zsas4 Level 1 of the Dungeon (0, 0, D:1) a quokka skeleton (4, 13, D:1) a rat corpse (skeletalised by now) (10, -24, D:1) a +0 whip of electrocution 2 stones (10, -23, D:1) a hobgoblin corpse (skeletalised by now) (13, -17, D:1) a rat corpse (skeletalised by now) (15, 4, D:1) a frilled lizard skeleton (16, 3, D:1) an orb of mesmerism (16, 5, D:1) a +2 dagger of speed a stone (17, 5, D:1) a +0 dagger (18, 11, D:1) a rat corpse (skeletalised by now) (20, -17, D:1) a bat corpse (skeletalised by now) (31, -20, D:1) a ball python corpse (skeletalised by now) (32, -20, D:1) a +0 dagger (37, 16, D:1) a +0 dagger 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (0, 1, D:2) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (5, -13, D:2) a rat corpse (skeletalised by now) (5, 14, D:2) a bat corpse (skeletalised by now) (6, -27, D:2) the +1 robe "Nifotin" {Rampage rElec} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. It cannot be enchanted further. (7, -25, D:2) a +2 devious dagger (16, 2, D:2) a +0 mace (16, 8, D:2) a +0 whip a kobold skeleton (25, -10, D:2) a +0 whip (28, -16, D:2) a +0 falchion (30, -16, D:2) a rat skeleton (31, -17, D:2) a +0 buckler (34, -18, D:2) a +0 dagger (36, -22, D:2) a +0 robe (36, 16, D:2) an adder corpse (skeletalised by now) (38, -18, D:2) a +0 scale mail (48, -9, D:2) an adder corpse (skeletalised by now) (53, 1, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 12 gold pieces (5, 1, D:3) a scroll of enchant armour (29, 2, D:3) a +0 club a goblin corpse (30, 1, D:3) a +0 club 4 stones (30, 2, D:3) a +0 short sword a kobold corpse