Seeded DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 18446744073709551615 (custom seed) 60 zsas4 the Poker (level 4, -4/33 HPs) Began as a Merfolk Gladiator on Apr 18, 2026. Slain by Sigmund ... wielding a +4 heavy scythe (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:30 (746 turns). zsas4 the Poker (Merfolk Gladiator) Turns: 746, Time: 00:02:30 Health: -4/33 AC: 4 Str: 16 XL: 4 Next: 6% Magic: 4/4 EV: 12 Int: 7 God: Gold: 122 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + g - +4 ring of slaying HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 122 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin h - 5 poisoned darts Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery f - a ring of magical power g - a +4 ring of slaying (worn) Scrolls c - a scroll of enchant armour {unknown} e - 3 scrolls of identify {unknown} h - a scroll of teleportation {unknown} Potions d - a potion of curing {unknown} f - a potion of resistance {unknown} j - 2 potions of brilliance {unknown} k - a potion of heal wounds {unknown} Skills: - Level 2.1 Fighting + Level 7.0 Polearms - Level 2.0 Throwing - Level 4.0 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 0% N/A 50% 1 Airstrike Air 0% 2d(0-16) 99% 4 Ignite Poison Fire/Alch 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Sigmund hits you from afar with a +4 heavy scythe! The kobold hits you with a +0 whip. You puncture the kobold! You kill the kobold! Reach: a) +0 trident Press: ? - help, Dir - move target Aim: Sigmund, wielding a +4 heavy scythe, wearing a +0 robe and carrying a wand of warping (64% to hit) You reach to attack! You barely miss Sigmund. Sigmund hits you from afar with a +4 heavy scythe! Reach: a) +0 trident Press: ? - help, Dir - move target Aim: Sigmund, wielding a +4 heavy scythe, wearing a +0 robe and carrying a wand of warping (64% to hit) You reach to attack! You closely miss Sigmund. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: Sigmund, wielding a +4 heavy scythe, wearing a +0 robe and carrying a wand of warping (64% to hit) You reach to attack! You barely miss Sigmund. Sigmund gestures at you while chanting. You resist with some effort. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: Sigmund, wielding a +4 heavy scythe, wearing a +0 robe and carrying a wand of warping (64% to hit) You reach to attack! You hit Sigmund. Sigmund is lightly wounded. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: Sigmund, wielding a +4 heavy scythe, wearing a +0 robe and carrying a wand of warping (lightly wounded, 64% to hit) You reach to attack! You barely miss Sigmund. Sigmund is lightly wounded. Sigmund casts a spell at you. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * Sigmund closely misses you. You puncture Sigmund! Sigmund is heavily wounded. You closely miss Sigmund. Sigmund is heavily wounded. Sigmund hits you with a +4 heavy scythe! You die... Sigmund begins carving another notch in his scythe. ........# ##......## .. #.......### ########... #.........###......#... #..........##.......... ##...................... ..............)......... ##.........##....@)..... .......##.....#!@###.... ..............#.)....... ..........##...#........ ...........###.###...... ...........# #... ..#... ...........# #.####..... ...........###.# ..... ............##. .... ............... You could see Sigmund. Vanquished Creatures An adder (D:2) A dart slug (D:1) 3 ribbon worms (D:2) 4 orcs (D:2) 8 endoplasms 4 hobgoblins 3 jackals (D:1) 2 quokkas 2 ball pythons A bat (D:2) A frilled lizard (D:1) 2 goblins (D:1) 3 kobolds (D:2) 7 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zsas4 the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 35 | D:1 | Reached skill level 5 in Polearms 78 | D:1 | Reached XP level 2. HP: 21/22 MP: 2/2 449 | D:2 | Reached skill level 6 in Polearms 449 | D:2 | Reached XP level 3. HP: 24/27 MP: 3/3 570 | D:2 | Encountered Sigmund 710 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 732 | D:2 | Reached skill level 7 in Polearms 746 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_rooms D:2: layout_rooms, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Polearms | 5 6 7 | 7.0 Fighting | | 2.1 Throwing | | 2.0 Dodging | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 99 | 12 || 111 Melee: Trident | 99 | 12 || 111 Stab: Sleeping | 3 | || 3 Armour: Leather armour | 30 | 5 || 35 Dodge: Dodged | 35 | 1 || 36