Dungeon Crawl Stone Soup version 0.35-a0-634-gb0bcc095c2 (webtiles) character file. Game seed: 7703487736183502137 153 zonber the Conjurer (level 5, 41/41 HPs) Began as a Demonspawn Conjurer on July 2, 2026. Was a Follower of Vehumet. Got out of the dungeon alive. The game lasted 00:03:46 (1254 turns). zonber the Conjurer (Demonspawn Conjurer) Turns: 1254, Time: 00:03:47 Health: 41/41 AC: 2 Str: 7 XL: 5 Next: 12% Magic: 8/8 EV: 13 Int: 27 God: Vehumet [*.....] Gold: 61 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - +4 ring of slaying HPRegen 0.26/turn d - +6 ring of intelligence MPRegen 0.11/turn %: no passive effects @: no status effects A: repulsion field 1, powered by pain 1, demonic magic 1, demonic touch 1 a: Renounce Religion (0%) You escaped. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 61 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a +4 ring of slaying (worn) c - a ring of wizardry d - a +6 ring of intelligence (worn) Wands c - a wand of warping (2) Scrolls c - a scroll of noise {unknown} e - a scroll of fog {unknown} h - a scroll of fear {unknown} j - a scroll of amnesia {unknown} l - a scroll of enchant weapon {unknown} Potions g - a potion of magic d - a potion of moonshine {unknown} f - a potion of haste {unknown} k - a potion of brilliance {unknown} n - a potion of curing {unknown} Skills: - Level 3.0 Fighting - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting * Level 5.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 68% 2x1d7 3% 1 Fulminant Prism Conj/Alch 8% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Hepliaklqana Kikubaaqudgha Sif Muna Vehumet Innate Abilities, Weirdness & Mutations You are surrounded by a mild repulsion field. (EV +2) You sometimes gain a little power by taking damage. Spells you cast may paralyse adjacent enemies. Your touch may inflict minor irresistible damage on your foes. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Natasha (83% to hit) You focus your ray upon Natasha. The searing ray hits Natasha. Natasha is heavily wounded. (Press . to maintain the ray.) Natasha casts a spell at you. The magic dart hits you. The searing ray hits Natasha. Natasha is almost dead. Natasha stares at you and mumbles some strange words. You feel yourself slow down. The searing ray hits Natasha. You kill Natasha! Vehumet accepts your kill. Natasha screams in pain as she dies! You have reached level 5! Your demonic ancestry asserts itself... A menacing aura infuses your magic. What level of the Dungeon? (default 1, ? - help) You stop channelling your searing ray. HP restored. You feel yourself speed up. You see here a frilled lizard skeleton. Magic restored. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Things that are here: a +0 club; a +0 club; a goblin skeleton There is a large open door here. There is a large open door here. There is an open door here. There is a staircase leading out of the dungeon here. You have escaped! +...♣ß♣...++..''............## #...~♣~...##.###≈...........# #.........##.#~#≈...........# ♣~.......~♣#.ß♣♣≈...........# #♣♣.....♣♣##.#~#≈..........## ###'### ##'###≈.......)...# ####'#####...ß#≈...........# +.......'.[...#≈...........# ####ß####ß...@#≈...........# ####≈#~♣~#≈#######≈...........# ≈≈≈≈≈#####≈≈≈≈≈≈≈≈≈..........## ..###.).....................## ......#######..........###### .....## ############ .....# .....# .....# There were no monsters in sight! Vanquished Creatures A sleepcap (D:3) Jessica (D:3) Ijyb (D:3) Natasha (twice) (D:3) An adder (D:3) 3 hobgoblins 4 ball pythons A bat (D:2) 4 bat zombies (D:3) 3 frilled lizards 6 goblins 3 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zonber the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 138 | D:1 | Reached skill level 1 in Fighting 308 | D:2 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 308 | D:2 | Reached XP level 2. HP: 22/22 MP: 1/5 453 | D:3 | Learned a level 2 spell: Searing Ray 470 | D:3 | Found a faded altar of an unknown god. 470 | D:3 | Found a hazy altar of Hepliaklqana. 494 | D:3 | Found a faded altar of an unknown god. 506 | D:3 | Prayed at the altar of an unknown god. 506 | D:3 | Became a worshipper of Vehumet 506 | D:3 | Offered knowledge of Foxfire by Vehumet. 506 | D:3 | Reached * piety under Vehumet 564 | D:3 | Encountered Jessica 567 | D:3 | Killed Jessica 568 | D:3 | Gained mutation: You are surrounded by a mild repulsion | field. (EV +2) [demonic ancestry] 568 | D:3 | Reached XP level 3. HP: 29/29 MP: 2/6 611 | D:3 | Found a shimmering blue altar of Sif Muna. 748 | D:3 | Encountered Ijyb 754 | D:3 | Killed Ijyb 814 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 884 | D:3 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 884 | D:3 | Reached XP level 4. HP: 35/35 MP: 7/7 944 | D:3 | Reached skill level 5 in Conjurations 1053 | D:3 | Encountered Natasha 1056 | D:3 | Killed Natasha 1094 | D:3 | Encountered Natasha 1097 | D:3 | Killed Natasha 1098 | D:3 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 1098 | D:3 | Reached XP level 5. HP: 35/41 MP: 0/8 1254 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_rooms, minmay_strange_pillars, serial_park_square3 [serial_park_minivault_5x5_8] D:2: layout_basic, dreamdust_mushroom_princess D:3: layout_loops_ring, lemuel_tele_altar, tgw_sif, mainiacjoe_overflow_catwalk, kennysheep_vampire_church, nicolae_hepliaklqana_ecumenical_no_more, skrybe_limestone_x, chequers_serial_rivers_micro_a, uniq_jessica, uniq_natasha, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 3 | 3.0 Conjurations | 5 | 5.5 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 10 | 1 || 11 Melee: Unarmed | 10 | 1 || 11 Touch | 2 | || 2 Cast: Magic Dart | 34 | 10 || 44 Searing Ray | 1 | 3 || 4 Stab: Sleeping | 1 | || 1 Armour: Robe | 7 | 2 || 9 Dodge: Dodged | 17 | || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1263 | 1095 | 168 | 43 | 859 | 3 | 421.0 | Dungeon | 1263 | 1095 | 168 | 43 | 859 | 3 | 421.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 750 daAuts D:1: 260 daAuts D:2: 253 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 5060 | 15 | 15 | 0 | 0 | 0 | 0 | 0 | 0 Vehumet | 1 | 5060 | 30 | 15 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 4 | 4 || 8 Kill Undead | 2 | 0 || 2 ----------------------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 6 | 7 || 13 Kill Undead | 4 | 0 || 4 ----------------------+-------+-------++-------