Dungeon Crawl Stone Soup version 0.35-a0-692-g93e4083ba9 (webtiles) character file. Game seed: 7501010081921089875 48 zonber the Conjurer (level 3, -1/24 HPs) Began as a Demonspawn Conjurer on July 11, 2026. Slain by an orc ... wielding a +1 war axe of freezing (8 damage) ... on level 3 of the Dungeon. The game lasted 00:02:27 (789 turns). zonber the Conjurer (Demonspawn Conjurer) Turns: 789, Time: 00:02:27 Health: -1/24 AC: 2 Str: 7 XL: 3 Next: 50% Magic: 0/6 EV: 11 Int: 20 God: Gold: 52 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . (100%) b - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.20/turn %: guardian spirit @: enlightened, flying, invisible A: magic shield, magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of blinking {unknown} h - 2 scrolls of noise {unknown} j - a scroll of amnesia {unknown} l - 2 scrolls of poison {unknown} Potions g - a potion of magic {!q} d - a potion of mutation {unknown} e - a potion of enlightenment {!q!q!q} i - a potion of invisibility {!q} Skills: + Level 2.3 Dodging + Level 2.4 Stealth + Level 2.4 Spellcasting + Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Kikubaaqudgha Shops: D:3 : Innate Abilities, Weirdness & Mutations When hurt, damage is shared between your health and your magic reserves. You regenerate magic rapidly. Message History The orc hits you with a +0 war axe! HP threshold * * * LOW HITPOINT WARNING * * * The orc hits you with a +1 war axe of freezing. * * * LOW HITPOINT WARNING * * * The orc freezes you. * * * LOW HITPOINT WARNING * * * The orc hits you but does no damage. The orc hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The orc barely misses you. The orc attacks as it pursues you! The orc hits you with a +0 war axe. * * * LOW HITPOINT WARNING * * * The orc attacks as it pursues you! The orc closely misses you. The orc attacks as it pursues you! The orc completely misses you. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. f -> e - a potion of enlightenment The orc barely misses you. It was a potion of invisibility. You fade into invisibility! k -> i - a potion of invisibility The orc barely misses you. You catch the helpless orc completely off-guard! You hit the orc. The orc is severely wounded. You hit the orc. The orc is almost dead. The orc barely misses you. The orc hits you with a +1 war axe of freezing! You die... #..#....~≈~...### #..##...≈≈~.....#### ##.##...~≈~........# .. #.#..~~~~~........# .. #.#.~[........##..##.# #.#._.....⌠..o##.....# #.#....##.......∩...## #.########.^.o.o.#### #............##@.###### ###.###......##........ ####.####............... ........................ ...............>........ ........................ .........).......##..### ......<.......##.# #.# ..........[##..... ... You could see 3 orcs. Vanquished Creatures A clockroach (D:2) An adder (D:3) An orc (D:4) An endoplasm (D:2) 2 quokkas 3 ball pythons A bat (D:2) A frilled lizard (D:2) 3 goblins A kobold (D:1) 3 rats 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zonber the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 535 | D:2 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 535 | D:2 | Reached XP level 2. HP: 19/19 MP: 1/5 547 | D:2 | Learned a level 2 spell: Searing Ray 604 | D:2 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 604 | D:2 | Reached XP level 3. HP: 11/24 MP: 2/6 697 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 727 | D:3 | Found Loteozill's Book Shoppe. 789 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_farm, layout_basic, minmay_small_reverse_x D:2: layout_rooms D:3: layout_rooms, kiku_gazebo_pond_becter, nicolae_overflow_four_foyers_orthogonal, mainiacjoe_overflow_catwalk, nicolae_hepliaklqana_ecumenical_no_more, nzn_wu_jian_council_hall, serial_bayou, serial_bayou_pond_e, serial_bayou_ford_a, serial_bayou_pond_d, serial_shops, nicolae_square_shop, corexii_leaking_fountain, hangedman_abyss_or_decor_stabs D:4: layout_basic, lightli_temple_of_fire, nicolae_dithmenos_through_a_glass_darkly, serial_rivers, chequers_serial_rivers_micro_e, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_a, chequers_serial_rivers_marsh, chequers_serial_rivers_small_b, chequers_serial_rivers_small_a Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.4 Dodging | 2 | 2.3 Spellcasting | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Attack: Normal || 2 Melee: Short sword || 2 Cast: Magic Dart || 32 Searing Ray || 2 Drink: Enlightenment || 1 Invisibility || 1 Stab: Invisible || 1 Armour: Robe || 12 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 800 | 728 | 72 | 113 | 417 | 4 | 200.0 | Dungeon | 800 | 728 | 72 | 113 | 417 | 4 | 200.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 387 daAuts D:1: 273 daAuts D:3: 127 daAuts D:4: 12 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+