Dungeon Crawl Stone Soup version 0.33-a0-1373-gcabfb930c9 (webtiles) character file. Game seed: 7538659314683974897 41 zonber the Conjurer (level 3, -1/26 HPs) Began as a Draconian Conjurer on Apr 12, 2025. Killed from afar by Terence (8 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:02:28 (893 turns). zonber the Conjurer (Draconian Conjurer) Turns: 893, Time: 00:02:28 Health: -1/26 AC: 5 Str: 9 XL: 3 Next: 32% Magic: 6/6 EV: 11 Int: 26 God: Gold: 24 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... b - +6 ring of intelligence Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons c - a +0 trident i - a +2 dagger of pain Missiles e - 3 javelins Jewellery b - a +6 ring of intelligence (worn) Scrolls d - a scroll of fog {unknown} g - a scroll of identify {unknown} h - a scroll of teleportation {unknown} Potions a - a potion of magic f - 2 potions of berserk rage {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 2.3 Spellcasting - Level 5.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 16% 3d6 11% 3 Summon Ice Beast Ice/Summ 3% N/A 30% 3 Fulminant Prism Conj/Alch 8% 3d6 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Permafrost Eruption Ice/Erth 1% 2x4d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You focus your ray upon the adder. The searing ray hits the adder! The adder is severely wounded. The adder hisses angrily. (Press . to maintain the ray.) The searing ray misses the adder. The adder barely misses you. The searing ray hits the adder! You kill the adder! You stop channelling your searing ray. g - a scroll labelled REJACKEEBA h - a scroll labelled ZENGOA DAUD You start resting. Magic restored. A goblin comes into view. It is wielding a +2 dagger of pain. A goblin is nearby! The magic dart hits the goblin. The goblin is severely wounded. The magic dart hits the goblin. You kill the goblin! You see here a +2 dagger of pain. i - a +2 dagger of pain There are no items here. A ribbon worm comes into view. The ribbon worm moves out of view. Terence the Veteran comes into view. He is wielding a +2 hand axe of electrocution and carrying a wand of flame. Terence zaps a wand. The puff of flame hits you! The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! There is a web here. You struggle to detach yourself from the web. The web tears apart. Terence looks you up and down. "You're not a real warrior! I'll show you a warrior!" Terence zaps a wand. The puff of flame hits you. Terence zaps a wand. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * Terence bares his teeth. Terence screams, "I put up a 'Do Not Disturb' sign! Can't you read?!" Terence zaps a wand. The puff of flame hits you! You die... Terence says, "And stay out!" ####.........# #....####..### .......####.....# .##..?......###w# ##..##### #.# .... #@# ####. #.# # #.# #@## #..# ##.# #.# #.## #..# #..# #..# #..###### You could see Terence and a ribbon worm. Vanquished Creatures 2 adders A dart slug (D:2) A giant cockroach (D:1) 2 goblins 4 hobgoblins 3 jackals (D:2) A kobold (D:2) A quokka (D:2) A bat (D:2) A frilled lizard (D:2) 2 rats (D:2) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zonber the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 235 | D:2 | Reached XP level 2. HP: 19/20 MP: 3/5 238 | D:2 | Learned a level 2 spell: Searing Ray 622 | D:2 | Reached skill level 5 in Conjurations 622 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/6 877 | D:3 | Noticed Terence 893 | D:3 | Killed from afar by Terence Illustrated notes Levels and vault maps discovered: D:1: tekkud_arrival_beachfront_property, layout_basic, basic_ecumenical_altar, nicolae_figureground_pulse D:2: minmay_skewed_foursquare, layout_loops_corners, amcnicky_mini_corridor_feature D:3: layout_rooms, nicolae_qazlal_eye_of_the_storm, uniq_terence, uniq_grinder, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.3 Action || total ---------------------------++------- Melee: Unarmed || 17 Tailslap || 2 Cast: Magic Dart || 23 Searing Ray || 4 Armour: Skin || 14 Dodge: Dodged || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 896 | 896 | 0 | 190 | 474 | 3 | 298.7 | Dungeon | 896 | 896 | 0 | 190 | 474 | 3 | 298.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 669 daAuts D:1: 142 daAuts D:3: 84 daAuts