Dungeon Crawl Stone Soup version 0.35-a0-584-g7029c44831 (webtiles) character file. Game seed: 11900450694462105693 59 zonber the Conjurer (level 4, 0/30 HPs) Began as a Barachi Conjurer on June 28, 2026. Slain by a drude (1 damage) ... on level 4 of the Dungeon. The game lasted 00:02:26 (820 turns). zonber the Conjurer (Barachi Conjurer) Turns: 820, Time: 00:02:27 Health: 0/30 AC: 2 Str: 8 XL: 4 Next: 3% Magic: 3/10 EV: 11 Int: 20 God: Gold: 29 SH: 0 Dex: 11 Spells: 8/11 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: unable to hop, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 29 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of vulnerability {unknown} h - a scroll of teleportation {unknown} j - a scroll of silence {unknown} Potions g - a potion of magic d - a potion of mutation {unknown} f - a potion of enlightenment {unknown} Skills: - Level 2.1 Dodging - Level 1.7 Stealth * Level 4.3 Spellcasting - Level 4.3 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 16% N/A 13% 1 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ru Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a drude (72% to hit) You focus your ray upon the drude. The searing ray hits the drude. The drude is moderately wounded. (Press . to maintain the ray.) The drude hits you. HP threshold Your doom draws closer. The drude closely misses you. The searing ray hits the drude. The drude is heavily wounded. The drude closely misses you. The drude hits you. Your doom draws closer. The drude hits you! * * * LOW HITPOINT WARNING * * * Your doom draws closer. The drude hits you. * * * LOW HITPOINT WARNING * * * Your doom draws closer. The searing ray misses the drude. The drude hits you. * * * LOW HITPOINT WARNING * * * Your doom draws closer. The drude closely misses you. Hop to where? Press: ? - help, Dir - move target You stop channelling your searing ray. Boing! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a drude (heavily wounded, 72% to hit) You focus your ray upon the drude. The searing ray hits the drude. The drude is severely wounded. (Press . to maintain the ray.) The searing ray hits the drude. The drude is almost dead. The drude hits you. * * * LOW HITPOINT WARNING * * * Your doom draws closer. The drude barely misses you. The drude hits you. You die... # ?... #.#.#.#### #.#...... ## .##.#...... ... .....#. . ... .....#. .. #.##.##.# #ℓ.5....# ####@#### #.# #.# ... ... .#### . .. . You could see a drude. Vanquished Creatures A bombardier beetle (D:3) An adder (D:2) An orc (D:3) 2 ribbon worms (D:3) 2 hobgoblins 2 quokkas A bat (D:3) An endoplasm (D:3) A frilled lizard (D:3) A goblin (D:3) 4 kobolds A rat (D:3) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zonber the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 125 | D:2 | Found a sacrificial altar of Ru. 261 | D:2 | Reached XP level 2. HP: 11/19 MP: 1/6 345 | D:3 | Learned a level 2 spell: Searing Ray 467 | D:3 | Reached XP level 3. HP: 24/24 MP: 1/8 728 | D:3 | Reached XP level 4. HP: 30/30 MP: 1/10 820 | D:4 | HP: 1/30 [drude (3)] 820 | D:4 | Slain by a drude Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_bigger_balls, layout_basic, chequers_serial_rivers_small_3 D:2: layout_basic, basic_altar, dreamdust_mushroom_princess, uniq_jessica D:3: layout_loops_ring, kennysheep_generic_room_7, minmay_misc_feat_ornament, st_stairs_12, kennysheep_donut, corexii_shack, darby_backdoor_misty_motte, chequers_garden, minmay_checkerbox D:4: layout_loops_cross Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 4 | 4.3 Dodging | | 2.1 Stealth | | 1.7 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 8 | || 8 Melee: Unarmed | 8 | || 8 Cast: Magic Dart | 29 | 2 || 31 Searing Ray | 7 | 2 || 9 Ability: Hop | 1 | 1 || 2 Armour: Robe | 11 | 9 || 20 Dodge: Dodged | 12 | 6 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 868 | 826 | 42 | 388 | 274 | 4 | 217.0 | Dungeon | 868 | 826 | 42 | 388 | 274 | 4 | 217.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 411 daAuts D:2: 235 daAuts D:1: 208 daAuts D:4: 13 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+