Dungeon Crawl Stone Soup version 0.35-a0-427-ga508e0531a (webtiles) character file. Game seed: 15196742915289962761 7617 zonber the Destroyer (level 10, -17/69 HPs) Began as a Red Draconian Conjurer on May 31, 2026. Was a High Priest of Sif Muna. Demolished by a boulder beetle (21 damage) ... on level 9 of the Dungeon. The game lasted 00:27:52 (9122 turns). zonber the Destroyer (Red Draconian Conjurer) Turns: 9122, Time: 00:27:52 Health: -17/69 AC: 7 Str: 13 XL: 10 Next: 98% Magic: 8/20 EV: 11 Int: 28 God: Sif Muna [*****.] Gold: 651 SH: 0 Dex: 10 Spells: 8/23 levels left rFire + + + (20%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) (helmet unavailable) rPois + (33%) (cloak unavailable) rElec . (100%) (gloves unavailable) rCorr . (100%) (boots unavailable) SInv . a - amulet of magic regeneration Will +.... b - ring "Diek Vem" {rPois rF+ Str+3 Int+6} Stlth ++ h - ring of willpower HPRegen 0.31/turn d - quill talisman of the Disbelieving Gods {Harm Fly rF+} MPRegen 0.57/turn %: harm (+30% outgoing, +20% incoming) @: quill-form, flying A: quills, combustion breath, AC +7, unfitting armour, fire resistance 1, cold-blooded, armoured tail 1 a: Combustion Breath (3%), Renounce Religion (0%), Channel Magic (14%), Forget Spell (0%), Divine Exegesis (83%) You were on level 9 of the Dungeon. You worshipped Sif Muna. Sif Muna was extremely pleased with you. You were covered in sharp quills. You visited 2 branches of the dungeon, and saw 10 of its levels. You collected 651 gold pieces. Inventory: Hand Weapons c - a +1 vampiric short sword e - a +0 short sword of venom f - a +2 short sword of draining Missiles i - 2 curare-tipped darts Jewellery a - an amulet of magic regeneration (worn) b - the ring "Diek Vem" (worn) {rPois rF+ Str+3 Int+6} (You found it on level 2 of the Dungeon) [ring of intelligence] rPois: It protects you from poison. rF+: It protects you from fire. Str+3: It affects your strength (+3). Int+6: It affects your intelligence (+6). h - a ring of willpower (worn) Talismans d - the quill talisman of the Disbelieving Gods (worn) {Harm Fly rF+} (You found it on level 4 of the Dungeon) [quill talisman] Harm: It increases damage dealt and taken. Fly: It grants you flight. rF+: It protects you from fire. Wands e - a wand of charming (14) b - a wand of light (5) Scrolls c - 4 scrolls of teleportation {unknown} d - 6 scrolls of identify {unknown} e - a scroll of acquirement {unknown} h - 2 scrolls of brand weapon {unknown} j - 3 scrolls of noise {unknown} k - 2 scrolls of poison {unknown} m - 2 scrolls of enchant weapon {unknown} o - a scroll of immolation {unknown} q - 2 scrolls of fear {unknown} y - 2 scrolls of enchant armour {unknown} Potions g - 2 potions of magic f - a potion of brilliance {unknown} h - 2 potions of haste n - 2 potions of lignification {unknown} p - 2 potions of invisibility {unknown} w - 4 potions of heal wounds c - 2 potions of curing u - a potion of resistance {unknown} v - 4 potions of moonshine {unknown} x - a potion of mutation {unknown} z - 2 potions of cancellation {unknown} l - 2 potions of attraction {unknown} Baubles g - 2 flux baubles Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 7.0 Spellcasting - Level 12.4 Conjurations * Level 11.6 Fire Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Battles Conj/Frge 44% 2d11 4% 4 d - Fulminant Prism Conj/Alch 22% 3d12 4% 4 e - Iskenderun's Mystic Conj/Tloc 44% 2d10 (+2d54% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 88% 2d11 1% 2 Apportation Tloc 18% N/A 5% 1 Soul Splinter Necr 36% N/A 5% 1 Ensorcelled Hibernation Hex/Ice 18% N/A 9% 2 Fugue of the Fallen Necr 9% N/A 16% 3 Passwall Erth 9% N/A 16% 3 Swiftness Air 9% N/A 16% 3 Tukima's Dance Hex 9% N/A 16% 3 Vampiric Draining Necr 9% 2d6 16% 3 Airstrike Air 4% 2d(1-17) 47% 4 Anguish Hex/Necr 4% N/A 47% 4 Nazja's Percussive Temp Frge 4% 4d4 83% 5 Silence Hex/Air 4% N/A 83% 5 Splinterfrost Shell Ice/Frge 4% 6d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:4 Lair: D:8-11 Orc: D:9-12 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:5 : D:9 * Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You can breathe blasts of explosive embers. Your fiery red scales are hard. (AC +7) You cannot fit into any form of body armour or wear helmets. You are heat resistant. (rF+) You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The searing ray hits the catoblepas! The catoblepas is heavily wounded. Your battlesphere fires at the catoblepas! The barrage of energy hits the catoblepas!! The catoblepas is severely wounded. The boulder beetle barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target Okay, then. Unknown command. Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the catoblepas! The catoblepas is almost dead. The catoblepas is knocked back by the mystic blast. The catoblepas slams into the stone wall. The catoblepas is almost dead. The mystic blast hits the boulder beetle but does no damage. Your battlesphere fires at the catoblepas! The barrage of energy hits the catoblepas! The catoblepas is almost dead. You stop channelling your searing ray. The catoblepas gores you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The boulder beetle waves its antennae. The boulder beetle barely misses you. Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the yak. The yak is lightly wounded. The yak is knocked back by the mystic blast. The mystic blast hits the catoblepas! You kill the catoblepas! The mystic blast hits the boulder beetle but does no damage. Your battlesphere fires at the yak! The barrage of energy hits the boulder beetle but does no damage. The boulder beetle bites you!! You die... #.............. #####.............. ###############.................. .................##########...... .........######..#........+...... .#####...# #..#........#...... .#...#...# #..#........#)..... .#...#...# #..#........#...... .'...#...# #*@#........#...... .#...#...# #†B#+###.####....Y. .#...#...# #.