zoat Level 1 of the Dungeon (0, 9, D:1) a hobgoblin corpse (skeletalised by now) (1, 7, D:1) a frilled lizard corpse (skeletalised by now) (10, -5, D:1) a bat corpse (skeletalised by now) (11, -14, D:1) a +0 sling (12, -17, D:1) a ball python corpse (skeletalised by now) (13, -4, D:1) a frilled lizard corpse (skeletalised by now) (14, -14, D:1) a frilled lizard corpse (skeletalised by now) (15, 11, D:1) a +0 robe (19, 17, D:1) a +0 whip 2 stones a kobold corpse (skeletalised by now) (23, -18, D:1) a +0 dagger (26, -6, D:1) a quill talisman (26, 5, D:1) a +0 hand axe (28, 5, D:1) a +1 whip of holy wrath (30, 3, D:1) a +0 club (32, 5, D:1) a +0 club a stone a kobold corpse (skeletalised by now) (35, -14, D:1) a +2 dagger of speed (37, 4, D:1) a +0 dagger 5 stones a +0 club a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, -14, D:2) the +1 mace "Jellyslayer" {venom, *Noise rCorr Int+4} *Noise: It may make a loud noise when swung. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (3, -4, D:2) a +0 leather armour (13, 8, D:2) a bat skeleton (21, -22, D:2) a +0 dagger 2 stones (28, -13, D:2) a +0 whip 2 stones (52, 9, D:2) a +0 hand axe Level 3 of the Dungeon (4, -10, D:3) a hobgoblin corpse (skeletalised by now) (5, 37, D:3) a +0 dagger a goblin corpse (skeletalised by now) (7, 31, D:3) a hobgoblin corpse (skeletalised by now) (8, 10, D:3) a +0 dagger (18, 21, D:3) a +0 hand axe a +0 leather armour (22, -1, D:3) a +0 sling a +0 club (27, 13, D:3) a +0 short sword 4 stones a kobold skeleton (32, 9, D:3) 5 boomerangs (34, 9, D:3) a hobgoblin skeleton a jackal skeleton a jackal skeleton (35, 9, D:3) a jackal skeleton an adder skeleton (39, -5, D:3) a +0 chain mail (42, 30, D:3) a +0 club 8 boomerangs a +0 ring mail (43, 29, D:3) a frilled lizard skeleton (56, 8, D:3) a +0 dagger Level 4 of the Dungeon (1, 29, D:4) an iguana skeleton (15, 0, D:4) a hound skeleton (19, 3, D:4) a +0 scale mail (32, 32, D:4) a +0 robe (42, -2, D:4) a scarf of harm a +0 helmet Level 5 of the Dungeon (10, 44, D:5) a hound corpse (skeletalised by now) (22, 37, D:5) a +0 war axe (35, 19, D:5) a +0 hand axe (35, 20, D:5) a +1 dagger of flaming a +0 robe (36, 19, D:5) a +0 hand axe a +0 leather armour an orc skeleton (36, 20, D:5) a +0 flail a +0 war axe a +0 leather armour (41, 18, D:5) a +0 short sword an orc skeleton (41, 19, D:5) a +0 falchion a +0 ring mail (42, 20, D:5) a +0 war axe a +0 leather armour an orc corpse (skeletalised by now) (42, 33, D:5) a +0 mace (43, 27, D:5) a +0 hand axe (47, 9, D:5) a hound corpse (skeletalised by now) (47, 18, D:5) an adder corpse (skeletalised by now) a hound corpse (skeletalised by now) (50, 14, D:5) a +0 leather armour (50, 33, D:5) a +0 spear (51, -2, D:5) an adder corpse (skeletalised by now) (51, 48, D:5) a +0 falchion a +0 club an orc corpse (skeletalised by now) (52, 47, D:5) a +0 dagger a +0 dagger a +0 robe (52, 49, D:5) a +0 dagger of holy wrath a +0 robe an orc corpse (skeletalised by now) (54, 26, D:5) a hound skeleton (57, 11, D:5) a +0 ring mail (57, 51, D:5) a +0 flail (58, 51, D:5) an iguana corpse (skeletalised by now) (59, 32, D:5) an iguana skeleton Level 6 of the Dungeon (0, 0, D:6) a +0 flail (5, 32, D:6) a +0 falchion (6, 19, D:6) a +0 giant club (19, 33, D:6) a +0 giant spiked club a +0 giant club (20, 32, D:6) a +0 whip (20, 33, D:6) a +0 whip a +0 dagger a +0 robe (23, 25, D:6) a +0 ring mail (38, 4, D:6) a +1 heavy shortbow (42, 19, D:6) a +3 flail of draining a +0 leather armour (46, 12, D:6) a +0 giant spiked club (47, 13, D:6) 3 flux baubles (58, 25, D:6) a +0 club a +0 ring mail Level 7 of the Dungeon [Shop] Zem Sod's Jewellery Shoppe the ring of Ufajen {Will+ rCorr Wiz Slay+2 Stlth-} (662 gold) [ring of wizardry] Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Wiz: It increases the success rate of your magical spells. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Stlth-: It makes you less stealthy. a ring of willpower (unknown) (300 gold) a ring of willpower (unknown) (300 gold) a ring of wizardry (unknown) (360 gold) the medusa talisman of the Onion {rF+ Str+3} (567 gold) [medusa talisman] rF+: It protects you from fire. Str+3: It affects your strength (+3). a +6 ring of dexterity (432 gold) a quill talisman (120 gold) a +6 ring of intelligence (432 gold) a hive talisman (360 gold) [Shop] Kuz Lach's General Store a parchment of Dispel Undead (189 gold) a scroll of identify (28 gold) a phantom mirror (560 gold) a parchment of Tukima's Dance (151 gold) a +2 orcbow of freezing (268 gold) a phantom mirror (560 gold) [Shop] Rasary's Assorted Antiques a phantom mirror (960 gold) a scroll of poison (96 gold) a +6 ring of intelligence (864 gold) a +0 sling (36 gold) a condenser vane (960 gold) a +0 scale mail (96 gold) a fortress talisman (360 gold) a potion of ambrosia (192 gold) a staff of conjuration (600 gold) a +0 spear (72 gold) a +0 ring mail (96 gold) a +0 long sword (84 gold) (0, 0, D:7) a +0 hammer (0, 2, D:7) the +2 hammer of True Grit {speed, rPois Int+2} rPois: It protects you from poison. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (1, -7, D:7) a +2 heavy hammer (1, -6, D:7) a +0 hammer (1, -5, D:7) a +0 hammer (1, -2, D:7) a +0 hammer (1, -1, D:7) a +0 hammer (1, 1, D:7) a +0 hammer (2, -6, D:7) a +0 hammer (2, -5, D:7) a +0 hammer (2, -4, D:7) a +4 quarterstaff of chaos a +0 cloak of willpower (2, -3, D:7) a +0 hammer (3, -7, D:7) a +0 hammer (3, -6, D:7) the +5 hammer of Vues {elec, rC++} rC++: It greatly protects you from cold. It cannot be enchanted further. (3, -5, D:7) a +0 hammer (5, -15, D:7) a scarab talisman (7, -13, D:7) a +0 dagger of protection (8, 3, D:7) a +1 dagger of venom a +0 leather armour (8, 4, D:7) a +0 club a +0 robe (9, -7, D:7) a +0 dagger (9, 5, D:7) 2 boomerangs a +0 dagger (9, 6, D:7) a +0 hand axe (12, 4, D:7) a +0 club (12, 13, D:7) a +0 ring mail a +0 war axe a +0 ring mail a +0 dagger (13, -12, D:7) a throwing net (13, 9, D:7) a +0 quarterstaff (13, 12, D:7) a +0 plate armour (21, 13, D:7) a +0 war axe (22, 16, D:7) 4 poisoned darts (26, 8, D:7) a staff of conjuration (26, 13, D:7) a +0 short sword (26, 18, D:7) a +0 rapier (29, 7, D:7) a +0 club (30, 9, D:7) a +0 giant spiked club (31, -9, D:7) a +0 spear a +0 robe a +5 dagger of freezing a +0 robe (31, -8, D:7) a +0 morningstar a +0 robe a +0 flail a +0 robe (32, -15, D:7) a +3 falchion a +0 robe (32, -13, D:7) a +0 long sword (32, 17, D:7) a +0 scale mail (41, -23, D:7) a +0 mace of protection (43, 8, D:7) a +0 dagger a +0 robe (44, 6, D:7) a +0 hand axe (44, 8, D:7) a +0 whip (44, 9, D:7) a +0 dagger a +0 robe (45, 8, D:7) a +0 dagger (46, -22, D:7) a +0 hand axe (46, -21, D:7) a +0 short sword (47, -22, D:7) a +0 hand axe a +0 chain mail the Ecumenical Temple