Dungeon Crawl Stone Soup version 0.35-a0-425-g17204b03b8 (webtiles) character file. Game seed: 3645789427993732442 3 zonber the Conjurer (level 1, -2/13 HPs) Began as a Barachi Conjurer on May 30, 2026. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:43 (208 turns). zonber the Conjurer (Barachi Conjurer) Turns: 208, Time: 00:00:43 Health: -2/13 AC: 2 Str: 8 XL: 1 Next: 50% Magic: 1/4 EV: 11 Int: 18 God: Gold: 19 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... b - amulet of chemistry Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: unable to hop, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 19 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - an amulet of chemistry (worn) Scrolls c - a scroll of teleportation {unknown} Potions g - a potion of magic Skills: - Level 2.1 Dodging - Level 1.7 Stealth * Level 2.5 Spellcasting - Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 7% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You croak for attention! You now have 19 gold pieces. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You encounter an adder. The magic dart hits the adder. The adder is lightly wounded. The magic dart hits the adder. The adder is moderately wounded. The magic dart hits the adder. The adder is heavily wounded. The magic dart hits the adder. The adder is severely wounded. You are out of magic! You hit the adder. The adder is almost dead. The adder bites you. 예정 HP threshold(9->5) You are poisoned. The adder poisons you! You feel sick. The adder barely misses you. Okay, then. You feel sick. The adder barely misses you. There is a stone staircase leading up here. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You climb upwards. * * * LOW HITPOINT WARNING * * * You feel sick. You are no longer poisoned. There is a stone staircase leading down here. Hop to where? Press: ? - help, Dir - move target Boing! The adder bites you. You die... #. ...## #.# #..###### #..# #......# #..##......# #.......[.# ###...##### ##...# ###...# #.@S.○# #.###### #.#<...# #.#..#.# #†#..#.# #.####)# #......# ######## You could see an adder. Vanquished Creatures A ball python (D:2) 3 bats A goblin (D:2) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zonber the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 208 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_basic, dilly_ecumenical_altar_fadedgnrine D:2: layout_basic, serial_shops, nicolae_shop_back_alley_shop, uniq_terence, uniq_natasha D:3: layout_basic, old_standard_altar, nicolae_overflow_prove_your_dedication, serial_shops, nicolae_shop_behind_doors, minmay_quantized, uniq_jessica, uniq_robin Action || total ---------------------------++------- Attack: Normal || 1 Melee: Unarmed || 1 Cast: Magic Dart || 12 Ability: Hop || 1 Armour: Robe || 3 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 225 | 225 | 0 | 0 | 163 | 3 | 75.0 | Dungeon | 225 | 225 | 0 | 0 | 163 | 3 | 75.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 110 daAuts D:1: 101 daAuts D:3: 13 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+