Dungeon Crawl Stone Soup version 0.33-a0-1200-gece6b70641 (webtiles) character file. Game seed: 9879831697549497112 4146 zonber the Convoker (level 10, -5/67 HPs) Began as a Barachi Summoner on Apr 5, 2025. Slain by a seven-headed hydra (13 damage) ... on level 8 of the Dungeon. The game lasted 00:36:50 (5298 turns). zonber the Convoker (Barachi Summoner) Turns: 5298, Time: 00:36:51 Health: -5/67 AC: 7 Str: 9 XL: 10 Next: 27% Magic: 6/22 EV: 10 Int: 27 God: Gold: 387 SH: 0 Dex: 12 Spells: 9/25 levels left rFire + . . k - +7 long sword of Charity {flame, Stlth+} rCold . . . (no offhand) rNeg . . . h - +1 leather armour {rF+} rPois . (no helmet) rElec . (no cloak) rCorr . u - +2 pair of gloves SInv . (no boots) Will ..... x - amulet of the acrobat Stlth +++ e - ring of wizardry HPRegen 0.31/turn w - +6 ring of intelligence MPRegen 0.18/turn %: acrobat, wizardry (x1) @: slowed, very slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 8 of the Dungeon. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 387 gold pieces. Inventory: Hand Weapons c - a +0 dagger j - a +3 dagger of venom k - the +7 long sword of Charity (weapon) {flame, Stlth+} (You took it off an orc on level 4 of the Dungeon) Stlth+: It makes you more stealthy. m - a +2 dagger of speed n - the +5 shortbow of Exoneration {heavy, Dex+2 Stlth+} (You found it on level 4 of the Dungeon) Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. v - a +2 dagger of chaos Missiles l - 3 javelins C - a curare-tipped dart Armour a - a +0 robe h - a +1 leather armour of fire resistance (worn) u - a +2 pair of gloves (worn) Jewellery e - a ring of wizardry (worn) o - a ring of ice w - a +6 ring of intelligence (worn) x - an amulet of the acrobat (worn) Wands s - a wand of charming (10) A - a wand of roots (3) D - a wand of quicksilver (9) Scrolls f - 3 scrolls of identify {unknown} p - a scroll of fear {unknown} r - a scroll of revelation {unknown} t - 4 scrolls of immolation {unknown} y - a scroll of enchant weapon {unknown} z - 2 scrolls of amnesia {unknown} B - a scroll of silence {unknown} E - a scroll of poison {unknown} Potions b - a potion of magic d - a potion of resistance {unknown} g - a potion of curing {unknown} i - a potion of brilliance {unknown} q - a potion of heal wounds {unknown} F - a potion of attraction {unknown} Skills: - Level 2.0 Fighting - Level 2.1 Dodging - Level 2.0 Stealth - Level 8.0 Spellcasting * Level 15.0 Summonings - Level 1.0 Translocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 100% N/A 0% 1 b - Call Imp Summ 100% N/A 0% 2 c - Call Canine Familiar Summ 75% N/A 1% 3 d - Eringya's Surprising Summ 75% N/A 1% 4 e - Summon Seismosaurus Summ/Erth 51% N/A 1% 4 f - Blink Tloc 32% N/A 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 40% N/A 3% 1 Lesser Beckoning Tloc 32% N/A 3% 2 Momentum Strike Conj/Tloc 26% 3d8 3% 2 Grave Claw Necr 20% 2d8 4% 2 Vampiric Draining Necr 10% 2d6 9% 3 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:6 Lair: D:8-11 Altars: Ashenzari Dithmenos Gozag Hepliaklqana Kikubaaqudgha Makhleb Qazlal Ru Trog Uskayaw Xom Yredelemnul Zin The Shining One Lugonu Shops: D:3 * D:7 * Annotations: D:5 Dowan, Duvessa D:6 Pikel D:7 exclusion: cyclops Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History The seven-headed hydra misses your crocodile. The seven-headed hydra bites your crocodile! x2 The seven-headed hydra closely misses your crocodile. The seven-headed hydra bites your crocodile! The seven-headed hydra completely misses your crocodile. The seven-headed hydra bites your crocodile. The seven-headed hydra closely misses your crocodile. The seven-headed hydra bites your crocodile but does no damage. The seven-headed hydra closely misses your crocodile. x2 The seven-headed hydra bites your crocodile! Your crocodile dies! Your crocodile's corpse disappears in a puff of smoke! Aiming: Quicksilver Bolt Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a seven-headed hydra (heavily wounded, 90% to hit) The bolt of dispelling energy hits the seven-headed hydra! The seven-headed hydra is heavily wounded. Aiming: Quicksilver Bolt Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a seven-headed hydra (heavily wounded, 90% to hit) The bolt of dispelling energy hits the seven-headed hydra!! The seven-headed hydra is almost dead. The seven-headed hydra bites you! x2; The seven-headed hydra bites you. x4 The seven-headed hydra bites you but does no damage. Aiming: Quicksilver Bolt Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a seven-headed hydra (severely wounded, 90% to hit) The bolt of dispelling energy hits the seven-headed hydra! The seven-headed hydra is almost dead. The wraith hits you! The wraith drains your vigour! You feel yourself slow down. The seven-headed hydra barely misses you. The seven-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The seven-headed hydra barely misses you. The seven-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The seven-headed hydra bites you but does no damage. The seven-headed hydra bites you! You die... .#.#.#)#5#..÷###...####.###..# .#.#.#.##.###..###...##.# ..# .#.#.#.#####'~~..###....# ..# .#.##.####*.#####..###... #.#####.##.#...#....### +## #......#.#.#~.....# ##.######.#.#.#~...### ..........#.###D.#### ##.######)#..W@####u. #...)..#..####..#. ###.##.†####..###. ###..###..###J#. ###'..###zl..W ####..###?#. ##l.###J #..#. #.. You could see a seven-headed hydra and a wraith. Vanquished Creatures A centaur (D:8) A bombardier beetle (D:4) An orc priest (D:2) An orc wizard (D:5) An adder (D:6) A shadow imp (D:6) 2 ufetubi (D:6) A dart slug (D:5) 4 orcs A goblin (D:3) 2 hobgoblins (D:4) A quokka (D:4) A bat (D:3) A frilled lizard (D:3) A kobold (D:4) 20 creatures vanquished. Vanquished Creatures (collateral kills) A two-headed ogre (D:8) A meliai (D:8) 2 queen bees (shapeshifter) (D:8) Prince Ribbit (D:7) Blorkula the Orcula (D:7) Sigmund (D:6) A wyvern (D:8) A water moccasin (D:8) 3 sky beasts A black bear (D:6) An ice beast (D:7) 2 centaurs (D:8) A lemure (D:5) A phantom (D:5) 2 bullfrogs A kobold brigand (D:7) 3 scorpions 6 wights 4 vampire bats (D:7) A crimson imp (D:5) 2 jellies 2 hounds An orc priest (D:5) A sleepcap (D:5) 2 orc wizards Terence (D:3) 2 iguanas 4 adders 3 shadow imps 2 ufetubi (D:6) 13 orcs A bat (D:1) 3 goblins 7 hobgoblins 4 kobolds 3 quokkas 2 rats 88 creatures vanquished. Vanquished Creatures (others) An orc wizard (D:7) 1 creature vanquished. Grand Total: 109 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zonber the Barachi Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 75 | D:1 | Reached skill level 5 in Summonings 123 | D:1 | Reached XP level 2. HP: 9/19 MP: 0/5 211 | D:2 | Learned a level 2 spell: Call Imp 239 | D:2 | Reached skill level 6 in Summonings 239 | D:2 | Reached XP level 3. HP: 4/24 MP: 2/6 329 | D:2 | Learned a level 3 spell: Call Canine Familiar 359 | D:3 | Noticed Terence 482 | D:3 | Found Oragrip's General Store. 513 | D:3 | Reached XP level 4. HP: 30/30 MP: 1/8 825 | D:3 | Killed Terence 948 | D:4 | Found a hazy altar of Hepliaklqana. 1038 | D:4 | Reached XP level 5. HP: 30/35 MP: 4/10 1051 | D:4 | Learned a level 4 spell: Eringya's Surprising Crocodile 1077 | D:4 | Identified the +7 long sword of Charity {flame, Stlth+} 1088 | D:4 | Reached skill level 7 in Summonings 1250 | D:4 | Found a broken altar of Ashenzari. 1314 | D:4 | Identified the +5 shortbow of Exoneration {heavy, Dex+2 | Stlth+} 1576 | D:4 | Found a hide-covered altar of Uskayaw. 1776 | D:5 | Entered Level 5 of the Dungeon 1817 | D:5 | Reached skill level 8 in Summonings 1817 | D:5 | Reached XP level 6. HP: 41/41 MP: 1/11 2069 | D:5 | Reached skill level 9 in Summonings 2072 | D:5 | Reached XP level 7. HP: 30/46 MP: 3/12 2146 | D:5 | Noticed Dowan 2199 | D:5 | Found a burning altar of Makhleb. 2200 | D:5 | Found a shimmering altar of Xom. 2491 | D:5 | Noticed Duvessa 2584 | D:6 | Learned a level 4 spell: Summon Seismosaurus Egg 2610 | D:6 | Reached skill level 10 in Summonings 2627 | D:6 | Noticed Sigmund 2807 | D:6 | Found a staircase to the Ecumenical Temple. 2810 | D:6 | Killed Sigmund 2811 | D:6 | Reached skill level 11 in Summonings 2811 | D:6 | Reached XP level 8. HP: 52/52 MP: 9/14 2876 | D:7 | Noticed Blorkula the Orcula 2965 | D:7 | Found Zin's Purification Station. 2968 | D:7 | Found a glowing silver altar of Zin. 3210 | D:7 | Noticed Prince Ribbit 3267 | D:7 | Killed Blorkula the Orcula 3624 | D:7 | Reached skill level 12 in Summonings 3726 | D:7 | Reached skill level 5 in Spellcasting 3794 | D:7 | Noticed a cyclops 3854 | Temple | Entered the Ecumenical Temple 4320 | D:6 | Noticed Pikel 4495 | D:7 | Killed Prince Ribbit 4496 | D:7 | Reached XP level 9. HP: 57/57 MP: 6/16 4519 | D:7 | Reached skill level 13 in Summonings 4681 | D:8 | Noticed a two-headed ogre 4773 | D:8 | Reached skill level 1 in Translocations 4900 | D:8 | Killed a two-headed ogre 4928 | D:8 | Reached skill level 14 in Summonings 4971 | D:8 | Identified the +0 robe of Exclusion {Str+3} 5002 | D:8 | Reached skill level 1 in Fighting 5042 | D:8 | Reached XP level 10. HP: 54/67 MP: 16/22 5076 | D:8 | Learned a level 2 spell: Blink 5233 | D:8 | Noticed a purple ugly thing 5233 | D:8 | Noticed a meliai 5233 | D:8 | Noticed a seven-headed hydra 5241 | D:8 | Killed a meliai 5259 | D:8 | Reached skill level 15 in Summonings 5298 | D:8 | Slain by a seven-headed hydra Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_basic, skrybe_limestone_x, minmay_misc_feat_encased D:2: cheibrodos_pilgrimage, layout_loops_ring, hangedman_decor_clover_reticule, uniq_robin D:3: layout_basic, serial_co_window_serial, co_window_paths_a, co_window_corner_a, co_window_paths_a, co_window_corner_a, co_window_paths_a, co_window_corner_a, co_window_of_opportunity_a, co_window_corner_cb, co_window_corner_cb, co_window_paths_c, glass_columns_a, glass_columns_b, serial_shops, nicolae_shop_tiny_statue_garden, chequers_serial_rivers_small_a, palyth_stone_intersect, uniq_terence, uniq_grinder D:4: layout_loops_cross, lemuel_doored_altar, lemuel_round_altar, lemuel_coloured_pillars_altar, minmay_liquid_box, minmay_goblin_kobold_house D:5: layout_cave_pools, grunt_temple_overflow_champion_of_chaos, uniq_duvessa D:6: layout_basic, minmay_temple_entry_from_below_a, serial_demonic, serial_demonic_d, serial_demonic_e, serial_demonic_f, serial_demonic_a, uniq_pikel, uniq_sigmund D:7: layout_basic, zin_purify, uniq_blorkula_the_orcula, uniq_prince_ribbit1 D:8: minmay_the_grid_triangle_9x9_rhombus_thin [minmay_the_grid_triangle_9x9_intruding_spiral, minmay_the_grid_triangle_9x9_prize_top_heavy, minmay_the_grid_triangle_9x9_impossible_snake, minmay_the_grid_triangle_9x9_from_above], layout_rooms, dreamdust_deal_with_the_devil Temple: corrupted_temple Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Summonings | 5 6 8 9 11 12 14 15 | 15.0 Spellcasting | 3 4 5 8 | 8.0 Translocations | 1 | 1.0 Fighting | 2 | 2.0 Stealth | 2 | 2.0 Dodging | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Dagger | 18 | 14 | | || 32 Unarmed | 1 | | | || 1 Long sword | | 6 | 12 | 3 || 21 Shortbow | | | 2 | || 2 Fire: Shortbow | | 7 | 26 | || 33 Cast: Summon Small Mamm | 13 | 6 | | || 19 Call Imp | 2 | 15 | 15 | || 32 Call Canine Famil | 2 | 7 | 18 | 2 || 29 Eringya's Surpris | | 4 | 9 | 5 || 18 Summon Seismosaur | | | 6 | 4 || 10 Ability: Hop | | 2 | 1 | || 3 Evoke: Wand | | | | 3 || 3 Stab: Sleeping | | | 2 | || 2 Armour: Robe | 23 | 5 | | || 28 Leather armour | | 23 | 74 | 17 || 114 Dodge: Dodged | 14 | 19 | 67 | 6 || 106 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6107 | 5315 | 792 | 621 | 2524 | 9 | 678.6 | Dungeon | 6081 | 5289 | 792 | 621 | 2524 | 8 | 760.1 | Temple | 25 | 25 | 0 | 0 | 0 | 1 | 25.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:7: 1532 daAuts D:4: 1105 daAuts D:6: 916 daAuts D:5: 910 daAuts D:8: 596 daAuts D:3: 562 daAuts D:1: 231 daAuts D:2: 226 daAuts Temple: 25 daAuts