Dungeon Crawl Stone Soup version 0.35-a0-1054-g756182c48f (webtiles) character file. Game seed: 11625740226329653646 25 zod060 the Conjurer (level 2, -2/15 HPs) Began as a Deep Elf Conjurer on Sept 20, 2026. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:23 (692 turns). zod060 the Conjurer (Deep Elf Conjurer) Turns: 692, Time: 00:01:23 Health: -2/15 AC: 2 Str: 4 XL: 2 Next: 82% Magic: 2/8 EV: 12 Int: 22 God: Gold: 54 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) b - +2 spear (vamp) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: lethally poisoned (-2 -> -5) A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons b - a +2 vampiric spear (weapon) Armour a - a +0 robe (worn) Scrolls c - 5 scrolls of identify {unknown} e - a scroll of fog {unknown} h - a scroll of amnesia {unknown} l - a scroll of poison {unknown} m - a scroll of blinking {unknown} Potions g - a potion of magic d - a potion of heal wounds {unknown} f - a potion of berserk rage {unknown} j - a potion of enlightenment {unknown} k - 3 potions of mutation {unknown} Skills: + Level 3.1 Dodging - Level 2.4 Stealth + Level 3.6 Spellcasting + Level 4.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 56% 2x1d6 4% 1 Construct Spike Launche Frge 8% 2d3 17% 2 Fugue of the Fallen Necr 4% N/A 34% 3 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Passage of Golubria Tloc 4% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (asleep, 100% to hit) The magic dart hits the adder! The adder is severely wounded. The adder hisses angrily. You encounter a rat. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 77% to hit) You focus your ray upon the adder. The searing ray misses the adder. (Press . to maintain the ray.) The searing ray misses the adder. The rat squeaks loudly. The adder bites you. You are poisoned. The adder poisons you! The searing ray misses the adder. You feel sick. The adder barely misses you. The searing ray misses the adder. The searing ray hits the rat. You kill the rat! You finish channelling your searing ray. You feel sick. The adder bites you. You feel sick. The adder misses you. The adder bites you but does no damage. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 77% to hit) You miscast Searing Ray. Nothing appears to happen. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses you. The adder bites you. You die... ..... #....## ##### ...... . #....##.# ###†......# #.........# #.....).... #..S.....## +..@....... #....###### ###### You could see an adder. Vanquished Creatures 2 dart slugs 3 endoplasms (D:1) 2 hobgoblins (D:1) A quokka (D:1) 3 bats (D:1) A frilled lizard (D:1) 2 goblins (D:1) 4 kobolds 7 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zod060 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 167 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 170 | D:1 | Learned a level 2 spell: Searing Ray 692 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_basic D:2: layout_basic, basic_altar, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.1 Stealth | | 2.4 Spellcasting | | 3.6 Conjurations | | 4.7 Action || total ---------------------------++------- Cast: Magic Dart || 30 Searing Ray || 4 Armour: Robe || 7 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 692 | 654 | 38 | 0 | 562 | 2 | 346.0 | Dungeon | 692 | 654 | 38 | 0 | 562 | 2 | 346.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 649 daAuts D:2: 42 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+