Dungeon Crawl Stone Soup version 0.35-a0-818-g31569e1b94 (webtiles) character file. Game seed: 7280385126016414876 39 zod060 the Conjurer (level 3, -5/19 HPs) Began as a Deep Elf Conjurer on Aug 2, 2026. Slain by a sleepcap (20 damage) ... while put to sleep by a sleepcap... on level 3 of the Dungeon. The game lasted 00:03:17 (1514 turns). zod060 the Conjurer (Deep Elf Conjurer) Turns: 1514, Time: 00:03:17 Health: -5/19 AC: 2 Str: 4 XL: 3 Next: 26% Magic: 5/10 EV: 2 Int: 30 God: Gold: 123 SH: 0 Dex: 13 Spells: 6/9 levels left rFire + . . (50%) d - staff of fire rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - +6 ring of intelligence HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: sleeping A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 123 gold pieces. Inventory: Missiles b - 7 poisoned darts (quivered) Armour a - a +0 robe (worn) Magical Staves d - a staff of fire (weapon) Jewellery c - a +6 ring of intelligence (worn) Scrolls c - 2 scrolls of revelation {unknown} e - a scroll of teleportation {unknown} h - a scroll of enchant weapon {unknown} Potions g - a potion of magic d - a potion of ambrosia {unknown} f - a potion of attraction {unknown} j - a potion of brilliance {unknown} k - 2 potions of mutation {unknown} Skills: + Level 3.3 Dodging - Level 2.4 Stealth + Level 3.8 Spellcasting + Level 4.8 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 5% N/A 21% 3 Fulminant Prism Conj/Alch 10% 3d9 24% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History (Press . to maintain the ray.) Throw: 10 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a goblin, wielding a +0 club (asleep, 97% to hit) You throw a dart. The dart hits the goblin. The goblin is poisoned. The goblin shouts! You stop channelling your searing ray. You hear an angry hiss. Throw: 9 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a goblin, wielding a +0 club (severely wounded, poisoned, 43% to hit) You throw a dart. The dart hits the goblin. The goblin looks even sicker. The goblin is severely wounded. You kill the goblin! Throw: 8 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line You throw a dart. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the sleepcap. The sleepcap is lightly damaged. (Press . to maintain the ray.) The searing ray hits the sleepcap. The sleepcap is moderately damaged. You encounter an adder. The searing ray hits the sleepcap. The sleepcap is moderately damaged. The sleepcap closely misses you. The searing ray hits the sleepcap! The sleepcap is heavily damaged. You finish channelling your searing ray. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The adder barely misses you. The sleepcap releases spores at you!! Ouch! That really hurt! You die... .(...# .... .(.. (.. ..# #.# #.####S# #.....@# #.####f# #.# #.# #.# ... ... ... You could see a sleepcap and an adder. Vanquished Creatures An adder (D:2) 2 ribbon worms (D:2) 7 endoplasms 4 hobgoblins (D:1) 5 ball pythons A bat (D:1) A frilled lizard (D:3) 6 goblins 3 kobolds (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zod060 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 283 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 767 | D:2 | Learned a level 2 spell: Searing Ray 913 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1514 | D:3 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_rooms D:2: layout_basic, minmay_strange_pillars, corexii_hall_statues_i D:3: layout_loops_corners, vehumet_statue, old_standard_altar Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.3 Stealth | | 2.4 Spellcasting | | 3.8 Conjurations | | 4.8 Action || total ---------------------------++------- Attack: Normal || 1 Melee: Unarmed || 1 Throw: Dart || 24 Cast: Magic Dart || 41 Searing Ray || 12 Armour: Robe || 4 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1514 | 1461 | 53 | 0 | 1302 | 3 | 504.7 | Dungeon | 1514 | 1461 | 53 | 0 | 1302 | 3 | 504.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 761 daAuts D:2: 743 daAuts D:3: 9 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+