Dungeon Crawl Stone Soup version 0.35-a0-449-g293c6a0512 (webtiles) character file. Game seed: 10322724576099269665 49 zonber the Conjurer (level 3, -4/24 HPs) Began as a Barachi Conjurer on June 4, 2026. Killed from afar by Ijyb (9 damage) ... with a bolt of light ... on level 3 of the Dungeon. The game lasted 00:02:32 (867 turns). zonber the Conjurer (Barachi Conjurer) Turns: 867, Time: 00:02:33 Health: -4/24 AC: 2 Str: 8 XL: 3 Next: 77% Magic: 4/8 EV: 11 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 7/10 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: blinded, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of vulnerability {unknown} Potions g - a potion of magic Skills: - Level 2.1 Dodging - Level 1.7 Stealth * Level 4.1 Spellcasting - Level 4.3 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 16% 1d4 13% 1 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 ! Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You climb upwards. There is a stone staircase leading down here. You start resting. You are ready to hop once more. You start resting. HP restored. You start resting. Magic restored. Okay, then. You climb downwards. Level annotation: Ijyb Ijyb zaps a wand. The bolt of light hits you! You are blinded! HP threshold There is a stone staircase leading up here. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +4 ring mail of cold resistance and carrying a wand of light (30% to hit at this distance) You focus your ray upon Ijyb. The searing ray misses Ijyb. (Press . to maintain the ray.) The searing ray hits Ijyb but does no damage. The searing ray misses Ijyb. Ijyb closely misses you. The searing ray misses Ijyb. You finish channelling your searing ray. Ijyb closely misses you. Press: ? - help, v - describe, . - travel Here: Ijyb, wielding a +0 club, wearing a +4 ring mail of cold resistance and carrying a wand of light The floor. Unknown command. Ijyb zaps a wand. The bolt of light misses you. Unknown command. Ijyb zaps a wand. The bolt of light hits you! You are blinded for an even longer time. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Ijyb zaps a wand. The bolt of light hits you! You are blinded for an even longer time. You die... Ijyb moans, "Good help so hard to find!" #....####.###...# #.............#.# #.....###.###...# ... #.# ##.## #.#.#####.# #.# #...:.g.g.# #.#### ###+##########....# #.....###.# #@###.# #.# #.###.###.# #.##......###### +................. #.g<...########### ####..## #.## #.# #.# You could see Ijyb. Vanquished Creatures Natasha (D:2) An adder (D:2) A dart slug (D:2) 3 endoplasms A hobgoblin (D:2) 2 jackals (D:2) A quokka (D:1) 3 ball pythons A bat (D:1) A goblin (D:1) A kobold (D:2) 2 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zonber the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 336 | D:2 | Reached XP level 2. HP: 14/19 MP: 0/6 418 | D:2 | Learned a level 2 spell: Searing Ray 447 | D:2 | Encountered Natasha 450 | D:2 | Killed Natasha 451 | D:2 | Reached XP level 3. HP: 23/24 MP: 2/8 778 | D:3 | Found Riesehesm's Distillery. 784 | D:3 | Encountered Ijyb 867 | D:3 | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_basic, shapermc_ecumenical_altar_flowoftime D:2: layout_basic, uniq_natasha D:3: layout_loops_corners, serial_shops, shop, uniq_ijyb, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.1 Dodging | | 2.1 Stealth | | 1.7 Conjurations | | 4.3 Action || total ---------------------------++------- Attack: Normal || 10 Melee: Unarmed || 10 Cast: Magic Dart || 27 Searing Ray || 6 Ability: Hop || 1 Armour: Robe || 15 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 907 | 907 | 0 | 359 | 380 | 3 | 302.3 | Dungeon | 907 | 907 | 0 | 359 | 380 | 3 | 302.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 553 daAuts D:1: 274 daAuts D:3: 79 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+