zonber Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (14, 7, D:1) a bat skeleton (14, 23, D:1) a +0 club (16, 27, D:1) a hobgoblin skeleton (19, 9, D:1) a jackal skeleton (20, 9, D:1) a +0 dagger 3 stones a kobold skeleton (37, 26, D:1) a +0 short sword a kobold skeleton (41, 3, D:1) a +0 war axe (45, 24, D:1) a ball python skeleton (47, -7, D:1) a hobgoblin skeleton (48, -7, D:1) a hobgoblin skeleton (48, 11, D:1) a rat skeleton (49, 16, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Zogul's Armour Emporium a +0 pair of boots (58 gold) a +1 chain mail of poison resistance (195 gold) a +0 plate armour (234 gold) an orb of pyromania (338 gold) a +0 helmet (58 gold) a +0 ring mail (52 gold) a +0 cloak (58 gold) the +6 plate armour "Nil Okkuomp" {rPois Str+3 Slay-2 Stlth+} (778 gold) rPois: It protects you from poison. Str+3: It affects your strength (+3). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 helmet (58 gold) (0, 0, D:2) a +0 leather armour (1, 31, D:2) a jackal skeleton (7, -6, D:2) a quill talisman (7, 28, D:2) a +0 ring mail (8, -7, D:2) a +0 leather armour (9, -6, D:2) a ball python skeleton (13, 24, D:2) 3 javelins (16, 21, D:2) an adder skeleton (19, -7, D:2) a bat skeleton (25, -16, D:2) a +0 dagger (34, -7, D:2) a +0 ring mail (43, -7, D:2) a ball python corpse (skeletalised by now) (44, 1, D:2) a staff of cold (44, 20, D:2) a +0 whip (45, 20, D:2) a +0 club a gnoll corpse (skeletalised by now) (46, 20, D:2) a jackal corpse (skeletalised by now) (47, 20, D:2) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (15, 37, D:3) a +0 leather armour (18, 6, D:3) a +0 short sword a boomerang (18, 7, D:3) a +0 dagger a +0 robe (19, 7, D:3) a +0 flail a +0 dagger (26, 51, D:3) a +0 dagger (28, 51, D:3) a +0 pair of boots (35, 9, D:3) a jackal skeleton a frilled lizard skeleton (43, 29, D:3) a +0 hammer (43, 30, D:3) a +0 hammer (43, 32, D:3) a +0 hammer (44, 2, D:3) a +0 robe (44, 26, D:3) a +0 hammer (44, 31, D:3) a +0 hammer (44, 33, D:3) a +0 hammer (44, 34, D:3) a +0 hammer (44, 37, D:3) a +0 hammer (44, 38, D:3) a +0 hammer (44, 39, D:3) a +0 hammer (45, 30, D:3) a +0 hammer (45, 35, D:3) a +0 hammer (45, 37, D:3) a +0 hammer (45, 38, D:3) a +0 hammer (46, 29, D:3) a +0 hammer (46, 37, D:3) a +0 hammer (46, 38, D:3) a +0 hammer (46, 39, D:3) a +0 hammer (47, 5, D:3) a quokka skeleton (49, 44, D:3) a +0 halberd (53, 42, D:3) a +0 whip (54, 41, D:3) a +0 halberd (58, 13, D:3) a frilled lizard skeleton (60, 56, D:3) a +0 short sword a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 whip (6, -21, D:4) a +0 war axe (9, 6, D:4) an iguana corpse (skeletalised by now) (15, -32, D:4) a +0 club (16, 0, D:4) a +0 sling (18, -41, D:4) a +0 chain mail (20, -33, D:4) a +0 club (21, -34, D:4) a +0 club a +0 sling (21, -32, D:4) a +0 club (25, -23, D:4) a +0 dagger (26, -24, D:4) a +0 club a +0 scale mail a +0 club (26, -23, D:4) a +0 hand axe (32, -19, D:4) a +0 chain mail (35, -19, D:4) a +0 short sword (41, -20, D:4) a +0 giant club Level 5 of the Dungeon (9, -17, D:5) a +0 leather armour the goblin skeleton of Ijyb (12, -3, D:5) a +0 dagger (19, -2, D:5) an adder skeleton (21, -17, D:5) a +0 sling (21, -16, D:5) a +0 rapier a +0 leather armour (24, 14, D:5) a quokka skeleton (37, -7, D:5) the maw talisman "Taman" {rPois rN+ rCorr} [maw talisman] rPois: It protects you from poison. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (38, 9, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a quill talisman (2, -1, D:6) a +0 chain mail (10, 6, D:6) a +0 robe (19, 18, D:6) a parchment of Kiss of Death (26, 12, D:6) a +0 pair of gloves (26, 23, D:6) a +0 flail (26, 24, D:6) a +0 ring mail a +0 trident (26, 25, D:6) a +0 flail (27, 23, D:6) a +0 halberd a +0 club (32, 9, D:6) an orb of attunement (43, 11, D:6) a +0 pair of gloves (46, 39, D:6) a +0 flail (46, 41, D:6) a +0 dagger a +0 club 2 stones (46, 42, D:6) a +0 flail (47, 40, D:6) a +0 dagger (52, 37, D:6) a +0 club (53, 40, D:6) a medusa talisman (57, 37, D:6) a +0 whip Level 7 of the Dungeon (15, -5, D:7) a +0 short sword 2 boomerangs a +0 chain mail (16, -5, D:7) a +0 dagger a +0 robe a +0 falchion 3 boomerangs (17, -6, D:7) a +0 dagger (17, -5, D:7) a +0 short sword (18, -18, D:7) a +0 spear (18, -17, D:7) a +0 whip of electrocution a +0 halberd (18, -16, D:7) a +0 robe a +0 whip (33, 6, D:7) a +0 pair of boots (35, -22, D:7) a +0 whip (39, -13, D:7) a +0 flail (41, -33, D:7) a +0 spear (41, -13, D:7) a +0 leather armour a +0 hand axe a +0 whip a +0 dagger (42, -13, D:7) a +0 plate armour a +0 short sword Level 8 of the Dungeon (11, -9, D:8) a +0 ring mail (11, 8, D:8) a +0 spear (12, 9, D:8) a +0 spear (14, 10, D:8) a +0 spear (14, 11, D:8) a +0 spear (14, 18, D:8) a +1 heavy spear (15, 17, D:8) a +0 club (15, 18, D:8) a +1 flail of protection (16, 17, D:8) a +0 whip a +0 robe a +0 club (32, 21, D:8) a +0 dagger (32, 22, D:8) a +0 club (32, 23, D:8) a +0 ring mail a +0 club (32, 24, D:8) a +0 robe a +0 dagger (33, 24, D:8) a +0 whip (37, 5, D:8) a +0 ring mail (40, 27, D:8) a +0 chain mail (43, 3, D:8) a +0 plate armour (47, 17, D:8) a +0 robe a +0 great sword (48, 17, D:8) a +0 battleaxe a +0 robe (48, 19, D:8) a +5 flail a +0 robe (49, 13, D:8) a +0 war axe Level 9 of the Dungeon [Shop] Onimero's Armour Emporium the +10 Black Knight's barding {Ponderous, rPois rN+} (1268 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. It cannot be enchanted further. +2 steam dragon scales (990 gold) a +2 pair of gloves of dexterity (430 gold) an orb of mesmerism (520 gold) a +2 leather armour of poison resistance (320 gold) a +0 pair of gloves of hurling (230 gold) a +3 leather armour of poison resistance (420 gold) a +2 helmet of ice (630 gold) a +1 crystal plate armour (1340 gold) a +3 chain mail of fire resistance (560 gold) a +3 leather armour of positive energy (420 gold) [Shop] Ydipp's Antique Armour Boutique a scarf of invisibility (240 gold) the +0 scale mail of New Discoveries {-Tele rElec rPois Slay+3} (556 gold) -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. rPois: It protects you from poison. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. a +2 robe of positive energy (298 gold) a +2 scale mail of cold resistance (420 gold) a +2 chain mail of fire resistance (460 gold) a +2 plate armour of cold resistance (700 gold) the +2 ice dragon scales of the Bursting Gods {^Contam rF- rC++ SInv Stlth+} (1368 gold) ^Contam: It causes magical contamination when unequipped. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 cloak of poison resistance (170 gold) a +0 pair of boots of rampaging (230 gold) (6, -8, D:9) a +0 hand axe of venom a +0 plate armour a +0 short sword (7, -8, D:9) a +0 leather armour a +0 flail a +0 robe a +0 dagger (7, -3, D:9) a parchment of Mephitic Cloud (8, -19, D:9) a +0 ring mail (10, -3, D:9) an orb of pyromania (11, -3, D:9) a +0 scale mail (12, 3, D:9) a +0 pair of gloves of fire (15, -30, D:9) a +0 rapier (16, -11, D:9) a +0 helmet (20, 6, D:9) a +0 robe a +0 dagger (27, -22, D:9) a +0 robe (30, -17, D:9) a +0 dagger (35, 24, D:9) a +0 short sword 3 stones (35, 25, D:9) a +0 whip (37, 25, D:9) a +0 whip 4 poisoned darts (41, 24, D:9) a +0 short sword 2 poisoned darts (42, 13, D:9) a +0 mace (49, -24, D:9) a +0 dagger a +0 robe (49, 13, D:9) a +0 club (49, 14, D:9) a +0 war axe a +0 ring mail (50, 13, D:9) a +0 dagger a +0 robe (52, -23, D:9) a +0 whip (52, -21, D:9) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (58, 9, D:9) a +0 dagger a +0 ring mail (58, 10, D:9) a +0 robe (59, 8, D:9) a +0 dagger a +0 robe (59, 9, D:9) a +0 flail a +0 chain mail (59, 10, D:9) a +0 trident Level 10 of the Dungeon [Shop] Hazxezac's Armour Emporium a +0 hat of see invisible (253 gold) the +1 chain mail of Ankocis {Harm} (414 gold) Harm: It increases damage dealt and taken. It cannot be enchanted further. a +0 buckler of cold resistance (264 gold) a +1 crystal plate armour (1541 gold) a +1 pair of gloves of parrying (379 gold) a +1 scale mail of fire resistance (368 gold) a +2 robe of fire resistance (411 gold) [Shop] Futu Qecvu's Jewellery Emporium a +6 ring of intelligence (unknown) (792 gold) a +6 ring of dexterity (unknown) (792 gold) a +6 ring of intelligence (unknown) (792 gold) an amulet of magic regeneration (unknown) (660 gold) a ring of resist corrosion (440 gold) an amulet of the acrobat (unknown) (660 gold) a talisman of death (1210 gold) a ring of resist corrosion (440 gold) a ring of wizardry (unknown) (660 gold) (8, 21, D:10) a +0 dagger (8, 22, D:10) 2 poisoned darts a +0 dagger (8, 23, D:10) a +0 dagger (14, 0, D:10) a +0 robe a +0 dagger (14, 1, D:10) a +0 vampiric whip (14, 2, D:10) a +0 hand axe (14, 28, D:10) a +0 ring mail (15, 0, D:10) a +0 leather armour a +0 mace (15, 1, D:10) a +0 robe a +0 dagger (16, 0, D:10) a +0 chain mail a +0 glaive a +0 plate armour a +0 glaive (16, 2, D:10) a +0 plate armour a +0 hand axe (17, 0, D:10) a +0 chain mail a +0 club (17, 1, D:10) a +0 ring mail of positive energy a +0 hand axe (18, 0, D:10) a +0 morningstar (18, 1, D:10) a +0 chain mail a +0 war axe (18, 2, D:10) a +0 robe a +0 dagger (24, 8, D:10) a +0 robe a +2 long sword (25, 9, D:10) a +0 robe a +0 dagger (25, 10, D:10) a +0 robe a +0 great sword (27, 11, D:10) a +0 robe a +0 hand axe (28, 37, D:10) 5 poisoned darts (40, 10, D:10) a +0 plate armour (48, 15, D:10) a +0 dagger (48, 53, D:10) a +0 shortbow (48, 55, D:10) a +0 scale mail (49, 10, D:10) a +0 short sword (49, 12, D:10) 8 poisoned darts a +1 short sword of venom (49, 18, D:10) a +0 quarterstaff (50, 10, D:10) 3 stones a +0 dagger (50, 12, D:10) a +0 dagger of pain (57, 42, D:10) a +0 ring mail Level 11 of the Dungeon (23, 12, D:11) a +0 flail (30, -11, D:11) a +0 robe a +0 dagger (30, 13, D:11) a +0 short sword a +0 plate armour (31, -1, D:11) a +0 club (31, 13, D:11) a +0 falchion a +1 dagger of protection a +0 robe (34, -6, D:11) a +0 arbalest a +0 robe a +0 dagger a +0 chain mail a +3 heavy war axe 6 large rocks (35, -6, D:11) a +0 orcbow Level 12 of the Dungeon (0, 0, D:12) a +0 dagger (1, -7, D:12) a +0 trident a +0 robe (5, -4, D:12) a +0 scimitar a +0 chain mail (5, -3, D:12) a +0 club (6, -19, D:12) a +0 orcbow (6, -18, D:12) a +0 orcbow (6, -5, D:12) a +0 dagger a +0 robe (6, -4, D:12) a +0 war axe a +0 plate armour (6, -3, D:12) a +0 halberd a +0 chain mail (7, -17, D:12) a +0 shortbow (8, -7, D:12) a +0 dagger a +0 robe (8, 6, D:12) a parchment of Mephitic Cloud (12, -22, D:12) a +0 chain mail (14, -10, D:12) the +6 hand axe "Cugipt" {flame, *Rage rCorr Int+5} *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). It cannot be enchanted further. (14, 5, D:12) a +2 mace of protection 5 poisoned darts a +0 chain mail (15, 4, D:12) a staff of air 3 boomerangs (15, 5, D:12) a +2 longbow of flaming a +0 barding (16, 5, D:12) a +0 flail (17, 3, D:12) an inkwell talisman (31, 12, D:12) a staff of earth a +1 robe of cold resistance (32, -22, D:12) a +0 long sword (32, -19, D:12) a +0 dagger a +0 cloak (36, -22, D:12) a +0 giant club a +0 giant spiked club (47, -7, D:12) a +0 leather armour (48, -9, D:12) a +0 quarterstaff (57, 1, D:12) a +0 sling Level 13 of the Dungeon (0, 0, D:13) a +0 chain mail (2, -8, D:13) a +0 whip a +0 robe (2, -6, D:13) a +0 dagger a +0 robe (2, -5, D:13) a +0 flail a +0 robe (3, -5, D:13) a +0 whip a +0 robe (4, -11, D:13) a +0 spear a +0 robe (4, 20, D:13) a +0 robe (6, 11, D:13) a +0 glaive a +0 leather armour (6, 17, D:13) a +0 chain mail (8, 0, D:13) a +0 long sword a +0 robe (8, 1, D:13) a +0 rapier a +0 ring mail (10, -17, D:13) a +0 robe a +0 dagger (10, -12, D:13) a +0 dagger a +0 robe (12, -11, D:13) the +12 partisan of Prune {freeze, Prune} Prune: It halves damage taken while paralysed, petrified or unconscious. It cannot be enchanted further. (13, -19, D:13) a +0 leather armour a +0 dagger (22, -8, D:13) a +0 chain mail (28, -24, D:13) a +0 arbalest (29, -22, D:13) a +0 rapier (30, -22, D:13) a +0 antimagic shortbow a +0 rapier (30, 6, D:13) a +0 shortbow (36, 17, D:13) a +0 giant spiked club a +0 giant club (46, 14, D:13) a +0 ring mail (50, 16, D:13) a +0 shortbow a +0 shortbow (50, 18, D:13) a +0 orcbow a +0 orcbow (59, 12, D:13) a +0 short sword Level 14 of the Dungeon (2, -6, D:14) a +0 ring mail a +0 dagger (3, -6, D:14) the +9 broad axe "Enlim" {sunder, rF+ SInv} rF+: It protects you from fire. SInv: It lets you see invisible. It cannot be enchanted further. a +1 plate armour of willpower a +1 long sword of draining (4, -6, D:14) a +0 robe a +0 dagger a +0 club (14, 1, D:14) a +0 dagger (14, 2, D:14) a +0 dagger (14, 3, D:14) a +0 short sword (24, 18, D:14) 16 gold pieces a +0 shortbow (25, 18, D:14) 8 gold pieces (27, 18, D:14) 24 gold pieces 4 large rocks (32, 19, D:14) a +0 leather armour the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Kujigh's Book Boutique a parchment of Hellfire Mortar (557 gold) a parchment of Jinxbite (98 gold) a parchment of Curse of Agony (312 gold) a parchment of Malign Gateway (557 gold) a parchment of Death's Door (884 gold) a parchment of Summon Seismosaurus Egg (221 gold) a parchment of Fortress Blast (425 gold) a parchment of Foxfire (68 gold) a parchment of Summon Cactus Giant (425 gold) a parchment of Conjure Ball Lightning (425 gold) a parchment of Swiftness (149 gold) a parchment of Scorch (98 gold) a parchment of Vampiric Draining (149 gold) a parchment of Vhi's Electric Charge (221 gold) a parchment of Metabolic Englaciation (312 gold) a parchment of Detonation Catalyst (312 gold) [Shop] Six Apuf's Magic Scroll Boutique a scroll of blinking (142 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) a manual of Hexes (1200 gold) a scroll of identify (30 gold) a manual of Long Blades (1200 gold) a parchment of Magic Dart (60 gold) a scroll of torment (142 gold) a scroll of identify (30 gold) (0, 0, Orc:1) a +3 hand axe a +0 plate armour (0, 1, Orc:1) a +0 scimitar of flaming a +0 orcbow a +0 plate armour of archery (0, 6, Orc:1) a +3 great mace a +0 plate armour (6, 8, Orc:1) a +0 dagger a +0 ring mail (8, 3, Orc:1) a +0 short sword a +0 club (8, 4, Orc:1) a +0 dagger (8, 5, Orc:1) a +0 club a +0 short sword a +0 leather armour (9, 5, Orc:1) a +0 hand axe (9, 7, Orc:1) a +0 dagger a +0 leather armour (12, 8, Orc:1) a +0 giant club (12, 34, Orc:1) a +0 hand axe a +0 leather armour a +0 long sword a +0 plate armour (12, 35, Orc:1) a +0 battleaxe a +0 plate armour (12, 36, Orc:1) a +0 trident a +0 orcbow a +0 chain mail (13, 34, Orc:1) a +0 flail (13, 36, Orc:1) a +0 club (14, 36, Orc:1) a +0 whip a +0 hand axe a +0 chain mail (15, 2, Orc:1) a +0 club a +0 long sword a +0 plate armour a +0 orcbow (15, 37, Orc:1) a +0 club (16, 1, Orc:1) a +0 club a +0 dagger (16, 2, Orc:1) a +0 dagger a +0 robe a +0 glaive of venom a +0 chain mail a +3 dire flail a +2 chain mail of cold resistance (16, 3, Orc:1) a +0 club (17, 0, Orc:1) a +0 hand axe a +0 leather armour (17, 2, Orc:1) a +1 dagger of draining a +2 robe of cold resistance a +0 arbalest (23, 34, Orc:1) a +0 trident (24, 35, Orc:1) a +0 dagger a +0 scale mail (25, 33, Orc:1) a +0 trident a +0 plate armour (27, 22, Orc:1) a +0 whip (27, 23, Orc:1) a +0 flail (28, 7, Orc:1) a +0 giant club (28, 21, Orc:1) a +0 morningstar (30, 23, Orc:1) a +0 short sword (31, 18, Orc:1) a +0 flail a +0 leather armour (41, -9, Orc:1) a +0 robe a +0 dagger (41, -8, Orc:1) a +0 long sword a +0 chain mail a +0 chain mail a +0 arbalest a +0 war axe (41, -7, Orc:1) a +0 club a +0 robe a +0 dagger (41, -3, Orc:1) a +0 robe a +2 dagger of freezing (42, -7, Orc:1) a +0 dagger (42, 35, Orc:1) a +2 heavy hand axe a +0 orcbow a +0 plate armour (42, 36, Orc:1) a +0 falchion a +0 mace a +0 chain mail (43, -7, Orc:1) a +0 dagger a +0 robe a +0 flail (43, -6, Orc:1) a +0 plate armour a +0 short sword (43, -5, Orc:1) a +0 chain mail a +0 dagger (43, 35, Orc:1) a +0 great mace a +0 plate armour (44, -3, Orc:1) a +0 ring mail a +0 whip (44, -2, Orc:1) a +0 hand axe (44, 7, Orc:1) a +0 robe a +0 flail (44, 8, Orc:1) a +0 chain mail a +0 orcbow a +2 halberd of freezing Level 2 of the Orcish Mines [Shop] Plog's Book Shoppe a parchment of Shock (56 gold) a parchment of Silence (257 gold) a parchment of Orb of Destruction (459 gold) a parchment of Searing Ray (81 gold) a parchment of Borgnjor's Vile Clutch (257 gold) a parchment of Sandblast (56 gold) a parchment of Fortress Blast (350 gold) a parchment of Jinxbite (81 gold) a parchment of Mephitic Cloud (123 gold) a parchment of Forge Phalanx Beetle (350 gold) a parchment of Ozocubu's Armour (123 gold) a parchment of Dispel Undead (182 gold) a parchment of Fireball (257 gold) a parchment of Splinterfrost Shell (459 gold) a parchment of Teleport Other (123 gold) [Shop] Pegunax's Jewellery Emporium an amulet of reflection (unknown) (570 gold) a medusa talisman (237 gold) a ring of positive energy (380 gold) a ring of protection from cold (475 gold) a ring of poison resistance (unknown) (380 gold) the lupine talisman "Wusch" {rPois Slay+2} (1083 gold) [lupine talisman] rPois: It protects you from poison. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). a +6 ring of dexterity (unknown) (684 gold) [Shop] Murch's Distillery a potion of berserk rage (unknown) (116 gold) a potion of heal wounds (186 gold) a potion of heal wounds (186 gold) a potion of might (93 gold) a potion of berserk rage (unknown) (116 gold) 2 potions of haste (466 gold) a potion of mutation (186 gold) a potion of curing (70 gold) a potion of might (93 gold) a potion of curing (70 gold) [Shop] Jesitsim's Armour Shop a +0 scale mail (52 gold) a +1 plate armour of poison resistance (351 gold) the +1 ring mail of the Harvest {rElec rN+++ Dex-4} (462 gold) rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. Dex-4: It affects your dexterity (-4). It cannot be enchanted further. the +7 plate armour of the Flute {Command, rPois rF+ Dex+3 Slay+2} (1162 gold) rPois: It protects you from poison. rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. a +3 ring mail of fire resistance (338 gold) a +0 leather armour (26 gold) a +1 plate armour of fire resistance (390 gold) a +0 chain mail (78 gold) a +0 ring mail (52 gold) a +0 plate armour (234 gold) [Shop] Cetetz's Distillery a potion of enlightenment (65 gold) a potion of magic (unknown) (104 gold) a potion of enlightenment (65 gold) a potion of curing (39 gold) a potion of curing (39 gold) 2 potions of berserk rage (unknown) (130 gold) [Shop] Juosoq's Book Boutique a parchment of Enfeeble (623 gold) a parchment of Dispel Undead (247 gold) a parchment of Awaken Armour (247 gold) a parchment of Detonation Catalyst (349 gold) a parchment of Anguish (247 gold) a parchment of Ozocubu's Armour (167 gold) a parchment of Sublimation of Blood (110 gold) a parchment of Forge Lightning Spire (247 gold) a parchment of Olgreb's Toxic Radiance (247 gold) a parchment of Polar Vortex (988 gold) (0, 1, Orc:2) a +0 robe a +0 dagger a +0 whip (1, -2, Orc:2) a +0 chain mail a +0 trident (2, -2, Orc:2) a +0 robe a +0 trident (2, -1, Orc:2) a +0 chain mail a +0 partisan a +0 arbalest (9, -5, Orc:2) a +0 giant club (12, 25, Orc:2) a +0 robe a +0 dagger (17, 26, Orc:2) a +0 plate armour 3 boomerangs a +0 scimitar (19, 33, Orc:2) a +0 giant club (20, 34, Orc:2) a +0 dagger (21, 35, Orc:2) a +0 whip (22, 35, Orc:2) a +0 robe a +0 giant club (23, 32, Orc:2) a +0 robe a +0 dagger (23, 35, Orc:2) a +0 short sword (28, 29, Orc:2) a +0 chain mail 2 boomerangs a +0 short sword (29, 32, Orc:2) a +0 leather armour a +0 short sword (30, 31, Orc:2) a +0 club (31, 31, Orc:2) a +0 club (31, 32, Orc:2) a +0 robe a +0 dagger (32, 32, Orc:2) a +0 chain mail a +0 flail a +0 orcbow (33, 33, Orc:2) a +0 leather armour a +0 whip (33, 34, Orc:2) a +0 leather armour a +0 hand axe (37, 33, Orc:2) a +0 giant club a +0 plate armour a +0 mace a +0 arbalest (37, 34, Orc:2) a +1 dagger of protection (37, 35, Orc:2) a +0 dagger of venom (38, 9, Orc:2) a +0 dagger a +0 robe (38, 33, Orc:2) a +4 hand axe a +0 club (38, 34, Orc:2) a +0 robe a +0 dagger a +0 scale mail a +0 short sword (39, 7, Orc:2) a +1 dagger of venom a +0 robe (39, 32, Orc:2) a +0 plate armour a +0 glaive (40, 31, Orc:2) a +0 hand axe (42, 29, Orc:2) a +0 ring mail a +0 dagger (44, 10, Orc:2) a +0 dagger (45, 8, Orc:2) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (47, 11, Orc:2) a +1 dagger of venom a +0 robe (48, 12, Orc:2) a +0 dagger a +0 robe (49, 11, Orc:2) a +0 flail (49, 19, Orc:2) a +0 dagger a +0 robe (50, 7, Orc:2) a +0 robe a +0 dagger (50, 8, Orc:2) a +0 robe a +0 dagger of speed (50, 9, Orc:2) a +0 robe a +0 dagger (50, 11, Orc:2) a +0 hand axe a +0 leather armour (50, 20, Orc:2) a +0 short sword a +0 ring mail (50, 21, Orc:2) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (50, 22, Orc:2) a +0 trident a +0 chain mail (51, 8, Orc:2) a +0 robe a +0 dagger (51, 9, Orc:2) a +0 robe a +2 dagger of speed a +0 dagger 2 boomerangs a +0 dagger (51, 18, Orc:2) a +0 dagger a +0 robe (51, 19, Orc:2) a +0 dagger a +0 robe a +1 dagger of draining a +0 robe (51, 20, Orc:2) a +1 dagger of draining a +0 leather armour a +0 dagger (51, 22, Orc:2) a +0 short sword a +0 robe a +0 glaive a +0 plate armour a +0 plate armour a +0 hand axe a +0 robe a +0 dagger (51, 23, Orc:2) a +0 mace (52, 8, Orc:2) a +0 dagger a +0 ring mail a +0 chain mail a +0 halberd (52, 9, Orc:2) a +0 flail (52, 10, Orc:2) a +2 dagger of venom a +0 robe a +0 war axe (52, 19, Orc:2) a +0 dagger a +1 robe of fire resistance (52, 20, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (52, 21, Orc:2) a +0 dagger a +0 robe a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 club (53, 20, Orc:2) a +1 flail of protection (54, 16, Orc:2) a +0 dagger a +0 robe (55, 10, Orc:2) a +0 dagger a +2 robe of willpower (55, 12, Orc:2) a +2 dagger of venom a +0 robe (55, 14, Orc:2) a +0 whip (55, 17, Orc:2) a +0 dagger a +0 chain mail (55, 23, Orc:2) a +0 chain mail a +0 flail (55, 26, Orc:2) a +0 scale mail a +0 short sword (56, 15, Orc:2) a +0 long sword a +0 orcbow a +0 plate armour (56, 16, Orc:2) a +0 dagger a +0 robe (56, 25, Orc:2) a +0 plate armour a +0 war axe a +0 chain mail a +0 long sword of protection (57, 24, Orc:2) a +0 dagger Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (11, 9, Lair:1) a +0 spear (16, 8, Lair:1) a +0 scale mail (18, 25, Lair:1) a +0 chain mail (36, -22, Lair:1) a +0 leather armour (39, -7, Lair:1) a +0 trident (42, 0, Lair:1) a +0 sling (45, 3, Lair:1) the +7 war axe "Earthworm" {freeze, rF+ rC+ SInv} rF+: It protects you from fire. rC+: It protects you from cold. SInv: It lets you see invisible. It cannot be enchanted further. Level 2 of the Lair of Beasts (0, 0, Lair:2) a parchment of Foxfire (13, -8, Lair:2) a parchment of Construct Spike Launcher (17, -5, Lair:2) a storm talisman (21, 4, Lair:2) a +0 robe a +0 hand axe (22, -31, Lair:2) a +0 leather armour (36, 19, Lair:2) the +0 leather armour "Osmottisch" {rF+++ Str-5 Int-3 Dex+3} rF+++: It renders you almost immune to fire. Str-5: It affects your strength (-5). Int-3: It affects your intelligence (-3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (42, -4, Lair:2) a +0 spear (42, 11, Lair:2) a +0 spear (44, 19, Lair:2) a +0 spear (50, -27, Lair:2) a +0 short sword (50, -23, Lair:2) a +0 pair of boots (53, 29, Lair:2) a +0 battleaxe (58, -24, Lair:2) a +0 dagger (63, -5, Lair:2) a +0 robe (63, 8, Lair:2) a +0 helmet Level 3 of the Lair of Beasts (1, -3, Lair:3) 3 poisoned darts (4, -2, Lair:3) a +0 helmet (11, 25, Lair:3) a +0 helmet (21, -3, Lair:3) a +0 leather armour (53, -9, Lair:3) a +0 quarterstaff Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 quarterstaff (8, -23, Lair:4) a +0 leather armour (8, 6, Lair:4) a +0 scale mail (43, -9, Lair:4) a +1 broad axe of venom (47, -39, Lair:4) a +0 robe (47, -22, Lair:4) a +0 flail (57, -23, Lair:4) a +1 ring mail of cold resistance Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 flail (16, -8, Lair:5) a human skeleton (17, -10, Lair:5) a human skeleton (17, -8, Lair:5) a human skeleton (24, 37, Lair:5) a +0 scale mail (33, 11, Lair:5) a +2 robe of cold resistance (34, 11, Lair:5) a +0 pair of gloves of hurling (34, 13, Lair:5) 6 boomerangs (38, 40, Lair:5) a parchment of Olgreb's Toxic Radiance (45, -8, Lair:5) a +0 quarterstaff Level 1 of the Shoals