Dungeon Crawl Stone Soup version 0.35-a0-463-gb6da721869 (webtiles) character file. Game seed: 17737848127647476697 38 zonber the Cutter (level 3, 20/20 HPs) Began as a Vine Stalker Cinder Acolyte on June 6, 2026. Was a High Priest of Ignis. Got out of the dungeon alive. The game lasted 00:01:27 (1310 turns). zonber the Cutter (Vine Stalker Cinder Acolyte) Turns: 1310, Time: 00:01:27 Health: 20/20 AC: 3 Str: 18 XL: 3 Next: 43% Magic: 5/5 EV: 10 Int: 14 God: Ignis [*****.] Gold: 80 SH: 0 Dex: 9 Spells: 2/4 levels left rFire + . . (50%) a - -1 short sword (flame) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +1 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.09/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: Renounce Religion (0%), Fiery Armour (0%), Foxfire Swarm (0%), Rising Flame (0%) You escaped. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons a - a -1 short sword of flaming (weapon) Armour b - a +1 robe (worn) Scrolls a - a scroll of enchant armour e - a scroll of teleportation {unknown} h - a scroll of identify {unknown} Potions d - a potion of moonshine L - 2 potions of lignification c - a potion of curing w - a potion of heal wounds Skills: + Level 3.1 Fighting * Level 3.4 Short Blades + Level 0.9 Armour - Level 1.1 Spellcasting - Level 3.0 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 18% 2d5 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 26% 1 Blink Tloc 0% N/A 36% 2 Dragon's Call Summ 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You see here a +0 dagger. You pick up a parchment of Blink and begin reading... You add the spell Blink to your library. Done exploring. Done exploring. Done exploring. Okay, then. As you read the scroll labelled ZAFOCSASTEN, it crumbles to dust. It is a scroll of enchant armour. Your +0 robe glows green for a moment. c -> a - a scroll of enchant armour Search for what [? for help]? Okay, then. It was a potion of lignification. You turn into a tree. Your +1 robe melds into your body. Your roots penetrate the ground. j -> L - 2 potions of lignification It was a potion of curing. That felt strangely inert. k -> c - a potion of curing It was a potion of moonshine. You feel tipsy. It was a potion of heal wounds. That seemed strangely inert. n -> w - a potion of heal wounds Why would you want to do that? It was a potion of haste. You feel yourself speed up. It was a potion of enlightenment. Your roots keep you in place. You start resting. Your enlightenment fades. You start resting. The world stops spinning. You start resting. Your transformation is almost over. You feel less wooden. Your +1 robe unmelds from your body. What level of the Dungeon? (default 1, ? - help) Your extra speed is starting to run out. You feel yourself slow down. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a staircase leading out of the dungeon here. You have escaped! ..###...#########..###.....#.#.#. .##.##..########.......##.##.#.#. .#...#..##...##...##...##.##.#.#. ..###...##...#.....#...##.##.#.#. .#...#..##.............##.##.#.#. .##.##..####...##....####.##.#... ..#.#...###....#......###.##.#### ...#....##........##..÷.#.##.# ..###)..##...#.)@..#....#.##.# ...#....##...##...........##.# ..#.#.÷####......#....###.##.### .##÷##.# ###....##...###.......# .#...#.# #.............#..##.#.# ..###..# #...#.....#.........#.# .#...#.# #...##...##......#..#.# .##.##.# #######..........#..#.# ..#.#..#### #.##.....#.####.# There were no monsters in sight! Vanquished Creatures 2 dart slugs 4 endoplasms 3 hobgoblins 3 jackals (D:2) 2 quokkas 7 ball pythons 2 bats (D:1) 3 frilled lizards (D:1) 6 goblins 2 kobolds 5 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zonber the Vine Stalker Cinder Acolyte began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 287 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/4 688 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/5 696 | D:2 | Learned a level 2 spell: Scorch 1310 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dysonsfear_arrival_angles, layout_basic, minmay_ruptured D:2: layout_loops_ring Skill XL: | 1 2 3 | ---------------+----------+----- Short Blades | 3 | 3.4 Fighting | 3 | 3.1 Armour | | 0.9 Spellcasting | | 1.1 Fire Magic | | 3.0 Action || total ---------------------------++------- Attack: Normal || 106 Melee: Short sword || 106 Bite || 28 Drink: Curing || 1 Heal wounds || 1 Haste || 1 Enlightenment || 1 Moonshine || 1 Lignification || 1 Read: Enchant armour || 1 Stab: Sleeping || 1 Armour: Robe || 42 Dodge: Dodged || 45 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1278 | 1212 | 66 | 22 | 964 | 2 | 639.0 | Dungeon | 1278 | 1212 | 66 | 22 | 964 | 2 | 639.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 645 daAuts D:2: 632 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+