Seeded DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 18446744073709551615 (custom seed) 69 zsas4 the Poker (level 4, -9/33 HPs) Began as a Merfolk Gladiator on Apr 18, 2026. Mangled by Sigmund ... wielding a +4 heavy scythe (13 damage) ... on level 2 of the Dungeon. The game lasted 00:02:41 (858 turns). zsas4 the Poker (Merfolk Gladiator) Turns: 858, Time: 00:02:42 Health: -9/33 AC: 4 Str: 16 XL: 4 Next: 20% Magic: 13/13 EV: 12 Int: 7 God: Gold: 95 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + f - ring of magical power HPRegen 0.25/turn g - +4 ring of slaying MPRegen 0.13/turn %: no passive effects @: brilliant A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 95 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 2 throwing nets (quivered) e - a javelin h - 3 poisoned darts Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery f - a ring of magical power (worn) g - a +4 ring of slaying (worn) Scrolls c - a scroll of enchant armour {unknown} e - 3 scrolls of identify {unknown} Potions d - a potion of curing {unknown} f - a potion of resistance {unknown} b - 2 potions of brilliance k - a potion of heal wounds {unknown} Skills: - Level 2.1 Fighting + Level 7.2 Polearms - Level 2.0 Throwing - Level 4.0 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 0% N/A 50% 1 Airstrike Air 0% 2d(0-16) 99% 4 Ignite Poison Fire/Alch 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Sigmund zaps a wand. Space twists violently! The rupture engulfs you. You blink. Sigmund struggles against the net. Sigmund zaps a wand. Space twists violently! The rupture engulfs you. Sigmund struggles against the net. Sigmund gestures at you while chanting. The magic dart hits you. Sigmund struggles against the net. The net rips apart, and Sigmund comes free! You are too injured to fight recklessly! You are too injured to fight recklessly! Reach: a) +0 trident Press: ? - help, Dir - move target Aim: Sigmund, wielding a +4 heavy scythe, wearing a +0 robe and carrying a wand of warping (64% to hit) You reach to attack! You puncture Sigmund! Sigmund is moderately wounded. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: Sigmund, wielding a +4 heavy scythe, wearing a +0 robe and carrying a wand of warping (moderately wounded, 64% to hit) You reach to attack! You hit Sigmund. Sigmund is moderately wounded. Sigmund zaps a wand. Space twists violently! The rupture engulfs you! You blink. * * * LOW HITPOINT WARNING * * * Okay, then. It was a potion of brilliance. You feel clever all of a sudden. j -> b - 2 potions of brilliance You are too injured to fight recklessly! Reach: a) +0 trident Press: ? - help, Dir - move target Aim: Sigmund, wielding a +4 heavy scythe, wearing a +0 robe and carrying a wand of warping (moderately wounded, 64% to hit) You reach to attack! You hit Sigmund. Sigmund is moderately wounded. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: Sigmund, wielding a +4 heavy scythe, wearing a +0 robe and carrying a wand of warping (moderately wounded, 64% to hit) You reach to attack! You puncture Sigmund! Sigmund is severely wounded. Sigmund hits you from afar with a +4 heavy scythe! You die... Sigmund begins carving another notch in his scythe. ................... ##†...............# ..)#..###..[......# ...#..............# #.†.#.............# ###.###...........# # #......#.......## # #.####.........!# ###.####..†.....@.# .##.#.............# ....#..........@..# ##................# .##>.............## ..).............## ##...........#### ..#..........# ..####......... You could see Sigmund. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 3 ribbon worms (D:2) 4 orcs (D:2) 8 endoplasms 4 hobgoblins 3 jackals (D:1) 2 quokkas A ball python (D:1) A bat (D:2) A frilled lizard (D:1) 2 goblins (D:1) 3 kobolds (D:2) 7 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zsas4 the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 35 | D:1 | Reached skill level 5 in Polearms 78 | D:1 | Reached XP level 2. HP: 21/22 MP: 2/2 501 | D:2 | Reached skill level 6 in Polearms 501 | D:2 | Reached XP level 3. HP: 18/27 MP: 3/3 806 | D:2 | Reached skill level 7 in Polearms 806 | D:2 | Reached XP level 4. HP: 28/33 MP: 4/4 812 | D:2 | Encountered Sigmund 858 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_rooms D:2: layout_rooms, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 5 6 7 | 7.2 Fighting | | 2.1 Throwing | | 2.0 Dodging | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 103 | 9 || 112 Melee: Trident | 103 | 9 || 112 Throw: Throwing net | | 1 || 1 Drink: Brilliance | | 1 || 1 Stab: Sleeping | 3 | || 3 Armour: Leather armour | 35 | 6 || 41 Dodge: Dodged | 33 | || 33