Dungeon Crawl Stone Soup version 0.35-a0-383-g62b9a60c63 (webtiles) character file. Game seed: 3085915587828595637 23 zonber the Firebug (level 2, 0/16 HPs) Began as a Vine Stalker Cinder Acolyte on May 25, 2026. Was a High Priest of Ignis. Slain by a ribbon worm (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:20 (1256 turns). zonber the Firebug (Vine Stalker Cinder Acolyte) Turns: 1256, Time: 00:02:20 Health: 0/16 AC: 2 Str: 16 XL: 2 Next: 95% Magic: 0/6 EV: 10 Int: 14 God: Ignis [*****.] Gold: 52 SH: 0 Dex: 9 Spells: 3/5 levels left rFire + . . (50%) c - +1 dagger (devious) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: Renounce Religion (0%), Fiery Armour (0%), Foxfire Swarm (0%), Rising Flame (0%) You were on level 2 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons a - a -1 short sword of flaming c - a +1 devious dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of poison {unknown} e - a scroll of immolation {unknown} h - a scroll of fog {unknown} Potions d - 2 potions of resistance {unknown} f - a potion of attraction {unknown} j - a potion of magic {unknown} k - 2 potions of heal wounds {unknown} l - a potion of cancellation {unknown} n - a potion of might {unknown} Skills: + Level 2.9 Fighting + Level 2.9 Short Blades * Level 2.1 Spellcasting - Level 3.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 18% 2d5 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 4% N/A 24% 1 Grave Claw Necr 2% 2d7 34% 2 Momentum Strike Conj/Tloc 2% 3d8 34% 2 Frozen Ramparts Ice 2% 1d1 56% 3 Vampiric Draining Necr 1% 2d6 56% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the ribbon worm. The ribbon worm is severely wounded. The bat hits you but does no damage. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You disentangle yourself. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You hit the ribbon worm. The ribbon worm is severely wounded. The bat misses you. You hit the ribbon worm. The ribbon worm is almost dead. The bat hits you but does no damage. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You hit the ribbon worm. Your bite misses the ribbon worm. The ribbon worm is almost dead. The bat closely misses you. The ribbon worm bites you. You die... Ignis goes out, and joins you in death. #.##.# #####>##.# ...#.##.# #####.#.##.#### #.............. #.###...##.#### #...# # #$..# #.@.# ..[....b.w# #..###.....# # #[....... ### ...#.##.#.# ... .##..#. #.... ... . #.# # #.### ### #. .# You could see a ribbon worm (catching breath) and a bat. Vanquished Creatures 2 endoplasms (D:1) 5 hobgoblins 3 jackals (D:1) A quokka (D:2) 2 ball pythons (D:1) A bat (D:1) 4 frilled lizards (D:1) 2 goblins (D:1) 3 kobolds (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zonber the Vine Stalker Cinder Acolyte began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 505 | D:1 | Reached XP level 2. HP: 16/16 MP: 5/5 954 | D:2 | Learned a level 2 spell: Scorch 1256 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_widening_spiral_wide, layout_loops_corners D:2: layout_loops_ring, minmay_small_reverse_x Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.1 Fighting | | 2.9 Short Blades | | 2.9 Fire Magic | | 3.0 Action || total ---------------------------++------- Attack: Normal || 86 Melee: Short sword || 51 Bite || 16 Dagger || 35 Stab: Sleeping || 4 Armour: Robe || 123 Dodge: Dodged || 94 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1243 | 1200 | 43 | 0 | 978 | 2 | 621.5 | Dungeon | 1243 | 1200 | 43 | 0 | 978 | 2 | 621.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 933 daAuts D:2: 309 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+