zonber Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 11, D:1) a +0 robe (16, 22, D:1) a +0 short sword (16, 24, D:1) a +0 leather armour (32, 28, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (35, 12, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (37, 7, D:1) a +0 club a goblin corpse (skeletalised by now) (38, 11, D:1) a rat corpse (skeletalised by now) (39, 9, D:1) a +0 short sword 3 stones (39, 10, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (3, -14, D:2) a +0 robe (3, -10, D:2) an adder corpse (skeletalised by now) (5, -11, D:2) a +0 club (7, -6, D:2) a quokka corpse (skeletalised by now) (16, 2, D:2) a quokka skeleton (16, 10, D:2) the felid corpse of Natasha (skeletalised by now) (16, 11, D:2) a +0 whip a gnoll corpse (skeletalised by now) (23, -19, D:2) a rat corpse (skeletalised by now) (24, 13, D:2) a +0 arbalest (27, -3, D:2) a staff of necromancy (30, 3, D:2) a +0 dagger (32, 16, D:2) a +1 halberd of flaming (32, 23, D:2) a hobgoblin skeleton (34, 2, D:2) a ball python corpse (skeletalised by now) (34, 3, D:2) a +0 club a goblin corpse (skeletalised by now) (35, 0, D:2) a +0 flail a gnoll corpse (skeletalised by now) (36, 24, D:2) a +0 dagger 5 stones a kobold skeleton (39, 1, D:2) a quill talisman (42, 9, D:2) an inkwell talisman (51, 27, D:2) a +0 dagger (53, 4, D:2) a hobgoblin skeleton (53, 23, D:2) a +0 sling (55, -1, D:2) a +0 short sword 3 stones a kobold corpse (skeletalised by now) Level 3 of the Dungeon (17, 12, D:3) a stone (33, 3, D:3) a +0 whip (35, 24, D:3) a +0 club (38, 17, D:3) a +0 robe (39, 10, D:3) a +0 dagger (43, 17, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Ykhug's Antique Weapon Shop a +2 falchion of venom (343 gold) a +0 hand axe of venom (123 gold) a +0 whip (55 gold) a +0 rapier (121 gold) a +0 dagger (44 gold) the +8 mace of Incongruity {pain, rElec rN+ rCorr} (1568 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 quarterstaff (110 gold) the +1 orcbow of the Mish-Mash {holy, Str+3} (561 gold) Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 club (11 gold) (0, 0, D:4) a quokka corpse (29, 21, D:4) a +0 war axe (29, 27, D:4) 5 poisoned darts (39, 24, D:4) a +0 sling (41, 25, D:4) a hobgoblin corpse (skeletalised by now) the Ecumenical Temple (7, -4, Temple) a +0 dagger a goblin corpse