Dungeon Crawl Stone Soup version 0.35-a0-688-gec49406eb0 (webtiles) character file. Game seed: 16425399624336487730 8 zonber the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on July 8, 2026. Got out of the dungeon alive. The game lasted 00:00:20 (319 turns). zonber the Conjurer (Demonspawn Conjurer) Turns: 319, Time: 00:00:20 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 5/5 EV: 11 Int: 18 God: Gold: 54 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: powered by pain 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 54 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of immolation {unknown} e - a scroll of identify {unknown} Potions g - a potion of magic {!q} d - a potion of brilliance {unknown} Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.1 Spellcasting + Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Summon Small Mammal Summ 4% N/A 19% 1 Blink Tloc 2% N/A 26% 2 Call Imp Summ 2% N/A 26% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Animate Dead Necr 1% N/A 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History A ball python is nearby! You hit the ball python. The ball python is moderately wounded. The ball python closely misses you. The ball python grabs you. The ball python constricts you. You are out of magic! You hit the ball python. You kill the ball python! Your Dodging skill increases to level 2! HP restored. You encounter a kobold. It is wielding a +0 short sword. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A kobold comes into view. You encounter a ball python. A ball python is nearby! The magic dart hits the ball python. You kill the ball python! Your Stealth skill increases to level 2! You encounter a bat. You are out of magic! You are out of magic! A bat is nearby! A bat is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bat comes into view. A bat is nearby! A bat is nearby! The magic dart hits the bat. You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Okay, then. You see here 2 javelins. You see here a +0 ring mail. You see here a +0 dagger. You open the door. There is an open door here. There is a staircase leading out of the dungeon here. You have escaped! #~#♣~≈#..## .. ## #.#..## #. ##.#.###### .. ##.........# ##..#.#####..# ###..##'# #...###.# .# ###.#####.### .# #...# #..@..# .# #.#######.#######.# #.+.............+.# #.####.#####.####.# #...##.#####.####.# ###.'.........'...# #######.######.## #..........)#.# ######.######.# There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 3 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) 2 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zonber the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 283 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 283 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 319 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: shiori_shiawase, layout_basic, serial_shops, shop, serial_rivers, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_b, chequers_serial_rivers_room_b, chequers_serial_rivers_marsh Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Stealth | 2 | 2.0 Spellcasting | | 2.1 Conjurations | | 4.1 Action || total ---------------------------++------- Attack: Normal || 2 Melee: Unarmed || 2 Cast: Magic Dart || 14 Armour: Robe || 1 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 320 | 285 | 35 | 0 | 237 | 1 | 320.0 | Dungeon | 320 | 285 | 35 | 0 | 237 | 1 | 320.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 320 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+