Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 10844276739571344260 37 zsas4 the Poker (level 3, -2/8 HPs) Began as a Merfolk Gladiator on Apr 18, 2026. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:07 (895 turns). zsas4 the Poker (Merfolk Gladiator) Turns: 895, Time: 00:03:07 Health: -2/8 AC: 0 Str: 16 XL: 3 Next: 41% Magic: 3/3 EV: 15 Int: 7 God: Gold: 48 SH: 0 Dex: 15 Spells: 2/2 levels left rFire + + . (33%) a - melded +0 trident rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) b - melded +0 leather armour rPois x (150%) c - melded +0 helmet rElec . (100%) (cloak unavailable) rCorr . (100%) h - melded +2 pair of gloves {Parrying} SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn g - scarab talisman %: no passive effects @: scarab-form A: sun companion, searing attack, fire wizardry, reduced hp, poison vulnerability, small, (nimble swimmer 2), (mertail) a: no special abilities You were on level 2 of the Dungeon. You were a gleaming scarab beetle. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons a - a +0 trident (melded) Missiles d - 3 throwing nets (quivered) e - a javelin f - 6 atropa-tipped darts j - 5 poisoned darts Armour b - a +0 leather armour (melded) c - a +0 helmet (melded) h - a +2 pair of gloves of parrying (melded) Talismans g - a scarab talisman (worn) i - a quill talisman Scrolls c - 3 scrolls of identify {unknown} e - a scroll of blinking {unknown} h - a scroll of enchant armour {unknown} j - a scroll of enchant weapon {unknown} Potions d - 2 potions of moonshine {unknown} f - a potion of heal wounds {unknown} Skills: + Level 3.1 Fighting + Level 5.4 Polearms - Level 2.0 Throwing - Level 4.0 Dodging + Level 0.9 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 0% N/A 80% 3 Airstrike Air 0% 2d(0-16) 99% 4 Awaken Armour Erth/Frge 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ! Innate Abilities, Weirdness & Mutations You are a gleaming scarab beetle. You manifest a globe of solar heat that you carry with you. Your solar ember damages enemies next to it every second time you attack. You heal your solar ember whenever you swap places with it. Your melee attacks sometimes make enemies vulnerable to fire. You can cast Fire magic much more easily. Your maximum health is decreased, since you lack skill for your form. You are susceptible to poisons. (rPois-) You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) (Your lower body shifts to a powerful aquatic tail in water.) Message History HP restored. A tiny sun coalesces beside you. No target in view! You swap places with your solar ember. You encounter a rat. The rat leaves your sight. j - a scroll labelled VUMUGA WAIWN You now have 48 gold pieces (gained 6). Found an escape hatch in the floor. Found a spear. You see here a +0 spear. You swap places with your solar ember. You encounter an adder. The adder hisses angrily. Found a scroll labelled JUOCEH OSUARYO. You closely miss the adder. Your solar ember glows brighter. The adder closely misses you. You encounter an adder. You closely miss the adder. The adder misses you. x2 You hit the adder. The adder is lightly wounded. The adder misses you. You barely miss the adder. The adder is lightly wounded. The adder bites you. You hit the adder. The adder's fire resistance is stripped away! The adder is moderately wounded. The adder barely misses you. The adder misses you. You closely miss the adder. The adder is moderately wounded. The adder bites you. You barely miss the adder. The adder is moderately wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. Ouch! That really hurt! You die... ######.#)# #...#.##### .........# #.........# ####.#.#.####..#.###.# #..#.#..###..#.###)# #..................# #.##.#.........##... . #.#.#.####..####... ....###...#......####... ......SB*............... ......S.......##........ ....#.###...#.####...... ..# #. #...#.# #...... . # #..r#.# #...... #...# # #...... #.... ........ ..?.. ........ #.....<. You could see 2 adders, a rat and a friendly solar ember (minion, charged). Vanquished Creatures An adder (D:2) A dart slug (D:1) A ribbon worm (D:2) An endoplasm (D:1) 3 hobgoblins (D:1) 2 quokkas 6 ball pythons (D:1) 4 bats (D:1) A frilled lizard (D:1) 3 goblins 4 kobolds (D:1) 4 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zsas4 the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 120 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 279 | D:1 | Reached skill level 5 in Polearms 413 | D:1 | Found Noqol's Distillery. 707 | D:1 | Reached XP level 3. HP: 26/29 MP: 3/3 895 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_basic, serial_shops, shop D:2: layout_loops_ring, grunt_decor_junction Skill XL: | 1 2 | ---------------+-------+----- Polearms | 5 | 5.4 Fighting | 3 | 3.1 Throwing | | 2.0 Dodging | | 4.0 Shapeshifting | | 0.9 Action || total ---------------------------++------- Attack: Normal || 99 Melee: Trident || 92 Unarmed || 7 Armour: Leather armour || 62 None || 4 Dodge: Dodged || 50 Form: Quill || 1 Scarab || 2