Dungeon Crawl Stone Soup version 0.34-a0-35-g6dd01c98c1 (webtiles) character file. Game seed: 16533391938260426221 95670 zonber the Pyromancer (level 15, -10/83 (99) HPs) Began as a Red Draconian Conjurer on May 2, 2025. Was the Champion of Vehumet. Killed from afar by an orc sorcerer (24 damage) ... with a bolt of negative energy ... on level 2 of the Orcish Mines on May 3, 2025. The game lasted 01:52:18 (19069 turns). zonber the Pyromancer (Red Draconian Conjurer) Turns: 19069, Time: 01:52:18 HP: -10/83 (99) AC: 9 Str: 9 XL: 15 Next: 38% MP: 25/29 EV: 11 Int: 30 God: Vehumet [******] Gold: 2059 SH: 0 Dex: 10 Spells: 5/34 levels left rFire + + . M - staff of conjuration rCold x x . (no offhand) rNeg . . . f - +0 hat {Stlth+} rPois . (no cloak) rElec + (no gloves) rCorr . (no boots) SInv . o - amulet "Walomazi" {rElec rF- Will+++ Regen+ Int+4} Will ++++. I - ring "Rick" {rF+ rC- Slay+3 Fire} Stlth +++ D - ring of fire HPRegen 1.13/turn MPRegen 0.21/turn %: no passive effects @: studying Maces & Flails, drained A: combustion breath, AC +9, unfitting armour, fire resistance 1, cold-blooded, armoured tail 1 a: Combustion Breath, Renounce Religion You were on level 2 of the Orcish Mines. You worshipped Vehumet. Vehumet was exalted by your worship. You visited 4 branches of the dungeon, and saw 19 of its levels. You visited the chambers of the Necropolis 1 time. You also visited: Ossuary and Gauntlet. You collected 2137 gold pieces. You spent 78 gold pieces at shops. Inventory: Hand Weapons k - the +7 morningstar of the Protecting Oracle {heavy, rElec Int+6 Dex-5} (You found it on level 5 of the Lair of Beasts) rElec: It insulates you from electricity. Int+6: It affects your intelligence (+6). Dex-5: It affects your dexterity (-5). y - the +6 dagger of Ichor {venom, *Noise rC+ rN+ SInv} (You took it off a kobold brigand in the Necropolis) *Noise: It may make a loud noise when swung. rC+: It protects you from cold. rN+: It protects you from negative energy. SInv: It lets you see invisible. Missiles P - 12 curare-tipped darts (quivered) T - a throwing net Armour f - a +0 hat of stealth (worn) Magical Staves M - a staff of conjuration (weapon) Y - a staff of alchemy Jewellery d - a ring of resist corrosion o - the amulet "Walomazi" (worn) {rElec rF- Will+++ Regen+ Int+4} (You found it in a Gauntlet) [amulet of regeneration] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Will+++: It greatly increases your willpower. Regen+: It increases your rate of health regeneration. Int+4: It affects your intelligence (+4). q - a ring of ice v - a +4 ring of protection D - a ring of fire (worn) I - the ring "Rick" (worn) {rF+ rC- Slay+3 Fire} (You found it in the Necropolis) [ring of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Fire: It increases the power of your Fire spells. K - a +4 ring of protection Wands l - a wand of flame (50) n - a wand of quicksilver (17) s - a wand of digging (5) A - a wand of warping (21) J - a wand of polymorph (17) V - a wand of mindburst (3) X - a wand of paralysis (2) Scrolls c - 13 scrolls of identify h - 3 scrolls of brand weapon {unknown} j - a scroll of acquirement {unknown} p - 2 scrolls of noise {unknown} r - 2 scrolls of silence {unknown} u - 3 scrolls of blinking {unknown} w - 3 scrolls of fog {unknown} x - a scroll of immolation {unknown} E - 6 scrolls of revelation G - 2 scrolls of butterflies {unknown} L - 5 scrolls of fear N - 5 scrolls of poison O - a scroll of enchant armour {unknown} Q - 5 scrolls of teleportation R - 3 scrolls of torment {unknown} Potions a - 3 potions of magic b - 5 potions of lignification e - 3 potions of brilliance g - 4 potions of cancellation {unknown} i - 2 potions of invisibility m - 8 potions of mutation t - 7 potions of curing z - 3 potions of enlightenment {unknown} C - 4 potions of might {unknown} F - 4 potions of haste {unknown} H - a potion of resistance {unknown} S - a potion of ambrosia {unknown} U - 2 potions of heal wounds {unknown} W - 2 potions of experience {unknown} Z - a potion of berserk rage {unknown} Baubles B - 3 flux baubles Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 10.1 Spellcasting - Level 17.8 Conjurations - Level 21.0 Fire Magic - Level 5.0 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 0% 1 b - Searing Ray Conj 100% 2d8 0% 2 c - Fulminant Prism Conj/Alch 40% 3d19 1% 4 d - Iskenderun's Mystic Conj/Tloc 80% 2d16 (+2d91% 4 e - Mephitic Cloud Conj/Alch/Air 66% N/A 1% 3 f - Fireball Conj/Fire 82% 3d30 1% 5 g - Flame Wave Conj/Fire 100% 2d21 0% 4 h - Eringya's Noxious Bo Alch 7% 4d6 75% 6 Your spell library contained the following spells: Spells Type Power Damage Failure Level Plasma Beam Fire/Air 54% 2x1d69 1% 6 Foxfire Conj/Fire 100% 2x1d9 0% 1 Scorch Fire 100% 2d9 0% 2 Mercury Arrow Conj/Alch 100% 2d11 1% 2 Dazzling Flash Hex/Fire 100% N/A 1% 3 Ignite Poison Fire/Alch 100% N/A 1% 4 Soul Splinter Necr 60% N/A 3% 1 Frozen Ramparts Ice 30% 1d5 3% 3 Construct Spike Launche Frge 30% 2d4 5% 2 Ensorcelled Hibernation Hex/Ice 30% N/A 5% 2 Grave Claw Necr 30% 2d9 5% 2 Fugue of the Fallen Necr 15% N/A 11% 3 Launch Clockwork Bee Frge 15% N/A 11% 3 Ozocubu's Armour Ice 15% N/A 11% 3 Passwall Erth 15% N/A 11% 3 Sigil of Binding Hex 15% N/A 11% 3 Swiftness Air 15% N/A 11% 3 Tukima's Dance Hex 15% N/A 11% 3 Vampiric Draining Necr 15% 2d7 11% 3 Lee's Rapid Deconstruct Erth 7% 3d7* 24% 5 Nazja's Percussive Temp Frge 7% 4d5 24% 5 Yara's Violent Unravell Hex/Alch 7% 3d5 24% 5 Anguish Hex/Necr 7% N/A 34% 4 Cause Fear Hex 7% N/A 34% 4 Cigotuvi's Putrefaction Necr/Air 15% N/A 34% 4 Dispel Undead Necr 15% 3d10 34% 4 Eringya's Surprising Cr Summ 15% N/A 34% 4 Martyr's Knell Necr/Summ 15% N/A 34% 4 Passage of Golubria Tloc 15% N/A 34% 4 Alistair's Walking Alem Alch/Frge 15% N/A 67% 5 Curse of Agony Necr 15% N/A 67% 5 Metabolic Englaciation Hex/Ice 7% N/A 67% 5 Silence Hex/Air 7% N/A 67% 5 Fortress Blast Frge 20% 6d6 75% 6 Death Channel Necr 7% N/A 99% 6 Forge Phalanx Beetle Frge 7% N/A 99% 6 Sculpt Simulacrum Ice/Alch 7% N/A 99% 6 Magnavolt Erth/Air 7% 4d10 99% 7 Rimeblight Ice/Necr 7% 2d4 (prima99% 7 Diamond Sawblades Frge 7% 4d5 100% 7 Dragon's Call Summ 7% N/A 100% 9 Awaken Armour Erth/Frge Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:4 Lair (5/5) D:8 Shoals (0/4) Lair:3 Snake (0/4) Lair:2 Slime (0/5) Lair:5 Orc (2/2) D:11 Elf (0/3) Orc:2 Ossuary (visited) Gauntlet (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Shops: D:2 * D:8 ( Orc:1 ( Annotations: D:9 exclusion: obsidian statue Innate Abilities, Weirdness & Mutations You can breathe blasts of explosive embers. Your fiery red scales are hard. (AC +9) You cannot fit into any form of body armour. You are heat resistant. (rF+) You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History No target in view! No target in view! No target in view! You hit something. You blast something! Vehumet accepts your kill. Reactivating autopickup. You feel a bit more experienced. Things that are here: a +0 dagger; a +0 robe Things that are here: a +0 dagger; a +0 robe An orc priest is nearby! An orc priest is nearby! An orc priest is nearby! No target in view! No target in view! An orc sorcerer comes into view. It is wielding a +0 dagger and wearing a +2 robe of resistance. A kobold blastminer comes into view. The kobold blastminer shouts! The orc sorcerer casts a spell at you. The bolt of negative energy hits you!!! You feel drained. The kobold blastminer wields a +0 arbalest. The kobold blastminer shoots a bolt. The bolt hits you. Casting: Flame Wave (safe; 0% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a huge surge of power! A wave of flame ripples out! The flame wave engulfs the orc sorcerer. The orc sorcerer resists. The orc sorcerer is lightly wounded. (Press . to intensify the flame waves.) You hear a shout! The orc sorcerer points at you and mumbles some strange words. The bolt of negative energy hits you!! You feel drained. * * * LOW HITPOINT WARNING * * * The kobold blastminer shoots a bolt. The bolt hits you. * * * LOW HITPOINT WARNING * * * You stop channelling waves of flame. The orc sorcerer casts a spell at you. The bolt of negative energy hits you!! You feel drained. You die... ####.# #...#### ##.#..# ### ##..#.#.## #.....####.## ##........# # #####.....##...# #........## ###.#.#..>......## #####.....### .....#..........## #.#.......#.. ..........<......####...[[.)..... .................#.#)[.).)......# ............[)..@#[)