Dungeon Crawl Stone Soup version 0.35-a0-1170-g0909e8bfa3 (webtiles) character file. Game seed: 2837650179468815021 198 zod060 the Conjurer (level 5, -4/28 HPs) Began as a Deep Elf Conjurer on Oct 4, 2026. Slain by a gnoll bouda ... wielding a +0 whip (10 damage) ... on level 3 of the Dungeon. The game lasted 00:03:39 (1868 turns). zod060 the Conjurer (Deep Elf Conjurer) Turns: 1868, Time: 00:03:39 Health: -4/28 AC: 6 Str: 4 XL: 5 Next: 47% Magic: 4/14 EV: 12 Int: 25 God: Gold: 201 SH: 0 Dex: 13 Spells: 7/14 levels left rFire . . . (100%) e - +1 flail (protect) rCold . . . (100%) (no offhand) rNeg . . . (100%) f - +1 animal skin rPois . (100%) c - +2 helmet {Snipe} rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of resist corrosion HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 201 gold pieces. Inventory: Hand Weapons e - a +1 flail of protection (weapon) Armour c - a +2 helmet of sniping (worn) f - a +1 animal skin (worn) Jewellery d - a ring of resist corrosion (worn) Talismans b - a jade talisman Scrolls c - a scroll of enchant weapon {unknown} d - 2 scrolls of fear {unknown} e - a scroll of silence {unknown} h - 2 scrolls of vulnerability {unknown} l - 5 scrolls of identify {unknown} m - a scroll of revelation {unknown} o - a scroll of enchant armour {unknown} Potions g - a potion of magic f - a potion of brilliance {unknown} j - a potion of lignification {unknown} k - 2 potions of might {unknown} n - a potion of attraction {unknown} p - 2 potions of mutation {unknown} Skills: + Level 4.5 Dodging - Level 2.4 Stealth + Level 5.0 Spellcasting + Level 5.5 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Fulminant Prism Conj/Alch 10% 3d8 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ice Thorns Ice/Erth 24% 1d5 9% 1 Soul Splinter Necr 24% N/A 9% 1 Scorch Fire 12% 2d5 12% 2 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Ignite Poison Fire/Alch 6% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15)* Temple: D:4-7 *You can no longer be shafted in this branch Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the gnoll! (Press . to maintain the ray.) The orc closely misses you. The gnoll bouda barely misses you. Your Spellcasting skill increases to level 5! You stop channelling your searing ray. The orc hits you with a +0 club. You see here a +0 club. The orc attacks as it pursues you! The orc closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club (87% to hit) You focus your ray upon the orc. The searing ray hits the orc. The orc is heavily wounded. The searing ray hits the gnoll bouda. The gnoll bouda is moderately wounded. (Press . to maintain the ray.) The searing ray hits the orc! You kill the orc! You stop channelling your searing ray. The gnoll bouda attacks as it pursues you! The gnoll bouda hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (moderately wounded, 89% to hit) You focus your ray upon the gnoll bouda. The searing ray hits the gnoll bouda. The gnoll bouda is moderately wounded. (Press . to maintain the ray.) The gnoll bouda barely misses you. The searing ray hits the gnoll bouda! The gnoll bouda is severely wounded. The gnoll bouda barely misses you. The searing ray hits the gnoll bouda! The gnoll bouda is almost dead. The gnoll bouda hits you with a +0 whip! You die... # ########## # #........###### ##########........#..... #.................#..... #.#...#>..........'...†. #.#...#)##........#..†.. #.#...#ğ)+........+..... #.#...#@##........#..... #.#...#.##........#..... #.#####.##.............. #.....#.##..>......#.... #####.#.########'#.#.... #.#.########.#.##### #.#..........#.# #.############.# #.#.......# #.# You could see a gnoll bouda. Vanquished Creatures Pargi (D:3) Robin (D:2) A gnoll (D:3) 4 adders 2 dart slugs (D:1) 2 orcs (D:3) 5 hobgoblins 4 jackals (D:3) 2 quokkas 4 ball pythons 5 bats 3 endoplasms A frilled lizard (D:1) 11 goblins 3 kobolds (D:2) 4 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zod060 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 126 | D:1 | Found a faded altar of an unknown god. 167 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 170 | D:1 | Learned a level 2 spell: Searing Ray 438 | D:1 | You fall into a shaft and drop 1 floor! 706 | D:2 | Encountered Robin 746 | D:2 | Killed Robin 747 | D:2 | Reached XP level 3. HP: 17/19 MP: 5/10 1342 | D:3 | Reached skill level 5 in Conjurations 1386 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/12 1391 | D:3 | Learned a level 4 spell: Fulminant Prism 1784 | D:3 | Encountered Pargi 1789 | D:3 | Killed Pargi 1790 | D:3 | Reached XP level 5. HP: 28/28 MP: 7/14 1861 | D:3 | Reached skill level 5 in Spellcasting 1868 | D:3 | Slain by a gnoll bouda Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_rooms, hellmonk_ecumenical_altar_inner_sanctum, st_stairs_3, minmay_tall_x D:2: layout_rooms, uniq_robin D:3: layout_basic, uniq_pargi D:4: layout_cave_pools, mainiacjoe_overflow_concentric_impassable, grunt_ministairs_11, chequers_serial_rivers_micro_b, kennysheep_generic_room_16, minmay_misc_feat_chi, minmay_misc_feat_enclosed Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 3 4 | 4.5 Spellcasting | 4 5 | 5.0 Conjurations | 5 | 5.5 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 4 || 4 Melee: Flail | | 4 || 4 Cast: Magic Dart | 40 | 4 || 44 Searing Ray | 11 | 14 || 25 Armour: Robe | 2 | || 2 Animal skin | | 19 || 19 Dodge: Dodged | 2 | 41 || 43 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1870 | 1720 | 150 | 19 | 1436 | 4 | 467.5 | Dungeon | 1870 | 1720 | 150 | 19 | 1436 | 4 | 467.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 692 daAuts D:1: 655 daAuts D:2: 520 daAuts D:4: 2 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+