Dungeon Crawl Stone Soup version 0.35-a0-1175-g80cc328e8a (webtiles) character file. Game seed: 16632363768168741452 17 zod060 the Conjurer (level 2, -1/15 HPs) Began as a Deep Elf Conjurer on Oct 4, 2026. Slain by a quokka (2 damage) ... on level 2 of the Dungeon. The game lasted 00:00:54 (501 turns). zod060 the Conjurer (Deep Elf Conjurer) Turns: 501, Time: 00:00:54 Health: -1/15 AC: 2 Str: 4 XL: 2 Next: 44% Magic: 1/8 EV: 11 Int: 22 God: Gold: 67 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of teleportation {unknown} h - a scroll of fear {unknown} Potions g - a potion of magic d - a potion of resistance {unknown} f - a potion of lignification {unknown} j - a potion of mutation {unknown} Skills: + Level 3.0 Dodging - Level 2.4 Stealth + Level 3.5 Spellcasting + Level 4.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 12% 1d4 12% 1 Ozocubu's Armour Ice 3% N/A 34% 3 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The quokka bites you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a quokka (moderately wounded, 100% to hit) The magic dart hits the quokka. The quokka is heavily wounded. The quokka bites you. x2 You hit the quokka but do no damage. The quokka is heavily wounded. The quokka bites you but does no damage. You hit the quokka. The quokka is severely wounded. The quokka closely misses you. You closely miss the quokka. The quokka is severely wounded. The quokka bites you. You are too injured to fight recklessly! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a quokka (severely wounded, 100% to hit) The magic dart hits the quokka but does no damage. The quokka is severely wounded. The quokka closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You miss the quokka. The quokka is severely wounded. The quokka twitches its whiskers. The quokka barely misses you. The quokka bites you. You hit the quokka but do no damage. The quokka is severely wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * You hit the quokka but do no damage. The quokka is severely wounded. The quokka bites you. You die... #.. ..◊♣♣. #.. .♣ !..... .... . ◊..... .... ◊♣....# #..# ...... #...##... #<...$# #@.# #r.# ♣.♣##.#.. #....)... ♣.♣#♣.##. #......# ♣<♣.♣..# ##.....# .##..# You could see a quokka. Vanquished Creatures 2 dart slugs (D:1) A ribbon worm (D:2) An endoplasm (D:1) A hobgoblin (D:1) 3 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) A goblin (D:2) A kobold (D:1) A rat (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zod060 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 176 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 179 | D:1 | Learned a level 2 spell: Searing Ray 501 | D:2 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_rooms D:2: layout_loops_cross, serial_forest, infiniplex_forest_clump_double, infiniplex_forest_corner_1, infiniplex_forest_lined_corner, infiniplex_forest_end_1 Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Stealth | | 2.4 Spellcasting | | 3.5 Conjurations | | 4.6 Action || total ---------------------------++------- Attack: Normal || 10 Melee: Unarmed || 10 Cast: Magic Dart || 29 Searing Ray || 3 Armour: Robe || 12 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 501 | 485 | 16 | 0 | 400 | 2 | 250.5 | Dungeon | 501 | 485 | 16 | 0 | 400 | 2 | 250.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 464 daAuts D:2: 37 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+