Dungeon Crawl Stone Soup version 0.35-a0-692-g93e4083ba9 (webtiles) character file. Game seed: 15153148722939308823 461 zonber the Magician (level 6, 0/41 HPs) Began as a Demonspawn Conjurer on July 11, 2026. Slain by an ogre ... wielding a +0 giant club (13 damage) ... on level 5 of the Dungeon. The game lasted 00:03:44 (2608 turns). zonber the Magician (Demonspawn Conjurer) Turns: 2608, Time: 00:03:45 Health: 0/41 AC: 7 Str: 10 XL: 6 Next: 79% Magic: 7/15 EV: 11 Int: 24 God: Gold: 128 SH: 0 Dex: 11 Spells: 15/18 levels left rFire . . . (100%) - Nothing wielded rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) f - +1 cloak {Will+} rCorr . (100%) g - +2 pair of gloves of Violets {Hurl, Str+3 Int+3 Fire} SInv . (no boots) Will +.... (no amulet) Stlth ++ b - ring of protection from cold HPRegen 0.26/turn (no ring) MPRegen 0.14/turn %: no passive effects @: no status effects A: antennae 2, demonic guardian 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 128 gold pieces. Inventory: Hand Weapons c - a +0 mace of protection h - a +2 lajatang of venom Armour a - a +0 robe (worn) d - a scarf of repulsion e - a +0 helmet f - a +1 cloak of willpower (worn) g - the +2 pair of gloves of Violets (worn) {Hurl, Str+3 Int+3 Fire} (You found it on level 4 of the Dungeon) Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Fire: It increases the power of your Fire spells. It cannot be enchanted further. Jewellery b - a ring of protection from cold (worn) Wands d - a wand of digging (5) b - a wand of quicksilver (8) Scrolls c - 3 scrolls of identify {unknown} e - a scroll of immolation {unknown} h - 2 scrolls of vulnerability {unknown} l - a scroll of revelation {unknown} m - a scroll of enchant weapon {unknown} q - a scroll of fog {unknown} u - a scroll of teleportation {unknown} v - a scroll of enchant armour {unknown} Potions g - a potion of magic {!q} d - a potion of ambrosia {unknown} f - 2 potions of heal wounds {unknown} j - a potion of curing {unknown} k - 2 potions of attraction {unknown} n - a potion of lignification {unknown} o - a potion of cancellation {unknown} p - a potion of berserk rage {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth * Level 6.5 Spellcasting - Level 4.1 Conjurations You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 28% 1d5 8% 1 Hailstorm Conj/Ice 17% 3d6 10% 3 Stone Arrow Conj/Erth 34% 3d9 10% 3 Frozen Ramparts Ice 14% 1d3 22% 3 Ozocubu's Armour Ice 7% N/A 22% 3 Flame Wave Conj/Fire 26% 2d8 32% 4 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Passage of Golubria Tloc 7% N/A 58% 4 Silence Hex/Air 3% N/A 91% 5 Lehudib's Crystal Spear Conj/Erth 8% 10d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Ashenzari Cheibriados Fedhas Makhleb Wu Jian Innate Abilities, Weirdness & Mutations You have a pair of antennae on your head. A weak demonic guardian rushes to your aid. Message History The bombardier beetle is moderately wounded. (Press . to maintain the ray.) The searing ray hits the bombardier beetle. The bombardier beetle is severely wounded. The searing ray hits the bombardier beetle. The bombardier beetle is almost dead. The bombardier beetle sprays incendiary fluid at you. The burning spray misses you. The searing ray hits the bombardier beetle. You kill the bombardier beetle! You finish channelling your searing ray. You encounter an ogre. It is wielding a +0 giant club. The ogre shouts! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (93% to hit) You focus your ray upon the ogre. The searing ray misses the ogre. (Press . to maintain the ray.) The searing ray hits the ogre! The ogre is moderately wounded. The searing ray hits the ogre! The ogre is heavily wounded. The ogre hits you with a +0 giant club!! HP threshold Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * A demonic guardian appears! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The searing ray hits the ogre. The ogre is severely wounded. You finish channelling your searing ray. The ogre hits you with a +0 giant club! You die... ....#............... ......................~≈ ......................≈~ ..<.......[......##..... ........................ ........<........#...... ..............###....... ...........†............ .......##.......@O...... .#..#############5..##.. ##..# #.## #...# .# ....# . ....## .. .....# #. #....# ## ....## You could see an ogre (ally target) and a friendly shadow imp (summoned). Vanquished Creatures Eustachio (D:5) A howler monkey (D:5) A bombardier beetle (D:5) A jelly (D:4) 2 orc priests (D:4) 2 hounds An iguana (D:4) An orc wizard (D:4) An adder (D:5) 2 ufetubi (D:5) 4 orcs A ribbon worm (D:3) 3 endoplasms 4 hobgoblins A jackal (D:2) 8 ball pythons 2 bats (D:1) A frilled lizard (D:2) 3 goblins A kobold (D:1) 41 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:2) A jackal (D:2) 2 creatures vanquished. Vanquished Creatures (others) 4 adders (D:3) An endoplasm (D:3) A hobgoblin (D:3) A quokka (D:3) A ball python (D:3) A bat (D:3) 2 kobolds (D:3) A rat (D:3) 12 creatures vanquished. Grand Total: 55 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zonber the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 379 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 379 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 885 | D:3 | Learned a level 2 spell: Searing Ray 1214 | D:4 | Reached skill level 3 in Spellcasting 1214 | D:4 | Reached XP level 3. HP: 24/24 MP: 2/7 1270 | D:4 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 1270 | D:4 | Reached XP level 4. HP: 28/30 MP: 3/9 1350 | D:4 | Identified the rimehorn talisman "Eraseyli" {Str+7 Int+2} 1364 | D:4 | Reached skill level 4 in Spellcasting 1364 | D:4 | Reached XP level 5. HP: 18/35 MP: 1/11 1370 | D:4 | Identified the +2 pair of gloves of Violets {Hurl, Str+3 | Int+3 Fire} 2057 | D:4 | Reached skill level 5 in Spellcasting 2243 | D:5 | Entered Level 5 of the Dungeon 2297 | D:5 | Encountered Eustachio 2308 | D:5 | Killed Eustachio 2309 | D:5 | Reached skill level 6 in Spellcasting 2309 | D:5 | Gained mutation: You have a pair of antennae on your head. | [demonic ancestry] 2309 | D:5 | Reached XP level 6. HP: 34/41 MP: 3/15 2440 | D:5 | Found a broken altar of Ashenzari. 2440 | D:5 | Found an ornate altar of the Wu Jian Council. 2445 | D:5 | Found a burning altar of Makhleb. 2447 | D:5 | Found a blossoming altar of Fedhas. 2448 | D:5 | Found a snail-covered altar of Cheibriados. 2608 | D:5 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_line_fractal, layout_basic D:2: layout_basic, ebering_ecumenical_altar_box, basic_altar, serial_shops, nicolae_shop_peninsula, minmay_unequal, uniq_sigmund D:3: cheibrodos_fertilizer, layout_loops_corners, xom_confusion_cloud D:4: layout_gridville, general_overflow_altar D:5: layout_cave_pools, mainiacjoe_overflow_alcove_4, chequers_temple_overflow_minitemple, nicolae_overflow_some_kind_of_shallow_water_thing, gup_sewer_entry_bubbles, dk_noncrumbling_3, kennysheep_dice, uniq_eustachio Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 2 | 2.0 Stealth | 2 | 2.0 Spellcasting | 3 4 6 | 6.5 Conjurations | | 4.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 6 | || 6 Melee: Unarmed | 6 | || 6 Cast: Magic Dart | 36 | 27 || 63 Searing Ray | 4 | 11 || 15 Armour: Robe | 19 | 9 || 28 Dodge: Dodged | 6 | 18 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2607 | 2492 | 115 | 137 | 1931 | 5 | 521.4 | Dungeon | 2607 | 2492 | 115 | 137 | 1931 | 5 | 521.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1228 daAuts D:1: 462 daAuts D:2: 319 daAuts D:3: 312 daAuts D:5: 286 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+