Dungeon Crawl Stone Soup version 0.35-a0-684-g812a268367 (webtiles) character file. Game seed: 12240653170920316777 86 zonber the Conjurer (level 4, 37/37 HPs) Began as a Demonspawn Conjurer on July 7, 2026. Got out of the dungeon alive. The game lasted 00:04:36 (1321 turns). zonber the Conjurer (Demonspawn Conjurer) Turns: 1321, Time: 00:04:36 Health: 37/37 AC: 2 Str: 7 XL: 4 Next: 27% Magic: 7/7 EV: 11 Int: 21 God: Gold: 90 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.10/turn %: no passive effects @: confused, ambrosia-drunk A: spiny 1, demonic magic 1, demonic touch 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 90 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 helmet Scrolls s - a scroll of summoning {!r} f - a scroll of fear k - a scroll of brand weapon {unknown} l - a scroll of vulnerability {unknown} m - a scroll of revelation {unknown} Potions g - a potion of magic {!q} a - 2 potions of ambrosia {!q} C - a potion of cancellation {!q} Skills: * Level 4.0 Fighting - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting - Level 4.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 8% 1d3 14% 1 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Gozag Shops: D:1 [ Annotations: D:3 exclusion: centaur D:4 3 transporters Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. Spells you cast may paralyse adjacent enemies. Your touch may inflict minor irresistible damage on your foes. Message History There is a stone staircase leading down here. You encounter an orc. It is wielding a +0 club. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you! HP threshold There is a stone staircase leading up, spattered with blood here. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. What level of the Dungeon? (default 1, ? - help) There is a stone staircase leading up here. Magic restored. You see here a +0 club. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an open door here. There is a staircase leading out of the dungeon here. You aren't wearing any rings, amulets, or talismans. As you read the scroll labelled GYCLOP VOYDGHA, it crumbles to dust. It is a scroll of identify. e -> s - a scroll of summoning; c -> i - a scroll of identify Okay, then. As you read the scroll of identify, it crumbles to dust. h -> f - a scroll of fear Okay, then. It was a potion of cancellation. You feel magically purged. j -> C - a potion of cancellation It was a potion of ambrosia. You are confused. You feel invigorated. d -> a - 2 potions of ambrosia It was a potion of heal wounds. You feel much better. In your confused state, you trip and fall back down the stairs. You're confused, stopping run. You're confused, stopping run. Unknown command. In your confused state, you trip and fall back down the stairs. You have escaped! #..........#.#.###+#'#.# +......................# #..........#.####......# ##..........#...........# ..........###.####......# ##.######## #.. ........# #.# ###############+#.# #.# ............# .# #.# ♣.)......@.# .# #.# ...........# #.#########.>.#### ##.....### #...# #........###...# ##.###.#.##....# ...#...........# ####.#.#.#####.# #.#.#.# #.# There were no monsters in sight! Vanquished Creatures A hound (D:4) A jelly (D:4) 2 dart slugs (D:1) A ribbon worm (D:2) 2 endoplasms 2 hobgoblins 3 quokkas 4 ball pythons (D:2) A bat (D:2) 3 frilled lizards 4 goblins 2 kobolds (D:2) A rat (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zonber the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 124 | D:1 | Reached skill level 1 in Fighting 358 | D:1 | Found Meskayna's Antique Armour Shoppe. 366 | D:1 | Upgraded the game from 0.35-a0-683-g060c873c3b to | 0.35-a0-684-g812a268367 376 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 376 | D:1 | Reached XP level 2. HP: 22/22 MP: 1/5 435 | D:1 | Learned a level 2 spell: Searing Ray 596 | D:3 | Encountered a centaur 1127 | D:4 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 1127 | D:4 | Reached XP level 3. HP: 29/29 MP: 2/6 1207 | D:4 | Found a transporter. 1210 | D:4 | Found an opulent altar of Gozag. 1211 | D:4 | Found a transporter. 1214 | D:4 | Found a transporter. 1214 | D:4 | Found a transporter. 1214 | D:4 | Found a transporter. 1220 | D:4 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 1220 | D:4 | Reached XP level 4. HP: 37/37 MP: 2/7 1321 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_blooded_trapdoor, layout_basic, serial_shops, shop D:2: layout_rooms D:3: layout_loops_ring, shapermc_ecumenical_altar_mp_ritualfount, dreamdust_princess_bridge D:4: layout_loops_corners, nicolae_overflow_soul_deal_at_the_crossroads, minmay_temple_entry_wispy, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 3 4 | 4.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 26 | || 26 Melee: Unarmed | 26 | || 26 Touch | 3 | || 3 Cast: Magic Dart | 36 | || 36 Searing Ray | 3 | || 3 Drink: Heal wounds | | 1 || 1 Cancellation | | 1 || 1 Ambrosia | | 1 || 1 Read: Identify | | 2 || 2 Stab: Distracted | 1 | || 1 Armour: Robe | 10 | 2 || 12 Dodge: Dodged | 10 | || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1325 | 1233 | 92 | 65 | 920 | 4 | 331.2 | Dungeon | 1325 | 1233 | 92 | 65 | 920 | 4 | 331.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 531 daAuts D:1: 519 daAuts D:3: 157 daAuts D:4: 116 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+