Dungeon Crawl Stone Soup version 0.35-a0-420-g7caaed802a (webtiles) character file. Game seed: 11993163836572102714 14 zonber the Conjurer (level 2, 13/13 HPs) Began as a Felid Conjurer on May 28, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:01:45 (780 turns). zonber the Conjurer (Felid Conjurer) Turns: 780, Time: 00:01:46 Health: 13/13 AC: 1 Str: 3 XL: 2 Next: 31% Magic: 6/6 EV: 16 Int: 21 God: Gold: 7 SH: 0 Dex: 14 Spells: 2/5 levels left Lives: 0 Deaths: 1 rFire . . . (100%) (no amulet) rCold . . . (100%) (no ring) rNeg . . . (100%) (no ring) rPois . (100%) rElec . (100%) rCorr . (100%) SInv + Will ..... Stlth ++ HPRegen 0.22/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 7 gold pieces. Inventory: Scrolls c - a scroll of noise {unknown} Potions g - a potion of magic Skills: - Level 2.6 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting * Level 4.2 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 52% 4 Forge Blazeheart Golem Fire/Frge 2% N/A 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Aim: a ribbon worm (92% to hit) You focus your ray upon the ribbon worm. The searing ray hits the ribbon worm. The ribbon worm is moderately wounded. (Press . to maintain the ray.) The searing ray hits the ribbon worm. The ribbon worm is heavily wounded. The searing ray misses the ribbon worm. You scratch the ribbon worm. The ribbon worm is severely wounded. You stop channelling your searing ray. The ribbon worm bites you. You scratch the ribbon worm. Your bite misses the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you! HP threshold Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You barely miss the ribbon worm. You bite the ribbon worm, but do no damage. The ribbon worm is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ribbon worm (severely wounded, catching its breath, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is almost dead. You disentangle yourself. The ribbon worm closely misses you. You barely miss the ribbon worm. The ribbon worm is almost dead. The ribbon worm bites you! Ouch! That really hurt! You die... You rejoin the land of the living... Found a scroll labelled HALADO WEAMM. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##########.#+## ?......@....... ##########.#.#. There were no monsters in sight! Vanquished Creatures 3 hobgoblins (D:1) A quokka (D:1) 2 ball pythons (D:1) 3 bats 3 endoplasms (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zonber the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 229 | D:1 | Found a faded altar of an unknown god. 445 | D:1 | Reached skill level 4 in Conjurations 467 | D:1 | Reached XP level 2. HP: 13/13 MP: 3/6 769 | D:2 | Learned a level 2 spell: Searing Ray 779 | D:2 | Slain by a ribbon worm 779 | D:2 | Lost a life (0 lives remaining) 780 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_basic, hellmonk_ecumenical_altar_arch_garden, hangedman_decor_clover_reticule D:2: layout_basic, nicolae_elevator_lobby_plus Skill XL: | 1 | ---------------+----+----- Conjurations | 4 | 4.2 Dodging | | 2.6 Stealth | | 2.6 Spellcasting | | 2.0 Action || total ---------------------------++------- Attack: Normal || 7 Melee: Unarmed || 7 Punch || 1 Bite || 1 Cast: Magic Dart || 33 Searing Ray || 1 Armour: None || 4 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 780 | 772 | 8 | 56 | 585 | 2 | 390.0 | Dungeon | 780 | 772 | 8 | 56 | 585 | 2 | 390.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 710 daAuts D:2: 70 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+