zonber Level 1 of the Dungeon [Shop] Acvav's Assorted Antiques a +2 ring mail of fire resistance (525 gold) a scroll of teleportation (75 gold) a scroll of immolation (100 gold) a +0 leather armour (50 gold) a dragon-coil talisman (750 gold) a lightning rod (4/4) (1000 gold) (6, 23, D:1) a +0 short sword a kobold skeleton (7, 23, D:1) a +0 ring mail (9, 22, D:1) a +0 club (18, 22, D:1) a frilled lizard skeleton (20, -3, D:1) 2 poisoned darts (28, 22, D:1) a +0 robe (37, 26, D:1) a +0 short sword (60, 22, D:1) a +0 club (62, 39, D:1) a +0 short sword Level 2 of the Dungeon (5, 2, D:2) a +0 ring mail (16, 19, D:2) a +0 quarterstaff (19, 23, D:2) a +0 short sword (19, 29, D:2) a +0 long sword (20, 25, D:2) a +0 ring mail (35, 26, D:2) a rat skeleton (45, 35, D:2) a +0 long sword (48, 35, D:2) a +0 ring mail Level 3 of the Dungeon (8, 5, D:3) a +0 leather armour (15, 12, D:3) a hobgoblin skeleton (30, 7, D:3) a +0 dagger (31, 7, D:3) a +0 leather armour a +0 hand axe (31, 17, D:3) a +0 club (32, 1, D:3) a +0 scale mail (33, -4, D:3) a +0 hand axe (33, 31, D:3) a +0 short sword (39, 3, D:3) a +0 scale mail (44, -2, D:3) a +0 whip a gnoll skeleton (44, 27, D:3) a +0 robe (47, 3, D:3) 5 poisoned darts (49, -1, D:3) a bat skeleton (50, 9, D:3) a +0 broad axe (52, 5, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 mace a +0 ring mail a +0 falchion a +0 shortbow (1, 14, D:4) a +0 club a kobold skeleton (5, 1, D:4) a +0 ring mail (11, -10, D:4) a +0 whip (15, 8, D:4) an adder corpse (skeletalised by now) (15, 9, D:4) a +0 dagger 3 stones (17, -10, D:4) a +0 ring mail (17, 34, D:4) a +0 chain mail a +0 trident (27, -1, D:4) a +0 leather armour a +0 club a gnoll skeleton (27, 38, D:4) a +0 spear (29, -1, D:4) a +0 dagger (37, 26, D:4) a +0 ring mail a +0 flail (38, 26, D:4) a +0 dagger a +0 robe (40, -1, D:4) a +0 halberd a gnoll skeleton (41, 22, D:4) a +0 mace a +0 leather armour (42, 24, D:4) a +0 falchion a +0 leather armour (43, 23, D:4) a +0 dagger (44, 18, D:4) a +0 hand axe (51, -3, D:4) a +0 club a +0 sling (64, 21, D:4) 5 poisoned darts (66, 0, D:4) a +0 club a gnoll skeleton (67, 43, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 club (3, 13, D:5) a +0 ring mail (5, 9, D:5) a +0 robe (26, -1, D:5) a +0 great sword (31, 4, D:5) a +0 war axe (47, -4, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (1, 17, D:6) a +0 orcbow (2, 22, D:6) a +0 trident (2, 23, D:6) a +0 hand axe (2, 24, D:6) a +0 hand axe a +0 dagger a +0 scale mail (10, -9, D:6) a +0 flail a +0 robe (11, -9, D:6) a +4 halberd a +0 robe (11, -8, D:6) a +2 mace a +0 robe (12, 18, D:6) a +0 whip (13, 2, D:6) a +0 flail a +0 robe a +0 dagger (13, 3, D:6) a +0 ring mail a +0 flail (14, 1, D:6) 4 boomerangs a +0 chain mail a +0 flail (15, 38, D:6) a +0 battleaxe a +0 robe (15, 39, D:6) a +0 robe a +2 spear (16, 39, D:6) a +0 dagger a +0 robe (17, -11, D:6) a +0 shortbow (25, 13, D:6) a +0 robe a +0 whip of flaming (32, 40, D:6) a +0 falchion a +0 leather armour a +0 hand axe (34, 40, D:6) a +0 dagger (36, 24, D:6) a +0 long sword Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (2, -13, D:7) 6 poisoned darts (19, -16, D:7) a +0 robe a +1 dire flail of protection (21, -6, D:7) a +0 halberd a +0 robe (32, -13, D:7) a +5 scimitar a +0 robe (33, -12, D:7) a +0 kite shield (36, -18, D:7) a +0 flail Level 8 of the Dungeon [Shop] Nousehaj's Armour Shoppe the +9 chain mail of the Arcane {rF- Will+ Int+6} (1453 gold) rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Int+6: It affects your intelligence (+6). It cannot be enchanted further. a +1 plate armour of archery (567 gold) a +4 plate armour of fire resistance (945 gold) a +0 leather armour of positive energy (126 gold) a +3 scale mail of cold resistance (546 gold) a +2 ring mail of cold resistance (441 gold) the orb of Motoytte {Stardust, +Inv Dex-4 Ice Alch} (856 gold) +Inv: It lets you turn invisible. Dex-4: It affects your dexterity (-4). Ice: It increases the power of your Ice spells. Alch: It increases the power of your Alchemy spells. an orb of mayhem (231 gold) (1, -9, D:8) a +0 leather armour (4, 2, D:8) a +0 hand axe a +0 ring mail (6, -2, D:8) a +0 dagger (6, -1, D:8) a +0 battleaxe a +0 chain mail (7, -9, D:8) a +0 robe (8, -15, D:8) a +0 robe (19, -1, D:8) a staff of air (20, -12, D:8) a +0 ring mail (21, -9, D:8) a +0 robe a +0 dagger (22, -9, D:8) a +0 flail (23, 3, D:8) a +0 leather armour (23, 15, D:8) a +0 robe a +2 long sword of electrocution (24, 12, D:8) a staff of air (40, -12, D:8) a +0 scale mail (40, 21, D:8) a +0 leather armour (43, -12, D:8) a parchment of Cigotuvi's Putrefaction Level 9 of the Dungeon [Shop] Ritt's Distillery a potion of cancellation (unknown) (266 gold) a potion of lignification (unknown) (100 gold) a potion of attraction (100 gold) a potion of attraction (100 gold) a potion of cancellation (unknown) (266 gold) a potion of ambrosia (unknown) (266 gold) a potion of curing (100 gold) a potion of mutation (266 gold) 2 potions of berserk rage (333 gold) [Shop] Pocaddi's Jewellery Shop the ring "Jocusoul" {rC- EV+5 Int+4} (932 gold) [ring of evasion] rC-: It makes you vulnerable to cold. EV+5: It affects your evasion (+5). Int+4: It affects your intelligence (+4). an amulet of chemistry (unknown) (630 gold) the ring "Zykair" {rCorr Int+9} (1152 gold) [ring of intelligence] rCorr: It protects you from acid and corrosion. Int+9: It affects your intelligence (+9). a +5 ring of evasion (unknown) (756 gold) a ring of resist corrosion (unknown) (420 gold) an amulet of faith (840 gold) the ring "Wozux" {AC+4 Str+2 Int+4 Dex+3} (1299 gold) [ring of protection] AC+4: It affects your AC (+4). Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). a ring of magical power (420 gold) [Shop] Uxajes's Antique Armour Boutique a +2 pair of boots of rampaging (430 gold) the +1 scale mail of Precision Catastrophes {Harm Regen+ Dex+4} (488 gold) Harm: It increases damage dealt and taken. Regen+: It increases your rate of health regeneration. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +1 plate armour of archery (540 gold) a +2 scale mail of fire resistance (420 gold) a +2 plate armour of poison resistance (640 gold) the +2 scale mail "Vedelats" {Stlth+} (476 gold) Stlth+: It makes you more stealthy. It cannot be enchanted further. a +2 robe of cold resistance (358 gold) the +2 troll leather armour of Quantum Leap {Regen+ Dex+5} (850 gold) Regen+: It increases your rate of health regeneration. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. a +2 pair of boots of rampaging (430 gold) (3, 44, D:9) a +0 orcbow (4, 24, D:9) a +0 club (11, 18, D:9) a +0 scale mail (26, 36, D:9) a +0 scale mail (27, -2, D:9) a +0 dagger (42, 0, D:9) a +0 morningstar (44, 0, D:9) a +0 scale mail Level 10 of the Dungeon (1, 4, D:10) a +0 ring mail (7, 13, D:10) a +0 whip a +0 leather armour (7, 14, D:10) a +0 whip (8, 13, D:10) a +0 club (8, 14, D:10) a +0 club (9, -29, D:10) a +0 dagger a +0 robe (21, -22, D:10) a +0 giant spiked club a +0 giant club (46, -29, D:10) a lupine talisman (47, -18, D:10) a staff of air (52, -10, D:10) a +0 club Level 11 of the Dungeon [Shop] Bujoots's Armour Shoppe a +3 leather armour of willpower (384 gold) a +2 chain mail of willpower (368 gold) a +1 ring mail of fire resistance (256 gold) +0 storm dragon scales (1040 gold) a +0 chain mail (96 gold) the +1 leather armour of Boredom {rPois rC+ Dex-4} (268 gold) rPois: It protects you from poison. rC+: It protects you from cold. Dex-4: It affects your dexterity (-4). It cannot be enchanted further. a +3 chain mail of death (424 gold) a +0 chain mail (96 gold) (0, 0, D:11) a +0 quarterstaff (3, -27, D:11) a +0 partisan (8, -12, D:11) a +0 quarterstaff (10, -39, D:11) 6 poisoned darts (10, -1, D:11) a +0 dagger a +0 robe (11, -1, D:11) a +0 giant club a +1 dire flail of draining (12, -1, D:11) a +0 whip 5 stones (12, 0, D:11) a +0 dagger 3 poisoned darts (13, -1, D:11) a +0 club 5 stones (13, 0, D:11) a +2 whip of venom a +0 robe (14, -13, D:11) 2 large rocks (16, -13, D:11) a +0 mace (17, -23, D:11) a +0 robe of fire resistance a +0 dagger of draining (18, -24, D:11) a +0 dagger (18, -23, D:11) a +0 ring mail a +0 vampiric dagger (19, -24, D:11) a +0 falchion a +0 leather armour (21, -14, D:11) a +0 robe (40, -26, D:11) a +0 giant spiked club a +0 dire flail (41, -27, D:11) a +0 ring mail (45, -26, D:11) a +0 mace (45, -6, D:11) 6 silver javelins (46, -25, D:11) a +0 shortbow (47, -24, D:11) a +0 plate armour a +0 hand axe (47, -23, D:11) a +0 chain mail a +0 hand axe (48, -24, D:11) a +0 morningstar (48, -23, D:11) a +0 chain mail a +1 great sword (48, 4, D:11) a +0 club (49, -19, D:11) a +0 mace (55, -12, D:11) a +0 robe a +0 dagger (56, -12, D:11) 3 large rocks (58, -13, D:11) a +0 giant spiked club a +0 giant club the Ecumenical Temple (15, -6, Temple) a +0 club Level 1 of the Orcish Mines [Shop] Esmag's Assorted Antiques a scroll of teleportation (96 gold) a +0 chain mail (192 gold) a potion of heal wounds (256 gold) a scroll of amnesia (128 gold) a +2 scale mail of cold resistance (672 gold) a +0 chain mail (192 gold) a +0 war axe (112 gold) a staff of air (800 gold) [Shop] Ekutit's Armour Boutique a +0 ring mail (56 gold) a +0 leather armour (28 gold) a +0 scale mail (56 gold) a +0 plate armour (252 gold) an orb of mesmerism (364 gold) the +6 chain mail of Integrity {Harm rC+ Str+4} (817 gold) Harm: It increases damage dealt and taken. rC+: It protects you from cold. Str+4: It affects your strength (+4). It cannot be enchanted further. a +0 chain mail (84 gold) a +0 plate armour (252 gold) +0 pearl dragon scales (1400 gold) a +0 ring mail (56 gold) a +0 ring mail (56 gold) [Shop] Ehinepy's Book Boutique a parchment of Lehudib's Crystal Spear (836 gold) a parchment of Jinxbite (116 gold) a parchment of Leda's Liquefaction (260 gold) a parchment of Alistair's Walking Alembic (368 gold) a parchment of Fire Storm (1040 gold) a parchment of Irradiate (368 gold) a parchment of Passage of Golubria (260 gold) a parchment of Call Imp (116 gold) a parchment of Animate Dead (260 gold) a parchment of Lesser Beckoning (116 gold) a parchment of Sublimation of Blood (116 gold) [Shop] Gihehuq's Jewellery Boutique a ring of wizardry (unknown) (330 gold) a ring of positive energy (220 gold) a ring of wizardry (unknown) (330 gold) a ring of flight (unknown) (192 gold) a +6 ring of strength (unknown) (396 gold) the scarab talisman of Unreason {Fly} (309 gold) [scarab talisman] Fly: It grants you flight. the ring "Bunynioni" {rF- Str+5 Int+3 Slay+4} (580 gold) [ring of slaying] rF-: It makes you vulnerable to fire. Str+5: It affects your strength (+5). Int+3: It affects your intelligence (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). [Shop] Wotwis's Book Shoppe a parchment of Foxfire (52 gold) a manual of Unarmed Combat (1040 gold) a parchment of Frozen Ramparts (114 gold) a parchment of Metabolic Englaciation (239 gold) a parchment of Leda's Liquefaction (169 gold) a parchment of Launch Clockwork Bee (114 gold) a parchment of Magic Dart (52 gold) a parchment of Nazja's Percussive Tempering (239 gold) a parchment of Awaken Armour (169 gold) a parchment of Forge Lightning Spire (169 gold) (0, 0, Orc:1) a +0 dagger (1, 3, Orc:1) a +0 chain mail a +0 glaive (2, 1, Orc:1) a +0 whip (2, 2, Orc:1) a +0 robe a +0 dagger (3, 9, Orc:1) a +0 chain mail a +0 scimitar (9, -38, Orc:1) a +0 falchion a +0 leather armour (9, -36, Orc:1) a +0 hand axe a +0 chain mail (9, -5, Orc:1) a +0 ring mail a +0 club (10, -37, Orc:1) a +0 flail 2 boomerangs (10, -36, Orc:1) a +0 dagger a +0 robe (11, -38, Orc:1) a +0 hand axe a +0 ring mail (33, -22, Orc:1) a +0 hand axe (35, -24, Orc:1) a +0 trident (36, -24, Orc:1) a +0 plate armour a +0 dire flail (36, -23, Orc:1) a +0 leather armour a +0 club a +0 robe a +1 dagger of venom (36, -22, Orc:1) a +0 club (37, -24, Orc:1) a +0 dagger (37, -22, Orc:1) a +0 club (37, -21, Orc:1) a +0 robe a +0 dagger a +0 chain mail a +0 battleaxe (37, -19, Orc:1) a +0 leather armour a +0 dagger (38, -23, Orc:1) a +0 mace (38, -19, Orc:1) a +0 leather armour a +0 club (39, -19, Orc:1) a +0 robe a +0 dagger (47, 6, Orc:1) a +0 halberd a +0 plate armour (48, -8, Orc:1) a +0 club a +0 ring mail (48, -7, Orc:1) a +0 war axe a +0 robe (48, 4, Orc:1) a +0 short sword (48, 5, Orc:1) a +0 whip a +0 leather armour (49, -9, Orc:1) a +0 long sword a +0 plate armour (49, -8, Orc:1) a +0 hand axe a +0 chain mail (55, -13, Orc:1) a +0 giant club Level 2 of the Orcish Mines (14, -19, Orc:2) a +0 giant spiked club a +0 giant spiked club (23, -6, Orc:2) 15 gold pieces (26, -3, Orc:2) 18 gold pieces (26, 0, Orc:2) 18 gold pieces (28, -1, Orc:2) 16 gold pieces (29, -1, Orc:2) 34 gold pieces a +0 war axe (29, 2, Orc:2) 26 gold pieces Level 1 of the Lair of Beasts (9, 21, Lair:1) a parchment of Sticky Flame (16, -15, Lair:1) a +0 arbalest (20, 13, Lair:1) a +0 rapier (29, 27, Lair:1) 3 poisoned darts (29, 29, Lair:1) a +0 leather armour (53, -9, Lair:1) a +0 long sword Level 2 of the Lair of Beasts (1, 12, Lair:2) a +0 chain mail (4, -36, Lair:2) a +1 pair of boots (11, -35, Lair:2) the +1 mace of Ugucw {drain, +Blink Int+2} +Blink: It lets you blink. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (19, -19, Lair:2) a +0 robe (19, -11, Lair:2) a +0 chain mail (39, 4, Lair:2) an amulet of faith Level 3 of the Lair of Beasts (0, 0, Lair:3) a large rock (0, 2, Lair:3) an amulet of faith (2, 4, Lair:3) a centaur skeleton (2, 9, Lair:3) a -2 short sword (2, 10, Lair:3) a -3 short sword (3, -25, Lair:3) a +0 short sword (3, 9, Lair:3) a -1 short sword (3, 10, Lair:3) a -2 mace (3, 11, Lair:3) a centaur skeleton (4, 2, Lair:3) a spriggan skeleton (4, 11, Lair:3) a large rock (4, 26, Lair:3) a -2 mace (7, 12, Lair:3) a large rock (7, 24, Lair:3) a -2 robe (8, 3, Lair:3) a large rock (8, 11, Lair:3) a -1 robe (10, 16, Lair:3) a large rock (11, 2, Lair:3) a -1 whip (11, 17, Lair:3) a -1 robe (11, 18, Lair:3) a -1 robe (12, 17, Lair:3) a -3 robe (12, 18, Lair:3) a -3 robe (12, 26, Lair:3) a spriggan skeleton (13, 16, Lair:3) a large rock (14, 11, Lair:3) a large rock (19, 8, Lair:3) a +0 robe (52, 9, Lair:3) 3 boomerangs (58, 23, Lair:3) a +0 great sword Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 robe (0, 7, Lair:4) a +0 partisan (13, -16, Lair:4) the maw talisman "Rurphor" {rN++ Str-4 Int+5} [maw talisman] rN++: It greatly protects you from negative energy. Str-4: It affects your strength (-4). Int+5: It affects your intelligence (+5). (17, 5, Lair:4) the +6 long sword of the Traitor {heavy, *Noise rN++} *Noise: It may make a loud noise when swung. rN++: It greatly protects you from negative energy. It cannot be enchanted further. (22, -7, Lair:4) a +0 flail (36, -20, Lair:4) a +0 barding (39, -14, Lair:4) a +0 short sword (41, -7, Lair:4) the inkwell talisman of the Postmodern Wars {Rampage rN++ Int-3} [inkwell talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rN++: It greatly protects you from negative energy. Int-3: It affects your intelligence (-3). Level 5 of the Lair of Beasts (16, 42, Lair:5) a +0 plate armour (19, 16, Lair:5) a +1 flail of draining (19, 18, Lair:5) a +0 great sword of valour (20, 15, Lair:5) a staff of fire (26, -7, Lair:5) a +0 war axe (30, 16, Lair:5) a +0 flail (48, 22, Lair:5) 4 atropa-tipped darts (57, 28, Lair:5) a +0 war axe (60, 23, Lair:5) a +0 club (60, 32, Lair:5) a +0 scale mail