Dungeon Crawl Stone Soup version 0.35-a0-590-gf76834dfb5 (webtiles) character file. Game seed: 1130520912144617663 549 zonber the Adept (level 7, -2/46 HPs) Began as a Barachi Conjurer on June 29, 2026. Was a Believer of Sif Muna. Succumbed to a scorpion's poison ... on level 4 of the Dungeon. The game lasted 00:05:34 (4244 turns). zonber the Adept (Barachi Conjurer) Turns: 4244, Time: 00:05:35 Health: -2/46 AC: 2 Str: 9 XL: 7 Next: 28% Magic: 2/18 EV: 11 Int: 20 God: Sif Muna [**....] Gold: 153 SH: 0 Dex: 10 Spells: 18/21 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.16/turn b - quill talisman %: no passive effects @: brilliant, lethally poisoned (-2 -> -16), quill-form, unable to hop, slow A: quills, amphibious, frog-like legs 1, +LOS a: Hop (0%), Renounce Religion (0%), Channel Magic (14%) You were on level 4 of the Dungeon. You worshipped Sif Muna. Sif Muna was pleased with you. You were covered in sharp quills. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 153 gold pieces. Inventory: Missiles d - 3 atropa-tipped darts Armour a - a +0 robe (worn) c - the +0 leather armour of Infinity {rN++ Will- Regen+ Dex-3} (You found it on level 4 of the Dungeon) rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. Regen+: It increases your rate of health regeneration. Dex-3: It affects your dexterity (-3). It cannot be enchanted further. Talismans b - a quill talisman (worn) Wands a - a wand of flame (18) Scrolls c - 3 scrolls of identify {unknown} e - 4 scrolls of teleportation {unknown} h - a scroll of immolation {unknown} j - a scroll of acquirement {unknown} k - a scroll of blinking {unknown} m - a scroll of revelation {unknown} q - a scroll of fog {unknown} u - a scroll of enchant armour {unknown} Potions g - a potion of magic d - a potion of enlightenment {unknown} b - a potion of brilliance l - a potion of might {unknown} n - a potion of attraction {unknown} o - a potion of berserk rage {unknown} p - a potion of resistance {unknown} Skills: - Level 2.1 Dodging - Level 1.7 Stealth * Level 7.9 Spellcasting - Level 4.3 Conjurations You had 18 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 76% 2d7 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 48% 2d8 5% 2 Sandblast Erth 22% 2d7 9% 1 Blink Tloc 22% N/A 13% 2 Construct Spike Launche Frge 22% 2d3 13% 2 Vampiric Draining Necr 11% 2d6 26% 3 Fulminant Prism Conj/Alch 12% 3d9 34% 4 Iskenderun's Mystic Bla Conj/Tloc 24% 2d7 (+2d3 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Sif Muna Uskayaw Wu Jian Xom The Shining One Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You encounter a dart slug. Okay, then. Hop to where? Press: ? - help, Dir - move target Boing! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (moderately wounded, 86% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion but does no damage. The scorpion is moderately wounded. (Press . to maintain the ray.) The searing ray hits the scorpion. The scorpion is heavily wounded. The scorpion barely misses you. The searing ray misses the scorpion. The scorpion misses you. The searing ray hits the scorpion. The scorpion is heavily wounded. You finish channelling your searing ray. The scorpion completely misses you. The scorpion stings you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (heavily wounded, 86% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion. The scorpion is severely wounded. (Press . to maintain the ray.) The scorpion stings you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! It was a potion of brilliance. You feel clever all of a sudden. f -> b - a potion of brilliance You stop channelling your searing ray. You die... ...#.....##### #..........# .............# #..........# ####.........# #..........# #.........# #..........# #.........# #....####### ####......# #....# #######......#########..w.## .....................).).... ..........##....@s.....#..w. ...†......##...........# ..........########...### ..........########...# .................>...###... ........................... ......................##... ##############.#.#....# . ###.#....# You could see a scorpion and a dart slug (wandering). Vanquished Creatures An ogre (D:4) 3 scorpions (D:4) A bombardier beetle (D:3) 2 hounds An orc priest (D:4) A clockroach (D:4) An iguana (D:4) A sleepcap (D:3) 4 adders 2 dart slugs A ribbon worm (D:4) 5 endoplasms 5 hobgoblins 7 orcs 4 quokkas 8 ball pythons 5 bats A frilled lizard (D:2) 6 goblins A kobold (D:1) 8 rats 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zonber the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 266 | D:2 | Reached XP level 2. HP: 19/19 MP: 3/5 269 | D:2 | Learned a level 2 spell: Searing Ray 309 | D:3 | Reached skill level 3 in Spellcasting 404 | D:3 | Reached XP level 3. HP: 21/24 MP: 2/8 489 | D:3 | Reached skill level 4 in Spellcasting 489 | D:3 | Reached XP level 4. HP: 30/30 MP: 0/10 893 | D:4 | Encountered an ogre 902 | D:3 | Reached skill level 5 in Spellcasting 902 | D:3 | Reached XP level 5. HP: 13/35 MP: 5/12 1051 | D:3 | Found a faded altar of an unknown god. 1096 | D:4 | Killed an ogre 1097 | D:4 | Reached skill level 6 in Spellcasting 1097 | D:4 | Reached XP level 6. HP: 29/41 MP: 6/15 1551 | D:4 | Found a staircase to the Ecumenical Temple. 1551 | D:4 | Found a statue of an orb of fire. 1556 | D:4 | Found a statue of an orb of fire. 1618 | Temple | Entered the Ecumenical Temple 1626 | Temple | Became a worshipper of Sif Muna the Loreminder 1640 | D:4 | Identified the +0 leather armour of Infinity {rN++ Will- | Regen+ Dex-3} 2016 | D:1 | Reached skill level 7 in Spellcasting 2772 | D:2 | Reached * piety under Sif Muna 3303 | D:2 | Reached ** piety under Sif Muna 3783 | D:3 | Found an ornate altar of the Wu Jian Council. 3962 | D:4 | Reached XP level 7. HP: 40/46 MP: 9/18 4243 | D:4 | HP: 1/46 [scorpion (7)] 4244 | D:4 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_basic D:2: layout_loops_corners, grunt_decor_mini_mirrors D:3: layout_basic, lemuel_round_altar, basic_ecumenical_altar D:4: layout_basic, minmay_temple_entry_mini_moons Temple: hellmonk_temple_of_storms Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 5 6 7 | 7.9 Dodging | | 2.1 Stealth | | 1.7 Conjurations | | 4.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 8 | | || 8 Melee: Unarmed | 8 | | || 8 Cast: Magic Dart | 14 | 81 | || 95 Searing Ray | 4 | 12 | 5 || 21 Ability: Hop | 1 | 2 | 1 || 4 Drink: Curing | 2 | | || 2 Brilliance | | | 1 || 1 Armour: Robe | 19 | 19 | 2 || 40 Dodge: Dodged | 15 | 22 | 3 || 40 Form: Quill | | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4791 | 4446 | 345 | 483 | 3498 | 5 | 958.2 | Dungeon | 4772 | 4434 | 338 | 483 | 3498 | 4 | 1193.0 | Temple | 19 | 12 | 7 | 0 | 0 | 1 | 19.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1323 daAuts D:2: 1297 daAuts D:1: 1203 daAuts D:4: 947 daAuts Temple: 19 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Sif Muna | 0 | 17550 | 15 | 15 | 0 | 0 | 0 | 0 | 0 | 0 Sif Muna | 1 | 30893 | 30 | 20 | 0 | 0 | 0 | 0 | 0 | 0 Sif Muna | 2 | 36961 | 50 | 22 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Sif Muna Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Exploration | 0 | 45 | 5 || 49 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Exploration | 0 | 5954 | 603 || 6557 ----------------------+-------+-------+-------++-------