zxc925 Level 1 of the Dungeon (6, 13, D:1) a rat corpse (skeletalised by now) (11, 15, D:1) a +0 sling (12, -41, D:1) a +0 club a rat skeleton (14, -30, D:1) a +0 leather armour (16, -29, D:1) a +0 leather armour (24, -39, D:1) a hobgoblin corpse (skeletalised by now) (29, -19, D:1) a +0 club a goblin skeleton (32, -28, D:1) a rat skeleton (33, -35, D:1) a +0 chain mail (41, -6, D:1) a +1 mace of venom (53, -20, D:1) a +0 spear (54, -7, D:1) a rat corpse (skeletalised by now) (58, -8, D:1) a +0 hand axe (58, -5, D:1) a parchment of Shock (60, -4, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Gurhidy's Assorted Antiques an orb of stardust (494 gold) a wand of polymorph (5) (133 gold) a phantom mirror (760 gold) a potion of curing (57 gold) a +0 hand axe (57 gold) a scroll of identify (38 gold) a potion of moonshine (19 gold) a phantom mirror (760 gold) [Shop] Nifiq's Weapon Boutique a +0 sling (21 gold) a +0 hand axe (42 gold) the +0 long sword of the Blind Eye {vamp, Fly Int+3 SInv} (421 gold) Fly: It grants you flight. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. a +1 flail of protection (156 gold) 5 poisoned darts (42 gold) a +0 club (7 gold) a +0 falchion (42 gold) a +0 falchion (42 gold) 5 poisoned darts (42 gold) 2 poisoned darts (16 gold) (0, 0, D:2) a +0 club (1, 10, D:2) a +0 dagger a goblin skeleton (1, 11, D:2) a +0 club (3, 4, D:2) a hobgoblin skeleton (3, 15, D:2) a +0 club a goblin skeleton (4, 4, D:2) a +0 club a hobgoblin skeleton (5, 4, D:2) a ball python skeleton (5, 25, D:2) a +0 leather armour (6, 4, D:2) a rat skeleton (6, 18, D:2) a +0 dagger a goblin corpse (skeletalised by now) (8, 22, D:2) a +0 short sword (8, 34, D:2) a +0 club a kobold corpse (skeletalised by now) (9, 17, D:2) a +0 club (14, 22, D:2) a ball python skeleton (16, 22, D:2) a +0 club a goblin skeleton (17, 21, D:2) a rat skeleton (18, 34, D:2) a quokka skeleton an adder skeleton (19, 9, D:2) a bat skeleton (19, 30, D:2) a +2 ring mail of fire resistance (20, 6, D:2) a frilled lizard skeleton (20, 7, D:2) a ball python skeleton (27, 39, D:2) a +0 robe (33, 28, D:2) a +0 club a +0 animal skin a +0 helmet the hobgoblin corpse of Robin (skeletalised by now) (33, 32, D:2) a +0 club a goblin skeleton (33, 34, D:2) a +0 club a goblin corpse (skeletalised by now) (34, 42, D:2) a +0 club a goblin skeleton (41, 8, D:2) an orb of attunement (49, 32, D:2) a +0 whip a kobold skeleton (53, 8, D:2) a +0 dagger Level 3 of the Dungeon (0, 13, D:3) a +1 vampiric hand axe an orc skeleton (1, -9, D:3) a +0 club (4, 21, D:3) a +0 short sword a kobold corpse (skeletalised by now) (7, -14, D:3) a +0 dagger a goblin corpse (skeletalised by now) (10, -12, D:3) a +0 dagger a goblin skeleton (10, 22, D:3) a hound corpse (skeletalised by now) (14, -10, D:3) a +0 dagger (16, 31, D:3) a +0 whip (17, 31, D:3) a frilled lizard corpse (skeletalised by now) (27, 26, D:3) a +0 helmet (31, -17, D:3) a bat corpse (skeletalised by now) (31, 24, D:3) a rat corpse (skeletalised by now) (35, -13, D:3) a ball python corpse (skeletalised by now) (36, 20, D:3) a +0 ring mail (37, -15, D:3) a hobgoblin corpse (skeletalised by now) (37, 14, D:3) a +0 mace (42, -4, D:3) a +0 club an orc skeleton (44, 16, D:3) a rat corpse (skeletalised by now) (46, 2, D:3) a +0 club (47, 1, D:3) a +0 robe (53, -7, D:3) a +0 dagger a kobold corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the granite talisman of Syskettu {SInv} (7800 gold) [granite talisman] SInv: It lets you see invisible. the +10 sling "Tyqaed" {speed, Str+7 Int-5 SInv} (6990 gold) Str+7: It affects your strength (+7). Int-5: It affects your intelligence (-5). SInv: It lets you see invisible. It cannot be enchanted further. the alchemy staff "Kaakk" {rPois rN+ Will+ Alch} (4180 gold) [staff of alchemy] rPois: It protects you from poison. rN+: It protects you from negative energy. Will+: It increases your willpower. Alch: It increases the power of your Alchemy spells. the +2 kite shield "Abuc" {Int+2 SInv} (3240 gold) Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. the ring "Korghe" {rN++ Will+} (3680 gold) [ring of positive energy] rN++: It greatly protects you from negative energy. Will+: It increases your willpower. the +8 hand axe "Newtslayer" {flame, Str-2 Dex+4} (5660 gold) Str-2: It affects your strength (-2). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +1 robe of the Stonemason {Str+4 Stlth+} (2410 gold) Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +0 leather armour of Conscience {+Inv Slay+3} (2860 gold) +Inv: It lets you turn invisible. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. the sanguine talisman "Feunli" {*Corrode rElec rPois Int-2} (6600 gold) [sanguine talisman] *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rPois: It protects you from poison. Int-2: It affects your intelligence (-2). the earth staff "Spiderslayer" {rPois Summ Earth} (4180 gold) [staff of earth] rPois: It protects you from poison. Summ: It increases the power of your Summonings spells. Earth: It increases the power of your Earth spells. the +0 ring mail "Lycadd" {Str+3 Int-3 Stlth+} (1380 gold) Str+3: It affects your strength (+3). Int-3: It affects your intelligence (-3). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +1 robe of Naqyn {Dex+4} (2130 gold) Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +0 leather armour of the Manifold Tables {rF+ rC++ Dex+2} (3770 gold) rF+: It protects you from fire. rC++: It greatly protects you from cold. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +1 whip of Obink {flame, rElec rCorr} (2910 gold) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +4 plate armour "Peppoas" {rC+ Int+2 Dex+2} (6040 gold) rC+: It protects you from cold. Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +5 sling of Evisceration {flame, rPois rC+ rN+} (5010 gold) rPois: It protects you from poison. rC+: It protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. the +1 spear of Lies {elec, rPois Str+4 Int+2} (3630 gold) rPois: It protects you from poison. Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). It cannot be enchanted further. the +1 ring mail of the Villain {*Silence rN+ Dex+5} (2510 gold) *Silence: It may silence you when you take damage. rN+: It protects you from negative energy. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the rimehorn talisman "Yluwn" {Str+5} (4250 gold) [rimehorn talisman] Str+5: It affects your strength (+5). the fortress talisman "Couz" {Harm rN+} (3900 gold) [fortress talisman] Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. (0, 0, D:4) a +0 hand axe (1, 0, D:4) a +0 trident a +0 chain mail (2, 0, D:4) a +0 club a +0 scale mail an orc corpse (skeletalised by now) (10, -16, D:4) a +0 short sword (14, -23, D:4) a +0 dagger (14, -6, D:4) a +0 leather armour a +0 flail (15, -30, D:4) a +0 spear (17, -27, D:4) a +0 club a goblin skeleton (18, -27, D:4) a +1 antimagic war axe a +0 leather armour (20, -35, D:4) a hobgoblin corpse (skeletalised by now) (22, -11, D:4) a stone a +0 short sword a kobold skeleton (25, -5, D:4) a +0 whip a +0 whip (27, -6, D:4) a +0 flail an orc skeleton (29, -14, D:4) a +0 dagger an orc skeleton (31, -2, D:4) a ball python skeleton (32, -1, D:4) a +0 chain mail a +0 whip (40, -5, D:4) a +0 club (43, -3, D:4) a +0 club (44, 1, D:4) a +0 falchion a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 ring mail (3, -9, D:5) a hound skeleton (13, -31, D:5) a +0 giant club an ogre skeleton (14, 0, D:5) a +0 mace an orc corpse (skeletalised by now) (19, -23, D:5) a serpent talisman (20, -37, D:5) 2 poisoned darts (20, -19, D:5) an adder corpse (skeletalised by now) (22, -40, D:5) 3 poisoned darts (24, -10, D:5) a hound skeleton (28, -30, D:5) an adder corpse (skeletalised by now) (33, -49, D:5) the +7 ring mail "Dumufiry" {Int+5} Int+5: It affects your intelligence (+5). It cannot be enchanted further. (36, -15, D:5) a +0 leather armour (39, -18, D:5) 2 flux baubles (40, -39, D:5) an iguana skeleton (40, -33, D:5) an adder corpse (skeletalised by now) (47, -39, D:5) a +0 war axe (52, -5, D:5) a black bear skeleton Level 6 of the Dungeon (3, 16, D:6) a +1 buckler of poison resistance (6, 11, D:6) a +0 dagger a +0 short sword (17, 2, D:6) a +0 flail an orc skeleton (17, 15, D:6) a hound skeleton (17, 32, D:6) a +0 giant spiked club an ogre corpse (skeletalised by now) (18, 4, D:6) a +0 leather armour a +0 dagger an orc skeleton (19, 1, D:6) a +0 quarterstaff an orc skeleton (23, 32, D:6) the +8 halberd of Guilt {drain, Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (30, 22, D:6) a maw talisman (31, 0, D:6) a +0 short sword (34, 16, D:6) a +0 kite shield (35, -9, D:6) a +0 robe a +0 dagger (36, -9, D:6) an adder skeleton (39, 23, D:6) a +0 scale mail Level 7 of the Dungeon (21, -1, D:7) an iguana corpse (25, 14, D:7) a +0 dagger a +0 leather armour a +0 short sword an orc corpse (skeletalised by now) (25, 15, D:7) a +0 flail an orc corpse (skeletalised by now) (26, 15, D:7) a +0 dagger a +0 robe (31, 4, D:7) a howler monkey corpse the Ecumenical Temple