Dungeon Crawl Stone Soup version 0.35-a0-692-g93e4083ba9 (webtiles) character file. Game seed: 127137742491665380 129 zonber the Conjurer (level 4, 17/35 HPs) Began as a Demonspawn Conjurer on July 11, 2026. Quit the game in a sewer. The game lasted 00:03:49 (885 turns). zonber the Conjurer (Demonspawn Conjurer) Turns: 885, Time: 00:03:50 Health: 17/35 AC: 2 Str: 7 XL: 4 Next: 88% Magic: 0/8 EV: 11 Int: 20 God: Gold: 34 SH: 0 Dex: 12 Spells: 6/9 levels left rFire . . . (100%) d - +2 whip (pain) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 2.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: powered by death 2, spiny 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 34 gold pieces. Inventory: Hand Weapons b - a +0 dagger d - a +2 whip of pain (weapon) e - a +0 executioner's axe Missiles c - a throwing net f - 6 boomerangs Armour a - a +0 robe (worn) Potions g - a potion of magic {!q} d - a potion of brilliance {unknown} f - a potion of curing {unknown} j - a potion of ambrosia {unknown} k - a potion of moonshine {unknown} Skills: * Level 3.1 Fighting - Level 2.0 Dodging - Level 2.0 Stealth - Level 3.0 Spellcasting - Level 4.4 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Cigotuvi's Putrefaction Necr/Air 3% N/A 80% 4 Martyr's Knell Necr/Summ 3% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Xom Innate Abilities, Weirdness & Mutations You regenerate health from kills. You are partially covered in sharp spines. Message History Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Pargi (82% to hit) You focus your ray upon Pargi. The searing ray hits Pargi! Pargi is moderately wounded. (Press . to maintain the ray.) Pargi bites you but does no damage. Pargi barely misses you. x2 The searing ray hits Pargi. Pargi is heavily wounded. Pargi bites you! HP threshold Pargi misses you. Pargi barely misses you. The searing ray hits Pargi! Pargi is severely wounded. Pargi closely misses you. Pargi claws you. Pargi barely misses you. The searing ray hits Pargi! Pargi is almost dead. You finish channelling your searing ray. Pargi closely misses you. Pargi claws you. x2 * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Pargi (almost dead, 100% to hit) The magic dart hits Pargi. You kill Pargi! Training target 4.4 for Conjurations reached! You need to enable at least one skill for training. Training target 3.0 for Spellcasting reached! Your Spellcasting skill increases to level 3! You need to enable at least one skill for training. Your Fighting skill increases to level 3! You have reached level 4! You feel agile. Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) +.~≈~.+ #.~≈~.# #.~≈~.# +.~≈~.+ #.~≈~.# ####.~≈~.# #∩....∩..+ ####.~≈~.# ####@~≈~.### #[.'.~≈~.'..# ####.~≈~.#### #.~≈~.# +.~≈~.+ #.~≈~.# #.~≈~.# +.~≈~.+ ####### There were no monsters in sight! Vanquished Creatures Pargi (Sewer) An adder (D:3) 2 dart slugs 2 orcs (D:3) 2 endoplasms 2 hobgoblins (D:1) 2 quokkas (D:1) 3 ball pythons A bat (D:1) 3 frilled lizards A goblin (D:1) A kobold (D:1) 7 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zonber the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 198 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 198 | D:1 | Reached XP level 2. HP: 16/19 MP: 0/5 362 | D:1 | Learned a level 2 spell: Searing Ray 454 | D:2 | Reached skill level 1 in Fighting 756 | D:3 | Gained mutation: You regenerate health from kills. [demonic | ancestry] 756 | D:3 | Reached XP level 3. HP: 17/27 MP: 3/6 797 | D:3 | Found a glowing drain. 845 | D:4 | Found a shimmering altar of Xom. 873 | Sewer | Entered a sewer 873 | Sewer | Encountered Pargi 884 | Sewer | Killed Pargi 885 | Sewer | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 885 | Sewer | Reached XP level 4. HP: 17/35 MP: 0/8 885 | Sewer | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_loops_ring D:2: layout_loops_corners, chequers_ecumenical_altar_simple D:3: layout_basic, zin_statuary, mainiacjoe_overflow_alcove_1, mainiacjoe_sewer_entry_somewhere_in_here_1 D:4: layout_basic, mainiacjoe_overflow_concentric_impassable, trog_butcher_becter, nicolae_overflow_prove_your_dedication, nicolae_ru_balanced_heart_vs_power, minmay_temple_entry_junction, mainiacjoe_ossuary_entry_dusty_tomb, uniq_ijyb Sewer: kennysheep_door_sewer Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.0 Stealth | 2 | 2.0 Fighting | 1 3 | 3.1 Spellcasting | 3 | 3.0 Conjurations | | 4.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 10 | || 10 Melee: Unarmed | 5 | || 5 Whip | 5 | || 5 Cast: Magic Dart | 35 | || 35 Searing Ray | 7 | || 7 Stab: Sleeping | 2 | || 2 Armour: Robe | 26 | || 26 Dodge: Dodged | 22 | || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 898 | 829 | 69 | 111 | 344 | 5 | 179.6 | Dungeon | 885 | 816 | 69 | 111 | 344 | 4 | 221.2 | Sewer | 13 | 13 | 0 | 0 | 0 | 1 | 13.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 494 daAuts D:3: 295 daAuts D:2: 85 daAuts Sewer: 13 daAuts D:4: 10 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+