (36, 28, D:3) a +0 club (37, 36, D:3) a +0 trident a +0 scale mail the human skeleton of Terence (45, 50, D:3) a +0 robe (48, 51, D:3) a +0 robe (56, 36, D:3) a staff of alchemy (58, 43, D:3) 3 large rocks (62, 32, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a water moccasin corpse (skeletalised by now) (2, -7, D:4) a +0 short sword (5, -19, D:4) a +0 giant club (26, -16, D:4) a +0 dagger (27, -23, D:4) a +2 sling of flaming (43, -4, D:4) a +0 giant spiked club (47, -22, D:4) a +0 spear (52, 3, D:4) a +0 leather armour a +0 whip (53, 3, D:4) a +0 club an orc skeleton (53, 4, D:4) a +0 leather armour a +0 short sword (55, 2, D:4) a jackal skeleton (55, 3, D:4) 5 stones a +0 short sword a kobold skeleton Level 5 of the Dungeon (4, -3, D:5) the inkwell talisman of the Poles {rElec Dex+4 Stlth+} [inkwell talisman] rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. (4, 1, D:5) an iguana corpse (skeletalised by now) (11, -2, D:5) an adder corpse (skeletalised by now) (16, 9, D:5) a +0 ring mail (18, 35, D:5) a +0 club a parchment of Enfeeble (22, -1, D:5) a +2 flail of holy wrath 3 boomerangs an orc corpse (skeletalised by now) (45, 29, D:5) a quokka skeleton (47, 28, D:5) a +0 ring mail (48, 32, D:5) an iguana skeleton the Ecumenical Temple