Dungeon Crawl Stone Soup version 0.35-a0-595-g3b09176573 (webtiles) character file. Game seed: 5651277530833534316 81 zonber the Trooper (level 4, 21/37 HPs) Began as a Demonspawn Fighter on June 30, 2026. Quit the game on level 4 of the Dungeon. The game lasted 00:01:44 (712 turns). zonber the Trooper (Demonspawn Fighter) Turns: 712, Time: 00:01:45 Health: 21/37 AC: 7 Str: 19 XL: 4 Next: 19% Magic: 4/4 EV: 8 Int: 14 God: Gold: 29 SH: 4 Dex: 12 Spells: 3/3 levels left rFire . . . (100%) d - +9 sling "Impbane" {freeze, *Corrode rElec Int+6 Stlth+} rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.18/turn %: corrode self (3%) @: no status effects A: magic regeneration, sturdy frame 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons a - a +0 war axe d - the +9 sling "Impbane" (weapon) {freeze, *Corrode rElec Int+6 Stlth+} (You found it on level 2 of the Dungeon) *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Int+6: It affects your intelligence (+6). Stlth+: It makes you more stealthy. It cannot be enchanted further. f - a +0 war axe of venom Missiles e - 4 boomerangs Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Wands b - a wand of acid (11) Scrolls c - a scroll of noise {unknown} e - 3 scrolls of blinking {unknown} Potions m - 3 potions of might d - 2 potions of curing {unknown} f - 2 potions of brilliance {unknown} Skills: * Level 4.1 Fighting - Level 1.7 Axes * Level 3.7 Armour - Level 2.6 Shields You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 0% 3d5 91% 3 Maxwell's Portable Pile Tloc 0% (3-9)d2 91% 3 Swiftness Air 0% N/A 91% 3 Brom's Barrelling Bould Conj/Erth 0% 2d4 100% 4 Splinterfrost Shell Ice/Frge 0% 6d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Your movements are slightly less encumbered by armour. (ER -2) Message History The orc barely misses you. x2 Fire: d) +9 sling "Impbane" {freeze, *Corrode rElec Int+6 Stlth+} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (52% to hit) You shoot a sling bullet. The sling bullet closely misses the orc. The sling bullet barely misses the adder. The orc closely misses you. Fire: d) +9 sling "Impbane" {freeze, *Corrode rElec Int+6 Stlth+} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (52% to hit) You shoot a sling bullet. The sling bullet hits the orc! The sling bullet freezes the orc. You kill the orc! You block the adder's attack. Fire: d) +9 sling "Impbane" {freeze, *Corrode rElec Int+6 Stlth+} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (52% to hit) You shoot a sling bullet. The sling bullet closely misses the adder. The adder bites you but does no damage. You block the adder's attack. Fire: d) +9 sling "Impbane" {freeze, *Corrode rElec Int+6 Stlth+} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (52% to hit) You shoot a sling bullet. The sling bullet hits the adder. The adder seems to slow down. The sling bullet freezes the adder. The adder is almost dead. The adder bites you but does no damage. The adder closely misses you. Fire: d) +9 sling "Impbane" {freeze, *Corrode rElec Int+6 Stlth+} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (almost dead, slow, 52% to hit) You shoot a sling bullet. The sling bullet hits the adder. The sling bullet freezes the adder. You kill the adder! There is an open door, spattered with blood here. Things that are here: a +0 war axe of venom; an adder corpse; an orc corpse f - a +0 war axe of venom Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #....# #....# #....# ####...<# #.......# #####.....### .)).).....# #.)...# ###@### #.# #.# #.. ... #... #... #.... There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:3) 2 adders A dart slug (D:1) 8 orcs 3 endoplasms A quokka (D:1) 5 ball pythons A bat (D:1) 4 goblins 2 kobolds A rat (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zonber the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 244 | D:1 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 244 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 368 | D:2 | Identified the +9 sling "Impbane" {freeze, *Corrode rElec | Int+6 Stlth+} 596 | D:3 | HP: 1/24 [burnt (3)] 604 | D:3 | Reached skill level 4 in Fighting 604 | D:3 | Reached XP level 3. HP: 4/30 MP: 3/3 697 | D:4 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 697 | D:4 | Reached XP level 4. HP: 17/37 MP: 4/4 712 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_basic D:2: layout_rooms, minmay_misc_feat_plants, minivault_27, interstate_on_off, uniq_robin D:3: layout_loops_corners, uniq_terence D:4: layout_basic, minmay_temple_entry_stoned_glass Skill XL: | 1 2 | ---------------+-------+----- Armour | 3 | 3.7 Fighting | 4 | 4.1 Axes | | 1.7 Shields | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 23 | || 23 Melee: War axe | 25 | || 25 Fire: Sling | 25 | 13 || 38 Armour: Scale mail | 20 | 5 || 25 Dodge: Dodged | 10 | 5 || 15 Block: Buckler | 4 | 3 || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 744 | 707 | 37 | 0 | 481 | 4 | 186.0 | Dungeon | 744 | 707 | 37 | 0 | 481 | 4 | 186.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 261 daAuts D:2: 221 daAuts D:3: 212 daAuts D:4: 49 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+