zonber Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (11, 1, D:1) a hobgoblin skeleton (14, 8, D:1) a quokka skeleton (22, 15, D:1) a rat skeleton (41, 20, D:1) a bat skeleton (42, 9, D:1) a ball python skeleton a ball python skeleton (42, 10, D:1) a hobgoblin skeleton a rat skeleton (45, 10, D:1) a ball python skeleton a rat skeleton Level 2 of the Dungeon [Shop] Sisiewke's Antique Armour Emporium a +0 pair of gloves (108 gold) a +0 ring mail (96 gold) a +0 robe (21 gold) the +4 scale mail "Piskas" {rCorr} (878 gold) rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 ring mail (96 gold) a +0 ring mail (96 gold) a +0 ring mail (96 gold) the +0 ring mail "Qoygrocsupp" {Int+4 SInv} (566 gold) Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. It cannot be enchanted further. a +0 chain mail (144 gold) (3, 18, D:2) a +0 pair of gloves (17, 12, D:2) a +0 short sword (20, 1, D:2) a +0 dagger a goblin skeleton (21, 52, D:2) a quokka corpse (skeletalised by now) (25, 17, D:2) a +0 club (25, 48, D:2) a ball python skeleton (30, 11, D:2) 4 large rocks (32, 22, D:2) a +0 chain mail (34, 17, D:2) a +0 club (40, 6, D:2) a rat corpse (skeletalised by now) (42, 34, D:2) a +0 club a goblin skeleton (51, 33, D:2) a +0 club (51, 40, D:2) a +0 morningstar a +0 scale mail Level 3 of the Dungeon (3, 16, D:3) a +0 quarterstaff (9, 0, D:3) a +0 chain mail (14, 21, D:3) a ball python skeleton (15, 11, D:3) a +0 whip a kobold skeleton (21, 33, D:3) a +0 club (24, 20, D:3) a rat skeleton (26, 11, D:3) a frilled lizard skeleton (26, 21, D:3) 5 stones a +0 short sword a kobold skeleton (29, 12, D:3) a +0 leather armour (37, -9, D:3) a ball python skeleton (47, 18, D:3) a +0 chain mail Level 4 of the Dungeon [Shop] Giusus's Weapon Shop a +0 whip (30 gold) the +9 mace of Ashenzari's Envy {vamp, Str+4 Stlth+} (866 gold) Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +2 morningstar of concussion (216 gold) a +0 quarterstaff (60 gold) 6 boomerangs (144 gold) a +0 sling (18 gold) a +1 shortbow of flaming (148 gold) a +0 sling (18 gold) 5 atropa-tipped darts (54 gold) 5 poisoned darts (36 gold) (0, 0, D:4) a +0 orcbow a centaur skeleton (4, 39, D:4) a ball python skeleton (4, 44, D:4) a +0 partisan (5, 39, D:4) an adder skeleton (9, 51, D:4) a jackal corpse (skeletalised by now) (10, 51, D:4) a jackal corpse (skeletalised by now) (11, 19, D:4) a scarab talisman (12, 15, D:4) a +0 robe a +0 dagger (12, 16, D:4) a +0 dagger a +0 sling (13, 14, D:4) a +0 robe a +0 dagger (13, 16, D:4) a +0 hand axe (14, 15, D:4) a +2 whip of venom an orc skeleton (15, 15, D:4) a +0 ring mail a +0 whip an orc skeleton (17, 43, D:4) a +0 hand axe an orc corpse (skeletalised by now) (22, 2, D:4) a +0 short sword a kobold skeleton (26, 42, D:4) a +0 short sword a stone a kobold corpse (skeletalised by now) (33, 49, D:4) a +0 rapier (38, 29, D:4) a +0 giant club an ogre skeleton (40, 9, D:4) an inkwell talisman (50, 25, D:4) a boomerang a +0 dagger (50, 26, D:4) a +0 chain mail a +2 flail of protection an orc skeleton (51, 26, D:4) a +0 dagger an orc skeleton (52, 25, D:4) a +0 ring mail a +0 trident an orc skeleton (52, 26, D:4) a +0 ring mail a +0 flail (54, 52, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 plate armour (2, -27, D:5) a +0 leather armour (3, 0, D:5) a +0 leather armour (4, -31, D:5) an adder skeleton (21, -13, D:5) a +0 chain mail (22, -55, D:5) a +0 cloak (24, -14, D:5) a hound skeleton (25, -18, D:5) a +0 shortbow (32, -21, D:5) a +0 leather armour a +0 flail a +0 robe a +0 dagger an orc skeleton (33, -22, D:5) a +0 scale mail a +0 whip (33, -21, D:5) a +0 mace an orc skeleton (34, -12, D:5) an iguana skeleton (39, -8, D:5) a +0 robe a +1 heavy long sword (41, -51, D:5) a quokka skeleton (52, -38, D:5) 2 boomerangs a +0 hand axe a +0 club a +0 dagger a +0 club a +0 leather armour a +0 dagger an orc skeleton an orc skeleton (55, -40, D:5) a +0 pair of gloves Level 6 of the Dungeon [Shop] Ixkipp's Vocational Training a manual of Invocations (1200 gold) a manual of Evocations (1200 gold) (0, 0, D:6) a +0 leather armour (4, 9, D:6) 6 poisoned darts (6, 11, D:6) a +0 halberd a gnoll skeleton (6, 12, D:6) a +0 leather armour a +2 vampiric dagger (7, 7, D:6) a +0 flail a gnoll skeleton (8, 9, D:6) a +0 spear (11, 20, D:6) a hound skeleton (16, 2, D:6) a +0 leather armour (22, -15, D:6) an adder corpse (skeletalised by now) (23, -14, D:6) a +0 giant spiked club (33, -10, D:6) 5 poisoned darts (44, -13, D:6) a hound skeleton (45, -13, D:6) a +0 leather armour (46, -13, D:6) 6 atropa-tipped darts (54, -12, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 whip (5, 2, D:7) a +0 robe a +0 battleaxe (8, -4, D:7) a +0 robe a +0 battleaxe (10, -4, D:7) a +2 falchion a +0 robe (10, 4, D:7) a +3 spear a +0 robe (12, 14, D:7) a +0 hand axe (13, -3, D:7) a +0 ring mail a +0 dagger (13, -2, D:7) a +0 scale mail a +0 dagger a +0 robe a +0 dagger (13, 14, D:7) a +0 falchion (14, 13, D:7) a +0 short sword a +0 dagger a +0 robe (14, 14, D:7) a +2 heavy flail a +0 plate armour (14, 16, D:7) a +0 dagger (15, 14, D:7) a +0 dagger a +0 robe (19, -19, D:7) a +0 robe (21, 7, D:7) the +3 leather armour of Xefyar {rF- rC+ rCorr Int+4} rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (23, -15, D:7) a +0 flail a +0 leather armour (24, -15, D:7) a +0 trident a +0 chain mail (24, -14, D:7) a +0 mace (27, 4, D:7) a +3 spear a +0 robe (28, 5, D:7) a +0 war axe a +0 robe Level 8 of the Dungeon [Shop] Xyhix's Jewellery Boutique a ring of wizardry (510 gold) a +6 ring of dexterity (unknown) (612 gold) an amulet of reflection (unknown) (510 gold) the ring "Waiqurru" {Str+6 Dex+5} (909 gold) [ring of strength] Str+6: It affects your strength (+6). Dex+5: It affects your dexterity (+5). the amulet of Muerum {Reflect Harm Int+3 SH+5} (736 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. Harm: It increases damage dealt and taken. Int+3: It affects your intelligence (+3). SH+5: It affects your SH (+5). an amulet of guardian spirit (unknown) (510 gold) a ring of protection from cold (unknown) (425 gold) a storm talisman (935 gold) a ring of flight (unknown) (297 gold) a +6 ring of strength (unknown) (612 gold) [Shop] Xirgh's Antique Armour Emporium an orb of guile (650 gold) a +4 ring mail of cold resistance (775 gold) a +0 leather armour of cold resistance (225 gold) the +6 lightning scales {swift, rElec} (1675 gold) Swift: It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. It cannot be enchanted further. a +2 hat of see invisible (525 gold) (4, -21, D:8) a +0 robe a +1 long sword (5, -21, D:8) a +0 robe a +0 war axe a +0 dagger (6, -21, D:8) a +0 dagger (6, -20, D:8) a +0 dagger (6, -19, D:8) 5 stones a +0 short sword (7, -21, D:8) a +0 whip a +0 short sword (7, -20, D:8) 3 stones a +0 short sword (7, -19, D:8) 2 stones a +0 club (8, -19, D:8) a +0 robe a +3 long sword of freezing (8, 4, D:8) a +0 robe a +2 trident of draining (9, -25, D:8) a +0 short sword (13, -42, D:8) a +0 leather armour a +0 hand axe a +0 flail a +0 plate armour a +0 morningstar (13, -41, D:8) a +0 robe a +0 dagger (14, -41, D:8) a +0 mace (14, -26, D:8) a +0 helmet (17, -42, D:8) a +0 short sword (23, -29, D:8) a +0 club (24, -31, D:8) a +0 robe a +0 dagger (24, -29, D:8) a +0 war axe (32, -14, D:8) a +0 chain mail a +0 hand axe (32, -12, D:8) a +0 robe a +0 dagger (33, -16, D:8) a +0 hand axe a +0 leather armour (33, -12, D:8) a +0 short sword (34, -14, D:8) a +0 dagger a +1 robe of cold resistance (34, -7, D:8) 2 atropa-tipped darts (37, -33, D:8) a +0 leather armour 2 boomerangs a +0 flail (38, -42, D:8) a +0 dagger a +0 robe (38, -40, D:8) a +0 short sword a +0 scale mail a +0 hand axe (39, -41, D:8) a +0 dagger a +0 robe (40, -41, D:8) a +0 falchion Level 9 of the Dungeon (0, 0, D:9) a +0 giant club a +0 giant club (2, -15, D:9) a +0 dagger a +2 leather armour of positive energy (3, -15, D:9) a +0 leather armour a +0 hand axe (4, -15, D:9) a +0 chain mail a +0 war axe (5, -29, D:9) a +0 whip 2 stones (5, -14, D:9) a +0 short sword (12, -31, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (12, -30, D:9) a +0 short sword a +2 leather armour of fire resistance (12, -29, D:9) a +0 club (13, -30, D:9) a +1 dagger of pain (13, -29, D:9) a +0 whip a +0 robe (13, -27, D:9) a +0 dagger a +0 robe (15, -30, D:9) a +0 club (19, 2, D:9) a +0 spear (22, -3, D:9) a +0 partisan (30, -8, D:9) a staff of alchemy (33, -20, D:9) a +0 ring mail (37, -20, D:9) a parchment of Rending Blade (38, -14, D:9) a +0 war axe (47, -42, D:9) a +0 shortbow (55, -31, D:9) a +0 ring mail Level 10 of the Dungeon [Shop] Arifegos's Distillery a potion of heal wounds (96 gold) a potion of heal wounds (96 gold) a potion of heal wounds (96 gold) 2 potions of brilliance (unknown) (96 gold) a potion of might (48 gold) a potion of haste (120 gold) a potion of heal wounds (96 gold) [Shop] Kacipat's Assorted Antiques a phial of floods (1200 gold) a lightning rod (4/4) (1200 gold) a lightning rod (4/4) (1200 gold) a potion of heal wounds (240 gold) a scroll of blinking (285 gold) a box of beasts (1200 gold) a box of beasts (1200 gold) a +0 heavy dire flail (330 gold) [Shop] Niorr's Armour Emporium a +0 leather armour (28 gold) a +2 robe (180 gold) a +2 ring mail of cold resistance (294 gold) a +0 ring mail (56 gold) the +0 ring mail of Qazlal's Outrage {Fly Dex+3} (271 gold) Fly: It grants you flight. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 scale mail (56 gold) a +1 scale mail of cold resistance (224 gold) (12, 47, D:10) a +0 ring mail (22, 5, D:10) a +0 falchion (23, 16, D:10) a +0 falchion (37, 41, D:10) a +0 shortbow (39, 18, D:10) a +0 club (45, -4, D:10) a +0 orcbow (45, 28, D:10) a +0 dagger a +0 robe (49, 26, D:10) a +0 short sword 3 boomerangs a +0 chain mail (49, 32, D:10) a +0 dagger a +0 robe (52, 34, D:10) a +0 dagger a +0 robe (52, 51, D:10) an amulet of the acrobat (54, -8, D:10) a +0 robe (54, 26, D:10) a +0 dagger a +0 robe (56, 27, D:10) a +0 dagger a +0 robe (58, 19, D:10) a gold piece (59, 47, D:10) a +0 dagger a +0 robe (59, 54, D:10) a +0 ring mail (61, 56, D:10) a +0 dagger a +2 robe of fire resistance (65, 53, D:10) a +0 dagger a +0 robe (65, 54, D:10) a +0 dagger a +0 robe Level 11 of the Dungeon (18, 17, D:11) a +0 chain mail (19, 25, D:11) a +0 plate armour (20, 4, D:11) a +0 dagger a +0 robe (21, 4, D:11) a +0 dagger a +0 robe (22, -17, D:11) a +0 war axe (28, 9, D:11) a parchment of Sublimation of Blood (28, 26, D:11) a lupine talisman (29, 20, D:11) a +0 shortbow (29, 28, D:11) a +0 trident (32, 9, D:11) the +3 long sword of Vonwiar {valour, +Blink rC+ Dex+3} +Blink: It lets you blink. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (34, 7, D:11) a +0 giant club a +3 dire flail of protection (39, -11, D:11) 4 large rocks (61, 3, D:11) a +0 dagger the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Ihunutoami's Book Emporium (Shop contents are unknown) (0, 0, Orc:1) 22 gold pieces (3, -7, Orc:1) 4 gold pieces a +0 hand axe (3, -6, Orc:1) 5 gold pieces a +0 dagger (4, -6, Orc:1) 14 gold pieces a +0 giant spiked club a +0 dagger a +0 robe (4, -3, Orc:1) 8 gold pieces a +0 orcbow (5, -7, Orc:1) 23 gold pieces a +0 dagger (5, -6, Orc:1) 6 gold pieces a +0 war axe a +0 plate armour (6, -6, Orc:1) 17 gold pieces Level 1 of the Lair of Beasts (13, -33, Lair:1) a +0 club (14, -30, Lair:1) a +0 robe (37, -45, Lair:1) a +0 robe (46, -15, Lair:1) a +0 club (54, -35, Lair:1) a +0 rapier (61, -12, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (12, 14, Lair:2) 6 boomerangs (20, 3, Lair:2) a storm talisman (23, 11, Lair:2) a +2 buckler (36, -22, Lair:2) an orb of guile (36, -20, Lair:2) a +0 robe (44, -39, Lair:2) a +0 ring mail (51, -31, Lair:2) the +3 scimitar "Haublar" {flame, *Noise rElec Str+4 SInv} *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. Str+4: It affects your strength (+4). SInv: It lets you see invisible. It cannot be enchanted further. (51, -3, Lair:2) a +0 chain mail (55, -18, Lair:2) an orb of attunement (58, 14, Lair:2) a +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 dagger (15, -30, Lair:3) 5 atropa-tipped darts (26, -11, Lair:3) 3 boomerangs (47, -38, Lair:3) a +0 robe (49, -27, Lair:3) a +0 trident (50, -27, Lair:3) a +0 robe Level 4 of the Lair of Beasts (1, -3, Lair:4) a parchment of Passage of Golubria (5, -26, Lair:4) a parchment of Rending Blade (12, -2, Lair:4) a parchment of Kiss of Death (15, 5, Lair:4) a +0 leather armour (20, 12, Lair:4) a +0 orcbow (21, 14, Lair:4) a +0 orcbow (23, -25, Lair:4) a +0 hand axe (24, 14, Lair:4) a +0 shortbow (25, 15, Lair:4) a +0 shortbow (28, -34, Lair:4) a maw talisman (31, -18, Lair:4) a +3 heavy battleaxe a +0 chain mail a maw talisman (35, 11, Lair:4) a +0 chain mail (41, 13, Lair:4) a +0 giant spiked club (51, -24, Lair:4) a +0 longbow (54, 4, Lair:4) a +0 ring mail (60, -37, Lair:4) a parchment of Arcjolt (61, -39, Lair:4) a +0 pair of boots Level 5 of the Lair of Beasts (11, 4, Lair:5) the sanguine talisman "Rat Qina" {Will+ rCorr} [sanguine talisman] Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (23, 13, Lair:5) a +0 plate armour (27, 15, Lair:5) an orb of stardust (34, -32, Lair:5) a +1 rapier of distortion (35, -21, Lair:5) a spriggan skeleton (36, -33, Lair:5) a spriggan skeleton (36, -21, Lair:5) a black bear skeleton (38, -33, Lair:5) a +0 trident (38, -23, Lair:5) a +0 leather armour (39, -19, Lair:5) a spriggan skeleton (40, -23, Lair:5) a polar bear skeleton (41, -24, Lair:5) a +0 leather armour (44, -10, Lair:5) a +0 robe (45, -24, Lair:5) a +0 kite shield (48, -23, Lair:5) a +5 spear of flaming (50, -22, Lair:5) a +0 club (56, 25, Lair:5) a +0 ring mail (58, -30, Lair:5) a spriggan skeleton Level 1 of the Abyss (0, 0, Abyss:1) 8 gold pieces (0, 1, Abyss:1) 4 gold pieces (0, 9, Abyss:1) the ring of Dilay {rN+ MP+5} [ring of positive energy] rN+: It protects you from negative energy. MP+5: It affects your magic capacity (+5). (unseen) (0, 10, Abyss:1) a wand of roots (2) (1, 0, Abyss:1) Peredaz's Cyclopedia of the Rebis Spells Type Level a - Petrify Alchemy/Earth 4 b - Ignite Poison Fire/Alchemy 4 c - Detonation Catalyst Fire/Alchemy 5 (unseen) (1, 1, Abyss:1) a gold piece (1, 10, Abyss:1) 3 gold pieces (2, 2, Abyss:1) 3 gold pieces (2, 8, Abyss:1) 3 gold pieces (2, 9, Abyss:1) 4 gold pieces (2, 11, Abyss:1) a scroll of fear (3, 1, Abyss:1) 3 gold pieces (3, 3, Abyss:1) 24 gold pieces (4, 2, Abyss:1) 3 gold pieces (4, 3, Abyss:1) 5 gold pieces (4, 4, Abyss:1) 3 gold pieces (4, 7, Abyss:1) 3 gold pieces (5, 3, Abyss:1) 2 gold pieces (5, 6, Abyss:1) 9 gold pieces (6, 4, Abyss:1) 7 gold pieces (6, 5, Abyss:1) 3 gold pieces (7, 3, Abyss:1) 3 gold pieces (7, 6, Abyss:1) 18 gold pieces (7, 7, Abyss:1) 2 gold pieces (8, 2, Abyss:1) 9 gold pieces (8, 3, Abyss:1) 10 gold pieces (8, 4, Abyss:1) 6 gold pieces (8, 5, Abyss:1) 4 gold pieces (8, 6, Abyss:1) 6 gold pieces (9, 1, Abyss:1) 11 gold pieces (9, 2, Abyss:1) 15 gold pieces (9, 7, Abyss:1) 5 gold pieces (9, 9, Abyss:1) 2 gold pieces (10, 0, Abyss:1) 4 gold pieces (10, 2, Abyss:1) 6 gold pieces (10, 8, Abyss:1) 4 gold pieces (10, 11, Abyss:1) a staff of air (unseen) (11, -1, Abyss:1) a scroll of blinking (11, 0, Abyss:1) 15 gold pieces (11, 11, Abyss:1) a +1 demon blade of flaming (unseen) (12, 0, Abyss:1) 8 gold pieces (12, 1, Abyss:1) 4 gold pieces