zonber Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (3, 13, D:1) a +0 club a stone (8, 18, D:1) a +0 plate armour (9, -3, D:1) a +0 short sword (9, 11, D:1) a bat skeleton (9, 13, D:1) a +0 robe (16, -4, D:1) a +0 short sword (37, 21, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 whip (0, 11, D:2) a frilled lizard corpse (skeletalised by now) (11, 26, D:2) a ball python corpse (skeletalised by now) (14, 31, D:2) a quokka corpse (skeletalised by now) (14, 32, D:2) a bat corpse (skeletalised by now) (21, 7, D:2) a hobgoblin skeleton (23, 4, D:2) a bat skeleton (24, 5, D:2) a ball python skeleton (24, 39, D:2) a +0 short sword (29, 29, D:2) a +0 club a goblin skeleton (31, 28, D:2) 5 poisoned darts (33, 31, D:2) a rat skeleton (39, 2, D:2) an adder corpse (skeletalised by now) (39, 4, D:2) an adder corpse (skeletalised by now) (44, 34, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a parchment of Shock (9, 1, D:3) a +0 leather armour (9, 22, D:3) a +0 dagger (9, 34, D:3) 4 boomerangs (11, 22, D:3) a +0 dagger (17, 34, D:3) a +0 leather armour (41, 17, D:3) a +0 short sword (51, 12, D:3) the +4 ring mail of Benevolence {rF+ rC+ Slay+3} rF+: It protects you from fire. rC+: It protects you from cold. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. Level 4 of the Dungeon (0, 0, D:4) 14 gold pieces (0, 1, D:4) a potion of cancellation (1, -1, D:4) a staff of necromancy (unseen) (3, 5, D:4) a scroll of amnesia (5, -4, D:4) a +0 club