zonber Level 1 of the Dungeon [Shop] Temuecs's Distillery a potion of resistance (140 gold) a potion of heal wounds (112 gold) 2 potions of curing (84 gold) 2 potions of lignification (84 gold) a potion of attraction (42 gold) a potion of attraction (42 gold) a potion of magic (112 gold) (1, -1, D:1) a +0 chain mail (3, -1, D:1) a stone a +0 club a kobold skeleton (5, 4, D:1) 2 stones a +0 short sword (21, -2, D:1) a rat corpse (skeletalised by now) (24, 1, D:1) 7 stones (27, -13, D:1) a +0 short sword (28, -13, D:1) a hobgoblin skeleton (31, 33, D:1) a +0 whip a stone a kobold corpse (skeletalised by now) (41, 1, D:1) a +0 flail a gnoll skeleton (41, 20, D:1) a bat corpse (skeletalised by now) (42, 11, D:1) a ball python corpse (skeletalised by now) (44, 13, D:1) a +0 spear a gnoll corpse (skeletalised by now) (45, 2, D:1) a +0 club 2 stones (45, 3, D:1) a bat corpse (skeletalised by now) (50, -4, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 whip (1, -28, D:2) a +0 robe a +2 vampiric scythe the human skeleton of Sigmund (3, -21, D:2) a +0 leather armour (4, -29, D:2) a +0 vampiric spear a gnoll skeleton (7, -27, D:2) a quokka skeleton (7, 2, D:2) a +0 leather armour (12, -27, D:2) a +0 club (13, -27, D:2) a +0 spear (15, -29, D:2) a +0 club (17, -29, D:2) a +0 chain mail a +6 flail of protection the human skeleton of Terence (32, -1, D:2) 2 poisoned darts (38, -16, D:2) a ball python skeleton (40, -3, D:2) a +0 club a goblin skeleton (47, -1, D:2) a +0 sling (51, -11, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 mace a +0 falchion a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (0, 1, D:3) a +0 whip a +0 scale mail (13, -32, D:3) a +0 spear (13, 27, D:3) an adder corpse (skeletalised by now) (16, -24, D:3) a +0 scale mail (18, -20, D:3) a hobgoblin skeleton a hobgoblin skeleton (22, -21, D:3) a +0 club a +0 sling a goblin skeleton (22, 6, D:3) a +0 dagger (24, -21, D:3) a +0 club (34, -5, D:3) a +0 hand axe a +0 leather armour an orc skeleton (35, -5, D:3) a +0 club an orc skeleton (36, -6, D:3) a +0 whip (36, -5, D:3) a +0 flail a boomerang (40, 5, D:3) an inkwell talisman (40, 6, D:3) a jackal corpse (skeletalised by now) (42, -10, D:3) a +0 whip (45, -22, D:3) a +0 trident (47, 8, D:3) a +0 robe (55, -14, D:3) a +0 hand axe a +0 sling a +0 hand axe a +0 morningstar a +0 club a +0 club an orc skeleton an orc skeleton an orc skeleton Level 4 of the Dungeon (0, 4, D:4) a +0 quarterstaff (1, 30, D:4) a quokka corpse (skeletalised by now) (3, 31, D:4) a +0 dagger (3, 36, D:4) a quill talisman (12, 10, D:4) a +0 flail (18, -3, D:4) 2 boomerangs a +0 hand axe a +0 leather armour a +0 short sword an adder skeleton (19, -3, D:4) a +0 club a +0 sling (21, -2, D:4) a +2 flail of holy wrath (21, 24, D:4) a parchment of Blink (30, 34, D:4) a +2 flail of protection a gnoll skeleton (31, 34, D:4) a +0 club (32, -8, D:4) an orb of stardust (33, 22, D:4) a +0 robe (33, 43, D:4) a staff of fire (36, 7, D:4) a ball python corpse (skeletalised by now) (36, 8, D:4) a hobgoblin corpse (skeletalised by now) (36, 9, D:4) a +0 short sword a kobold skeleton (37, 9, D:4) an iguana corpse (skeletalised by now) (38, -10, D:4) a ball python skeleton (38, 9, D:4) a +0 dagger 2 stones (44, 34, D:4) a ball python corpse (skeletalised by now) (49, 38, D:4) a +0 scimitar (50, 3, D:4) 3 silver javelins (53, 41, D:4) a +0 long sword Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) a hound corpse (skeletalised by now) (2, 17, D:5) a +0 club (20, 37, D:5) a +1 spear of flaming (46, -4, D:5) a +0 robe a +0 dagger (47, -4, D:5) a +0 club an orc skeleton (48, -4, D:5) a +0 short sword an orc skeleton (50, 31, D:5) a +0 robe (60, -13, D:5) a +0 short sword Level 6 of the Dungeon [Shop] Akhojus's Magic Scroll Boutique a parchment of Plasma Beam (250 gold) a scroll of teleportation (30 gold) a scroll of teleportation (30 gold) a scroll of vulnerability (40 gold) a scroll of immolation (40 gold) a scroll of immolation (40 gold) a scroll of blinking (95 gold) a scroll of silence (unknown) (95 gold) a scroll of poison (40 gold) (4, -3, D:6) a +0 spear (12, -27, D:6) a +0 ring mail (14, -36, D:6) the quill talisman of Card Tricks {rF- rC+++ Dex-2 Stlth+} [quill talisman] rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. Dex-2: It affects your dexterity (-2). Stlth+: It makes you more stealthy. (22, -24, D:6) a +0 war axe (23, -23, D:6) a +0 robe a +0 dagger (24, -24, D:6) a +0 leather armour a +0 whip a +0 short sword an iguana skeleton (26, -30, D:6) an adder corpse (skeletalised by now) (31, -7, D:6) a +0 hand axe a +0 robe an orc corpse (skeletalised by now) (32, -39, D:6) a black bear corpse (skeletalised by now) (32, -18, D:6) a +0 rapier (32, -7, D:6) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (32, -6, D:6) a +0 rapier (52, -15, D:6) a +0 dagger (59, -46, D:6) a +0 giant club (63, -30, D:6) a +0 war axe (66, -25, D:6) an iguana corpse (skeletalised by now) (66, -23, D:6) a +0 flail (66, -22, D:6) 2 boomerangs an orc corpse (skeletalised by now) (67, -27, D:6) a +0 whip a +0 whip a +0 flail a +0 robe a +0 club a gnoll skeleton a gnoll skeleton a bullfrog skeleton a gnoll skeleton Level 7 of the Dungeon (0, 0, D:7) a +0 helmet (3, -12, D:7) a +0 whip (3, -8, D:7) a +0 club a +0 leather armour a gnoll corpse (skeletalised by now) (3, -7, D:7) a +0 flail (4, -10, D:7) a +0 spear a gnoll corpse (skeletalised by now) (5, -10, D:7) a +0 halberd (8, -26, D:7) a +0 flail (8, -17, D:7) a +0 flail (23, -4, D:7) a +0 long sword (44, -17, D:7) a +0 shortbow a +0 chain mail a +0 battleaxe (44, 29, D:7) a +0 leather armour (45, -9, D:7) a +0 rapier a +0 robe (46, -6, D:7) a +0 trident of protection (49, -15, D:7) a scarab talisman (49, -6, D:7) a +2 sling of flaming (50, 1, D:7) a +0 scale mail (53, -9, D:7) a +0 giant spiked club a +0 giant club (55, -18, D:7) a +0 scale mail a +0 spear (56, -30, D:7) a +0 whip of freezing a +0 robe (56, -17, D:7) a +0 halberd (56, -5, D:7) a rimehorn talisman (57, -17, D:7) a +0 halberd (57, 10, D:7) 2 poisoned darts (58, -17, D:7) a +0 halberd a +0 flail (58, -5, D:7) the +6 whip of the Rotten God {heavy, Fly Will++ Dex-4} Fly: It grants you flight. Will++: It greatly increases your willpower. Dex-4: It affects your dexterity (-4). It cannot be enchanted further. Level 8 of the Dungeon (3, 17, D:8) a +0 robe (5, 15, D:8) a +0 ring mail a +0 robe a +0 hand axe a +0 short sword (8, 18, D:8) a +4 short sword a +0 robe (8, 22, D:8) a +0 dagger (9, 18, D:8) a +2 short sword of freezing a +0 robe (22, -14, D:8) a +0 shortbow (26, 22, D:8) 2 poisoned darts (30, 3, D:8) a +0 hand axe (31, 1, D:8) a +0 dagger a +0 robe (31, 2, D:8) a +0 club (31, 3, D:8) a +0 hand axe a +0 leather armour (31, 15, D:8) a +0 giant club a +0 giant club (32, 1, D:8) a +0 dagger a +0 robe (36, 12, D:8) a +0 scale mail a +0 mace (37, 12, D:8) a +0 leather armour a +0 club (40, -4, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a parchment of Eringya's Surprising Crocodile (6, 2, D:9) a +0 animal skin (7, -3, D:9) a +0 club (8, 50, D:9) a +0 orcbow (9, -2, D:9) a +0 animal skin (9, 50, D:9) a +0 war axe (10, -3, D:9) a +0 chain mail (10, 49, D:9) a +0 sling (14, 1, D:9) a +0 plate armour a +0 battleaxe (15, 26, D:9) a +0 long sword of electrocution (17, 0, D:9) a +0 animal skin (18, 0, D:9) a +0 leather armour a +0 dagger (20, -2, D:9) a +0 robe a +1 heavy war axe (21, -2, D:9) a +0 robe a +0 dagger a +0 animal skin (23, -2, D:9) a +0 giant club (25, -3, D:9) a +1 dagger of venom (25, -2, D:9) a +0 animal skin (49, 29, D:9) a +0 plate armour a +0 glaive (50, 30, D:9) a +0 robe a +0 dagger a +0 robe a +0 dagger (50, 31, D:9) a +0 robe a +0 dagger a +0 leather armour a +0 short sword (53, 9, D:9) a +0 battleaxe a +2 robe of resistance (54, 9, D:9) a +5 spear of freezing a +0 robe (54, 54, D:9) a +0 ring mail (55, 9, D:9) a +1 scimitar of freezing a +0 robe (58, 7, D:9) a +1 mace a +0 robe Level 10 of the Dungeon [Shop] Itaxiopa's Overcharged Wands a wand of paralysis (18) (648 gold) a wand of mindburst (30) (630 gold) a wand of quicksilver (18) (1134 gold) a wand of flame (40) (420 gold) a wand of paralysis (18) (648 gold) a wand of quicksilver (18) (1134 gold) [Shop] Lilaull's Antique Armour Shoppe a +2 robe of resistance (833 gold) a +3 chain mail of cold resistance (616 gold) a +2 ring mail of fire resistance (462 gold) a +2 robe of willpower (393 gold) a +0 cloak of willpower (253 gold) a +1 plate armour of poison resistance (594 gold) [Shop] Feint's Distillery a potion of heal wounds (284 gold) a potion of ambrosia (284 gold) a potion of lignification (106 gold) a potion of brilliance (142 gold) a potion of brilliance (142 gold) a potion of attraction (106 gold) [Shop] Herior's Antique Armour Emporium a +0 pair of gloves of hurling (310 gold) a +1 ring mail of fire resistance (432 gold) the +6 lightning scales {swift, rElec} (1809 gold) Swift: It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. It cannot be enchanted further. the crystal ball of Wucad Mu {Energy, Mindtap} (2700 gold) Mindtap: Whenever a successful spell causes magic to be channelled from it, it may also drain additional magic from other enemies in sight, with a chance increasing with spell level. an orb of mayhem (297 gold) a +2 cloak of poison resistance (499 gold) a +3 ring mail of cold resistance (702 gold) a +2 ring mail of willpower (567 gold) the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast} (1080 gold) Infuse+∞: It empowers its wearer's blows with all of their magic. VampMP: Blows struck in melee replenish the wearer's magic. -Cast: It prevents spellcasting. It cannot be enchanted further. [Shop] Mifag's Assorted Antiques a scroll of enchant weapon (127 gold) a +2 short sword of speed (357 gold) a +3 leather armour of willpower (408 gold) a wand of warping (2) (81 gold) a scroll of teleportation (51 gold) a lightning rod (4/4) (680 gold) a potion of enlightenment (85 gold) a +2 ring mail of poison resistance (306 gold) [Shop] Cenlefuj's General Store a potion of brilliance (142 gold) 2 silver javelins (468 gold) 2 potions of moonshine (71 gold) a scroll of poison (142 gold) a +0 ring mail of poison resistance (208 gold) a potion of heal wounds (284 gold) an orb of glass (676 gold) a scroll of enchant armour (266 gold) the lupine talisman of Hicobik {rC+ Str+3 SInv} (1755 gold) [lupine talisman] rC+: It protects you from cold. Str+3: It affects your strength (+3). SInv: It lets you see invisible. [Shop] Purumys's Antique Armour Shop a +3 scale mail of death (490 gold) the +0 robe of Forghon {^Contam +Blink rElec rCorr} (438 gold) ^Contam: It causes magical contamination when unequipped. +Blink: It lets you blink. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +3 scale mail of willpower (520 gold) a +2 chain mail of fire resistance (460 gold) the +1 leather armour of Noughts and Crosses {Bane Rampage rC+ Slay+5} (840 gold) Bane: It inflicts you with a random bane when you equip it. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC+: It protects you from cold. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. a +1 leather armour of cold resistance (280 gold) a +0 robe of fire resistance (158 gold) a +2 pair of boots of rampaging (430 gold) (14, -24, D:10) a +0 scale mail (28, -6, D:10) 4 boomerangs (28, 20, D:10) a +0 shortbow (30, -7, D:10) a +0 chain mail (30, 5, D:10) a +0 chain mail a +0 hand axe (30, 7, D:10) a +0 dagger (31, 4, D:10) a +0 club (31, 5, D:10) a +0 leather armour a +0 club a +0 robe a +0 dagger (34, -13, D:10) a +0 giant club a +0 giant spiked club (37, -26, D:10) a +0 dagger (42, -25, D:10) a +0 mace (43, -32, D:10) a +0 plate armour (52, -20, D:10) a medusa talisman (56, -19, D:10) a +0 glaive a +0 plate armour (56, -18, D:10) a +0 robe a +0 dagger (57, -19, D:10) a +0 mace a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 pair of gloves (3, 0, D:11) a +0 ring mail (4, -26, D:11) a +0 falchion (9, 9, D:11) a +0 morningstar (11, -12, D:11) a parchment of Flame Wave (16, 2, D:11) a +0 leather armour (17, -1, D:11) a +0 ring mail (25, -1, D:11) a +0 dagger (26, 1, D:11) a +0 leather armour (29, -9, D:11) a +0 morningstar (38, -13, D:11) a +0 whip a +0 whip a +0 dagger (39, -13, D:11) a +0 dagger a +0 whip 3 stones a +0 short sword 5 poisoned darts a +0 dagger Level 12 of the Dungeon (0, 0, D:12) a +0 dagger a +0 robe a +2 heavy battleaxe a +0 chain mail a +0 whip a +0 plate armour (1, 0, D:12) a +0 leather armour (1, 1, D:12) a +0 mace a +0 leather armour (4, 8, D:12) a +0 mace (6, 11, D:12) a parchment of Forge Blazeheart Golem (14, 19, D:12) a +0 mace (26, 28, D:12) a +0 chain mail (29, 13, D:12) a +0 robe (33, -24, D:12) a parchment of Blink (34, -7, D:12) a +0 mace a +0 ring mail (35, -9, D:12) a +0 short sword (35, -7, D:12) a +0 dagger a +0 robe (35, -6, D:12) a +0 morningstar (36, -6, D:12) a +0 club (38, 13, D:12) a +1 scale mail of cold resistance (48, 25, D:12) 4 large rocks Level 13 of the Dungeon (0, 0, D:13) a +0 hand axe (8, -4, D:13) a +0 dagger a +0 ring mail (22, -34, D:13) a +0 chain mail (32, -46, D:13) a +0 glaive (36, -27, D:13) a +0 quarterstaff (36, -20, D:13) a +0 scale mail (42, -12, D:13) a +0 leather armour (44, -36, D:13) a +0 shortbow of electrocution (46, -49, D:13) a +0 dagger (47, -49, D:13) a +0 ring mail a +0 short sword (47, -47, D:13) a +0 flail (48, -49, D:13) a +0 robe a +0 dagger (48, -48, D:13) a +0 club (60, -25, D:13) a +0 orcbow (61, -30, D:13) a +0 club (61, -19, D:13) a +0 scale mail (65, -37, D:13) a +0 shortbow (70, -23, D:13) the +3 scimitar of Ekuqegel {pain, rElec rC+} rElec: It insulates you from electricity. rC+: It protects you from cold. It cannot be enchanted further. Level 14 of the Dungeon [Shop] Keegug's Antique Weapon Shoppe a +0 mace (96 gold) a +1 dagger of venom (300 gold) a +0 long sword (112 gold) a +0 dagger (64 gold) the +8 orcbow of Rovois {freeze, ^Drain rF+ Dex+3} (1980 gold) ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +7 great sword of Saamigel {elec, rF++ Int+2} (2838 gold) rF++: It greatly protects you from fire. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +2 heavy orcbow (614 gold) a +0 falchion (96 gold) a +0 hand axe (96 gold) a +0 partisan (224 gold) the +4 morningstar "Apiesilo" {spect, rElec rC+ rCorr} (1971 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (4, 11, D:14) a +0 flail (9, 1, D:14) a +0 shortbow (10, 3, D:14) a +0 leather armour a +0 war axe (10, 4, D:14) a +0 leather armour a +0 hand axe (11, 6, D:14) a +0 robe a +0 war axe (11, 11, D:14) a +0 halberd a +0 chain mail (12, 4, D:14) a +0 shortbow (13, 0, D:14) a +0 ring mail (16, -1, D:14) a +0 robe a +0 dagger (20, -3, D:14) a +0 leather armour a +0 hand axe of freezing (21, 0, D:14) a +0 battleaxe a +0 chain mail (21, 3, D:14) a +0 club (24, -4, D:14) a +0 shortbow (25, -4, D:14) a +0 shortbow a +0 shortbow a +0 robe a +0 dagger (26, -3, D:14) a +0 robe a +0 war axe a +0 leather armour a +0 hand axe (31, 29, D:14) a +0 ring mail (36, 18, D:14) a +0 plate armour a +0 long sword (41, 6, D:14) a +2 scimitar of flaming Level 15 of the Dungeon (0, 0, D:15) a +0 giant club a +0 giant club (1, -1, D:15) a +0 dire flail of draining a +0 giant club (2, 0, D:15) a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club (3, -16, D:15) a +0 leather armour a +0 club (3, 0, D:15) a +0 giant spiked club (4, -25, D:15) a +0 giant club a +0 giant club a +0 robe a +0 halberd (4, -16, D:15) a +0 ring mail a +0 flail (4, 0, D:15) a +0 robe a +0 spear (5, -26, D:15) a +0 giant spiked club a +0 giant club a +0 giant club (5, -16, D:15) a +0 short sword a +0 plate armour a +0 great sword (5, -15, D:15) a +0 club (6, -15, D:15) a +0 falchion (9, -38, D:15) a +0 ring mail (16, 1, D:15) 4 large rocks (20, -18, D:15) a +0 leather armour (22, -27, D:15) a +0 robe a +2 trident of pain (27, -9, D:15) a +0 pair of boots (28, -14, D:15) a +0 ring mail (29, 4, D:15) a +0 whip a +0 orcbow a +0 robe (29, 5, D:15) a +0 robe (38, -30, D:15) a +1 ring mail of poison resistance (38, -28, D:15) a spore talisman (43, -10, D:15) a +0 scimitar of flaming (44, -9, D:15) a +0 scale mail a +0 great mace of draining (46, -18, D:15) a +0 dagger a +0 leather armour (51, -7, D:15) a +0 spear (52, -6, D:15) a +0 glaive a +0 orcbow a +4 vampiric lajatang (53, -20, D:15) a +0 long sword a +0 leather armour the Ecumenical Temple Level 1 of the Orcish Mines (8, -9, Orc:1) a +0 giant club (22, -34, Orc:1) a +0 hand axe 3 boomerangs (23, -37, Orc:1) a +0 dagger a +0 scale mail a +0 battleaxe a +0 plate armour (23, -32, Orc:1) a +0 dagger a +0 robe (23, -31, Orc:1) a +0 war axe a +0 ring mail a +0 glaive a +0 chain mail (25, -5, Orc:1) a +0 orcbow (26, -5, Orc:1) a +0 war axe (26, -2, Orc:1) a +0 dagger a +2 robe of positive energy a +0 hand axe (27, -5, Orc:1) a +0 long sword a +0 chain mail (27, -4, Orc:1) a +0 club (27, -1, Orc:1) a +0 war axe a +0 chain mail of cold resistance (28, -4, Orc:1) a +0 dagger a +0 robe (28, -3, Orc:1) a +0 dagger a +1 robe of fire resistance (30, -35, Orc:1) a +0 giant spiked club (37, -28, Orc:1) a +0 giant club (49, 12, Orc:1) a +0 long sword a +0 orcbow a +0 chain mail (49, 15, Orc:1) a +0 mace a +0 chain mail (50, 5, Orc:1) a +0 giant spiked club (50, 13, Orc:1) a +0 glaive a +0 chain mail a +0 great sword a +0 plate armour (53, -2, Orc:1) a +0 arbalest (53, -1, Orc:1) a +0 arbalest Level 2 of the Orcish Mines [Shop] Vaeviahu's Antique Weapon Shop a +0 club (13 gold) a +2 great sword of holy wrath (780 gold) a +0 rapier (143 gold) a +0 rapier (143 gold) a +2 hand axe of flaming (452 gold) a +0 falchion (78 gold) a +0 partisan (182 gold) [Shop] Zoatum's Book Emporium a parchment of Permafrost Eruption (425 gold) a parchment of Sublimation of Blood (98 gold) a parchment of Polar Vortex (884 gold) a parchment of Summon Cactus Giant (425 gold) a parchment of Death Channel (425 gold) a parchment of Lehudib's Crystal Spear (710 gold) a parchment of Cause Fear (221 gold) a parchment of Anguish (221 gold) a parchment of Nazja's Percussive Tempering (312 gold) a parchment of Splinterfrost Shell (557 gold) a parchment of Vampiric Draining (149 gold) [Shop] Sadun's Weapon Emporium a +0 war axe (56 gold) a +0 great sword (160 gold) a +0 orcbow (64 gold) a +0 flail (56 gold) the +8 quarterstaff of Soshysof {venom, *Noise +Blink rF+} (1016 gold) *Noise: It may make a loud noise when swung. +Blink: It lets you blink. rF+: It protects you from fire. It cannot be enchanted further. a +4 shortbow (400 gold) a +0 great mace (160 gold) a +0 mace (48 gold) a +0 morningstar (96 gold) [Shop] Urphuredi's Weapon Boutique the +2 dagger of the Shore {vamp, *Slow rElec rN+} (314 gold) *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rN+: It protects you from negative energy. It cannot be enchanted further. a +1 morningstar of flaming (195 gold) a +0 heavy scimitar (140 gold) 5 boomerangs (110 gold) a +0 war axe (38 gold) a +0 falchion (33 gold) a +2 rapier of speed (313 gold) 5 boomerangs (110 gold) the +3 morningstar "Zowiecin" {drain, *Slow Str+6} (437 gold) *Slow: It may slow you when you take damage. Str+6: It affects your strength (+6). It cannot be enchanted further. 5 poisoned darts (33 gold) a +0 dagger (22 gold) [Shop] Vovumm's Weapon Shop a +2 spectral quarterstaff (416 gold) 6 poisoned darts (61 gold) a +0 mace (51 gold) a +0 arbalest of freezing (263 gold) a +6 sling (569 gold) 2 boomerangs (68 gold) a +0 dire flail (85 gold) a +0 rapier (93 gold) a +0 spear (51 gold) [Shop] Necruh's Assorted Antiques quicksilver dragon scales (1250 gold) the +10 war axe "Volunne" {sunder, rElec rPois Str+2} (1897 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Str+2: It affects your strength (+2). It cannot be enchanted further. 2 potions of curing (150 gold) a box of beasts (1000 gold) a scroll of identify (50 gold) a potion of brilliance (100 gold) a condenser vane (1000 gold) a scroll of identify (50 gold) (0, 0, Orc:2) a +0 giant club a +0 giant spiked club (1, 0, Orc:2) a +0 giant club (3, -4, Orc:2) a +0 giant spiked club (4, -6, Orc:2) a +0 giant club (5, -8, Orc:2) a +0 giant club a +0 giant spiked club (5, -7, Orc:2) a +0 giant club a +0 giant club a +0 giant spiked club a +0 robe a +0 flail a +0 giant club a +0 giant spiked club (6, -6, Orc:2) a +0 giant club (6, 4, Orc:2) a +0 giant club (14, -14, Orc:2) a +0 dire flail a +0 giant spiked club (15, -17, Orc:2) a +0 leather armour a +0 shortbow a +0 short sword (16, -19, Orc:2) a +0 leather armour a +0 shortbow a +2 short sword of venom a +0 leather armour a +0 long sword (16, -17, Orc:2) a +0 robe a +2 long sword of holy wrath a +0 giant spiked club (17, -23, Orc:2) a +0 dire flail a +0 dire flail (17, -20, Orc:2) a +0 giant spiked club (17, -19, Orc:2) a +0 leather armour a +2 scimitar (17, -18, Orc:2) a +0 giant club (17, -17, Orc:2) a +0 robe a +0 spear a +0 giant club a +0 giant club (18, -27, Orc:2) a +0 club (18, -20, Orc:2) a +0 giant club a +0 giant spiked club (19, -29, Orc:2) a +0 ring mail a +0 short sword (19, -27, Orc:2) a +0 ring mail a +0 dagger (19, -26, Orc:2) a +0 war axe a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club (19, -24, Orc:2) a +0 giant spiked club (19, -17, Orc:2) a +0 giant club (20, -30, Orc:2) a +0 giant spiked club (20, -29, Orc:2) a +0 arbalest a +0 robe a +0 whip (20, -28, Orc:2) a +0 whip a +0 giant spiked club (20, -27, Orc:2) a +0 giant club a +0 giant club (20, -26, Orc:2) a +0 chain mail a +0 mace a +0 giant spiked club (20, -25, Orc:2) a +0 leather armour a +0 club (20, -17, Orc:2) a +0 giant club a +0 giant spiked club a +0 giant club (20, -15, Orc:2) a +0 ring mail a +0 rapier (21, -31, Orc:2) a +0 orcbow (21, -30, Orc:2) a +0 halberd a +0 robe (21, -29, Orc:2) a +0 leather armour a +0 flail a +0 short sword (21, -27, Orc:2) a +0 giant club a +0 chain mail 2 boomerangs a +0 mace (21, -24, Orc:2) a +0 club (22, -30, Orc:2) a +0 giant club (22, -29, Orc:2) a +0 arbalest a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 dire flail a +0 giant club a +0 giant club (22, -28, Orc:2) a +0 chain mail a +0 scimitar a +0 giant club a +0 giant club a +0 robe a +0 whip (25, -1, Orc:2) a +0 robe a +0 dagger (26, -23, Orc:2) a +0 giant club (26, -5, Orc:2) a +0 short sword (27, -6, Orc:2) a +0 robe a +0 dagger (27, -5, Orc:2) a +0 robe a +0 dagger (27, -3, Orc:2) a +0 dagger (27, 2, Orc:2) a +0 plate armour a +0 battleaxe a +0 orcbow (28, -7, Orc:2) a +0 robe a +0 dagger (28, -6, Orc:2) a +0 dagger a +0 flail (34, -22, Orc:2) a +0 giant club Level 1 of the Elven Halls (0, 0, Elf:1) 17 gold pieces a +0 antimagic short sword a +0 robe (9, -32, Elf:1) a +0 robe a +0 rapier (10, -35, Elf:1) a +0 leather armour a +0 short sword 7 gold pieces (11, -34, Elf:1) a +0 robe a +0 long sword (11, -33, Elf:1) a +0 robe a +0 short sword a +0 robe a +0 long sword (12, -34, Elf:1) a +0 robe a +0 long sword (12, -33, Elf:1) a +0 long sword a +0 robe a +0 leather armour a +0 long sword (12, -32, Elf:1) a +0 ring mail a +0 short sword (13, -33, Elf:1) a +0 robe a +0 short sword (13, -28, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow 5 gold pieces (14, -33, Elf:1) a +0 robe a +0 short sword 4 gold pieces (15, -33, Elf:1) a +0 leather armour a +0 short sword a +0 longbow 6 gold pieces (16, -33, Elf:1) a +2 robe of fire resistance a +0 short sword (17, -33, Elf:1) a +0 robe a +0 long sword (19, -34, Elf:1) a +0 dagger (19, -16, Elf:1) a +0 short sword a +0 robe a +0 long sword a +0 robe (19, -15, Elf:1) a +0 partisan a +0 robe (22, -22, Elf:1) a +0 short sword a +0 longbow a +0 leather armour (27, -19, Elf:1) a +0 rapier (30, -32, Elf:1) a +2 scimitar a +0 robe (30, 5, Elf:1) a +0 quarterstaff (31, -11, Elf:1) a +3 falchion a +0 ring mail (31, -4, Elf:1) a granite talisman (44, -6, Elf:1) a +0 rapier a +0 leather armour Level 1 of the Lair of Beasts (10, -1, Lair:1) a +0 robe (10, 42, Lair:1) a +0 robe (13, -1, Lair:1) a human skeleton (17, 37, Lair:1) a +0 short sword (22, 19, Lair:1) a +0 scale mail a +0 flail (22, 23, Lair:1) a +0 scale mail 4 javelins a +3 eveningstar of protection (25, 11, Lair:1) a human skeleton (26, 10, Lair:1) a +1 demon whip of venom (26, 11, Lair:1) a human skeleton (27, -1, Lair:1) a human skeleton (27, 41, Lair:1) a +2 rapier of protection Level 2 of the Lair of Beasts (12, -34, Lair:2) a parchment of Anguish (15, -7, Lair:2) a +0 dagger (20, 13, Lair:2) a +3 scale mail (24, 15, Lair:2) a +0 spear (27, -23, Lair:2) a +0 long sword (58, -12, Lair:2) a +0 dagger Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 chain mail (4, 8, Lair:3) a +0 trident (20, -23, Lair:3) 5 silver javelins (27, 15, Lair:3) a +0 giant club (40, -10, Lair:3) a +0 club (43, -29, Lair:3) a +0 trident (47, -33, Lair:3) a +0 chain mail (49, 20, Lair:3) a +0 quarterstaff Level 4 of the Lair of Beasts Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 chain mail (1, 55, Lair:5) a +0 helmet (2, 42, Lair:5) a +0 ring mail (15, 19, Lair:5) the +1 morningstar of Cheibriados's Hope {protect, Fly rC+ Int-4 Dex+3} Fly: It grants you flight. rC+: It protects you from cold. Int-4: It affects your intelligence (-4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (15, 44, Lair:5) a +0 mace (16, -5, Lair:5) a +0 short sword (18, -5, Lair:5) a +0 war axe (19, 2, Lair:5) a +0 scale mail (36, 28, Lair:5) a parchment of Blink (51, 7, Lair:5) a parchment of Leda's Liquefaction Level 1 of the Swamp (0, 0, Swamp:1) a +0 ring mail (5, 7, Swamp:1) a +0 spear (6, 6, Swamp:1) a +0 buckler a +4 spear (6, 7, Swamp:1) a +0 spear Level 2 of the Swamp (7, -5, Swamp:2) 10 gold pieces (9, 7, Swamp:2) a +0 robe a +1 spectral quarterstaff Level 3 of the Swamp (21, 6, Swamp:3) a +2 spear of freezing a +0 spear (22, 4, Swamp:3) a +0 robe a +0 quarterstaff (22, 5, Swamp:3) a +0 robe a +0 short sword (23, 1, Swamp:3) a +0 robe a +0 quarterstaff (23, 4, Swamp:3) a +0 robe a +0 quarterstaff (23, 6, Swamp:3) a +0 spear (27, -5, Swamp:3) a +0 robe a +0 short sword (28, -8, Swamp:3) a +0 spear Level 4 of the Swamp (7, 2, Swamp:4) a +0 quarterstaff a +0 robe (19, 8, Swamp:4) a +0 whip (26, 8, Swamp:4) a +0 flail (42, 1, Swamp:4) a +0 leather armour Level 1 of the Spider Nest (7, 1, Spider:1) a +0 shortbow Level 2 of the Spider Nest (12, 24, Spider:2) 24 gold pieces (28, 9, Spider:2) a +0 halberd (31, 14, Spider:2) a +0 ring mail Level 3 of the Spider Nest (2, -25, Spider:3) a +0 shortbow (7, -9, Spider:3) a parchment of Starburst (34, 7, Spider:3) a +0 plate armour Level 4 of the Spider Nest (0, 0, Spider:4) the serpent talisman "Uvoal" {-Tele rC- Int+7 Dex+4} [serpent talisman] -Tele: It prevents most forms of teleportation. rC-: It makes you vulnerable to cold. Int+7: It affects your intelligence (+7). Dex+4: It affects your dexterity (+4). (3, 5, Spider:4) a +0 leather armour (14, -5, Spider:4) a +0 robe (14, 11, Spider:4) a +0 dagger (18, -3, Spider:4) a +0 war axe a +0 robe (20, -4, Spider:4) a +0 war axe a +0 robe (20, -3, Spider:4) a +0 hand axe a +0 leather armour (22, -16, Spider:4) a +0 dagger (39, 8, Spider:4) a +0 sling (50, -41, Spider:4) an orb of attunement (52, -40, Spider:4) a scarf of shadows (53, -39, Spider:4) an orb of pyromania