Dungeon Crawl Stone Soup version 0.35-a0-105-g08978299a1 (webtiles) character file. Game seed: 3462914477180968802 119 zoat the Vexing (level 5, -2/37 HPs) Began as a Barachi Hexslinger on Feb 24, 2026. Slain by a gnoll ... wielding a +0 flail (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:07 (1689 turns). zoat the Vexing (Barachi Hexslinger) Turns: 1689, Time: 00:03:08 Health: -2/37 AC: 2 Str: 9 XL: 5 Next: 3% Magic: 6/8 EV: 11 Int: 13 God: Gold: 62 SH: 0 Dex: 17 Spells: 6/8 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: weak-willed, unable to hop, jinxed, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Wands p - a wand of polymorph (14) Scrolls p - 2 scrolls of poison c - a scroll of silence {unknown} e - a scroll of fog {unknown} Potions d - a potion of curing {unknown} f - a potion of brilliance {unknown} j - a potion of might {unknown} k - a potion of haste {unknown} Skills: - Level 1.2 Fighting + Level 3.5 Ranged Weapons - Level 2.1 Dodging - Level 2.0 Spellcasting + Level 4.7 Hexes - Level 1.1 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 26% 2d2 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 13% N/A 11% 3 Sigil of Binding Hex 13% N/A 11% 3 Inner Flame Hex/Fire 8% N/A 24% 3 Cause Fear Hex 6% N/A 36% 4 Call Canine Familiar Summ 1% N/A 58% 3 Dimensional Bullseye Hex/Tloc 3% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10052 Altars: Shops: D:2 * Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Aim: a gnoll, wielding a +0 flail (lightly wounded, 63% to hit) You shoot a sling bullet. The sling bullet completely misses the gnoll. The jackal misses you. The gnoll misses you. The jackal bites you but does no damage. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (lightly wounded, 63% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. The jackal closely misses you. The gnoll barely misses you. You recovered 1 HP! Casting: Jinxbite (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The jackal bites you. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The jackal misses you. You took 2 damage! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (moderately wounded, chance to call a sprite on attack: 55%, 63% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You took 4 damage! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (moderately wounded, chance to call a sprite on attack: 55%, 63% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. A giggling sprite leaps out and smacks the gnoll with its own hand. The gnoll is heavily wounded. The gnoll hits you with a +0 flail. You die... ############# ........@...# .......!jh..# ............'... ............######### !...........'. #....# ..........†.##.#.##.# ..........h<. #.##.#.##+ #########'#.####.##.#.#<. .#.#....j#.#.#.. You could see a gnoll (very drained) and 2 jackals. Vanquished Creatures Terence (D:2) Natasha (D:2) 3 gnolls A dart slug (D:1) A ribbon worm (D:1) 4 endoplasms 4 hobgoblins A jackal (D:2) 3 quokkas (D:1) 5 ball pythons 8 bats 5 frilled lizards 5 goblins (D:1) 3 kobolds (D:1) 3 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zoat the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 189 | D:1 | Reached XP level 2. HP: 21/21 MP: 4/4 447 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/6 450 | D:1 | Learned a level 2 spell: Jinxbite 1034 | D:2 | Found Wobaer's Assorted Antiques. 1081 | D:2 | Encountered Terence 1239 | D:2 | Encountered Natasha 1245 | D:2 | Killed Natasha 1246 | D:2 | Reached skill level 4 in Hexes 1246 | D:2 | Reached XP level 4. HP: 13/32 MP: 4/7 1488 | D:2 | Killed Terence 1660 | D:2 | Encountered Natasha 1679 | D:2 | Reached XP level 5. HP: 6/37 MP: 8/8 1689 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_loops_corners, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_balcony, aquarium_subvault_bridge], aquarium_window_fake, aquarium_window_corridor_1, aquarium_window_fake, aquarium_view_2f, aquarium_view_2d D:2: layout_basic, serial_shops, nicolae_shop_pleasant_corner_grove, uniq_natasha, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 | 2.0 Ranged Weapons | 3 | 3.5 Hexes | 4 | 4.7 Fighting | | 1.2 Dodging | | 2.1 Fire Magic | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 6 || 6 Melee: Unarmed | | 6 || 6 Fire: Sling | 83 | 26 || 109 Cast: Jinxbite | 2 | 6 || 8 Ability: Hop | 2 | 1 || 3 Read: Teleportation | | 1 || 1 Armour: Robe | 17 | 12 || 29 Dodge: Dodged | 19 | 17 || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1945 | 1872 | 73 | 205 | 1359 | 2 | 972.5 | Dungeon | 1945 | 1872 | 73 | 205 | 1359 | 2 | 972.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1284 daAuts D:2: 661 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+