zonber Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, 3, D:1) a +0 club (9, -15, D:1) a +0 chain mail (9, -2, D:1) a +0 quarterstaff (25, 20, D:1) a +0 spear (28, -9, D:1) 2 stones a +0 dagger a +0 short sword (29, -10, D:1) a bat skeleton (31, -16, D:1) a +0 whip (38, -10, D:1) 2 stones a +0 dagger (42, -5, D:1) a +0 whip Level 2 of the Dungeon [Shop] Raobil's Armour Shop a +0 leather armour (28 gold) a +1 robe (110 gold) an orb of pyromania (364 gold) the +2 scale mail of Incorporation {rElec rPois rC+ Int-5} (401 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rC+: It protects you from cold. Int-5: It affects your intelligence (-5). It cannot be enchanted further. a +0 ring mail (56 gold) a +3 plate armour of fire resistance (560 gold) a +0 leather armour (28 gold) a +0 ring mail (56 gold) a +0 pair of gloves (63 gold) (0, 0, D:2) a +0 robe (0, 3, D:2) a bat skeleton (8, 13, D:2) a +0 whip (23, 23, D:2) a +0 club a goblin corpse (skeletalised by now) (24, 13, D:2) a +0 club (32, 27, D:2) a +0 whip (34, 6, D:2) a +0 dagger a goblin corpse (skeletalised by now) (37, -2, D:2) a +0 club a goblin corpse (skeletalised by now) (44, 28, D:2) a +0 trident (47, 25, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 8 gold pieces (7, -4, D:3) a +0 club a goblin corpse (skeletalised by now) (14, 19, D:3) a rat corpse (skeletalised by now) (26, 0, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (3, 4, D:4) a black bear corpse (skeletalised by now) (3, 7, D:4) a +0 short sword (4, 10, D:4) a +0 war axe (5, 20, D:4) a ball python skeleton (10, 1, D:4) a +0 buckler (10, 11, D:4) a hound skeleton (20, 1, D:4) a large rock (20, 9, D:4) a large rock (22, 8, D:4) a stone (23, 3, D:4) a large rock (24, 18, D:4) an iguana skeleton (24, 33, D:4) a jackal corpse (skeletalised by now) (26, 18, D:4) 2 atropa-tipped darts (36, 21, D:4) a hound corpse (37, 12, D:4) 3 boomerangs (39, -9, D:4) a +0 hand axe (44, -4, D:4) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (52, 16, D:4) a parchment of Inner Flame (53, 11, D:4) 4 poisoned darts Level 5 of the Dungeon [Shop] Xupevyim's Jewellery Shoppe a +4 ring of slaying (unknown) (396 gold) a medusa talisman (137 gold) a +4 ring of slaying (unknown) (396 gold) a ring of wizardry (unknown) (330 gold) an amulet of the acrobat (unknown) (330 gold) a +6 ring of dexterity (unknown) (396 gold) an amulet of faith (unknown) (440 gold) a ring of poison resistance (unknown) (220 gold) a riddle talisman (330 gold) a ring of magical power (unknown) (220 gold) the ring "Yskar" {rC+ Will+ MP+5 AC+4} (727 gold) [ring of protection] rC+: It protects you from cold. Will+: It increases your willpower. MP+5: It affects your magic capacity (+5). AC+4: It affects your AC (+4). (25, -8, D:5) a +0 mace a +0 ring mail (26, -2, D:5) a +0 mace (28, -5, D:5) a +0 war axe